Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 years ago |
| Version | 2.2.2 |
| Download link | Super_Lethal_Pals-Pals_Pack_V3-2.2.2.zip |
| Downloads | 89 |
| Dependency string | Super_Lethal_Pals-Pals_Pack_V3-2.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.12.0mrgrm7-LethalCasino
The Company has invested in a new vertical, gambling! Gamble your scrap at the Casino for a chance to multiply your earnings! Did you know 90% of gamblers quit right before they hit it big? Includes slot machines, roulette, and more.
Preferred version: 1.1.3qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.28.0malco-Lategame_Upgrades
V3.12.8! - Alternate Currency mode, fixes and more!
Preferred version: 3.12.8mrov-WeatherTweaks
Difficulty tweaks to the weather system in Lethal Company.
Preferred version: 1.1.7TestAccount666-ShipWindows
Adds glass windows to the ship so you can see what's going on outside.
Preferred version: 2.6.0FlipMods-TooManyEmotes
Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.3.13ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.3pacoito-LethalElementsTheta
[v73] A mod that adds five new weather effects! (Fork of LethalElementsBeta)
Preferred version: 1.3.1x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.2x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.7.2zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.2Kittenji-Maxwell_ScrapItem
Adds Maxwell the Cat as a scrap item that you can collect.
Preferred version: 1.0.1Scintesto-Scavenger_Plushie
Adds a scrap thats a plushie version of a scavenger, depends on bepinex, lethal lib and hookgenpatcher
Preferred version: 1.0.9Badham_Mods-CirnoFumoScrap
Adds the funny little ice fairy as scrap to find.
Preferred version: 2.0.1Kittenji-Groan_Tube_Scrap
Adds the Groan Tube as a scrap, the one that goes 'AAAAEEEEEEEUUUU' when you flip it. (aka Giggle stick)
Preferred version: 1.0.4ScienceBird-Polished_Plushies_and_Silly_Scrap
Silly plushie scrap items, polished and tailored to Lethal Company.
Preferred version: 1.0.4Scintesto-Monster_Plushies
Adds monsters from the game as Plushies! Check the README to see what plushies are in at the moment
Preferred version: 1.2.9Zingar-Atlas_Abyss
[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.2.6Boniato-Ganimedes
[2.6 Release] A challenging late game moon with hidden places, parkour shortcuts, 4 fire exits and new themed scrap with unique features!
Preferred version: 2.6.0TheWildSkelaah-874Obscura
874-Obscura was a city-like safehaven in a glass dome, made by The Company for retiring and resting employees.
Preferred version: 0.4.0Decrypt-16_Estate
Wilting swamp in the far sectors of Thistle Nebula. Some speculate it to be a twin moon of 68-Artifice.
Preferred version: 1.0.0RosiePies-59_Affliction
[2.1.6] A moon plagued by bugs and seismic activity...
Preferred version: 2.1.6Generic_GMD-Generic_Moons
Currently adds 14 (mostly) vanilla friendly moons! Now with hotloading! Icon by Teserex.
Preferred version: 8.0.1DistinctBlaze-DistinctMoonVariety
[v69] Adds 4 new vanilla-like moons to Lethal Company.
Preferred version: 2.1.3skidz-PoolRooms
Pool Rooms is a Lethal Company interior featuring a layout all about the classic swimming pool aesthetic, with a hint of liminality.
Preferred version: 0.1.23LethalMatt-PlayZone
[v73] A custom interior for company employees to bring their families to. Created by LethalMatt and pacoito.
Preferred version: 1.1.4Generic_GMD-Generic_Interiors
Currently adds 3 interiors. Includes Storehouse, Tower, and Liminal Facility.
Preferred version: 2.5.0KlutzyBubbles-BetterEmotes
Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.8ButteryStancakes-Chameleon
Aesthetic changes to make moon environments feel more cohesive.
Preferred version: 2.2.1Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.10TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by most if not all traps.
Preferred version: 1.5.4ScienceBird-Girls_Lethal_Tour_Helmets
MoreCompany hat cosmetics from Girls' Last Tour.
Preferred version: 1.0.0Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Preferred version: 2.6.2fiufki-Orbits
Modifies the descriptions of vanilla moons and adds a video preview to them.
Preferred version: 1.0.6Zigzag-SelfSortingStorage
Adds the SSS, a special storage container to the shop that automatically sorts equipment items (scraps are also supported).
Preferred version: 1.4.3dopadream-ClaySurgeonOverhaul
Adds the Clay Surgeon, my personal take on the Barber.
Preferred version: 1.3.9darmuh-darmuhsTerminalStuff
(V73 Compatible) A completely configurable All-In-One Terminal expansion mod
Preferred version: 3.9.0ButteryStancakes-UpturnedVariety
Includes some additional variants for reused The Upturned assets. (1 boombox track, 11 item reskins)
Preferred version: 2.1.0NutNutty-SellTracker
Displays your quota and the calculated value of the scrap you are currently selling on a new screen at the company building. (Now with configurable colors)
Preferred version: 1.2.1akechii-DiscountAlert
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Preferred version: 2.3.0TestAccount666-AnnounceMoonAndWeatherChange
A mod that shows weather warnings and moon route info
Preferred version: 2.0.5Swaggies-BetterPaycheck
Changes the Paycheck to be more readable, sorting items by value and listing one item per line. Compatible with NoSellLimit.
Preferred version: 0.9.0ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.2.1LethalCompanyModding-RuntimeIcons
Generate Icons for scrap at runtime, replacing the gear icon.
Preferred version: 0.3.3EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.3.0PXC-ShipLootPlus
Rewrite of the OG ShipLoot and enhanced with more customization
Preferred version: 1.1.0s1ckboy-LethalHUD
Quality of Life mod to improve HUD elements with config options and additional features, fixes
Preferred version: 1.3.5TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0Swaggies-AccurateClockItem
Shows the actual in-game day time on the new Clock scrap, and shows the current real life time while in orbit or on The Company Building.
Preferred version: 1.0.0Uprank-Rush_Of_Adrenaline
Basic first test mod that gives the player a slight speed boost when they enter the "Fear" State (Observing a dead body, Coilhead or charging thumper)
Preferred version: 1.0.0egeadam-MoreScreams
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Preferred version: 1.0.3ButteryStancakes-RevisitStingers
Allow an interior's unique stinger music track to replay under certain circumstances.
Preferred version: 1.3.0ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.3.1ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.0ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.3ZetaArcade-Dusted
Addon for WeatherRegistry to allow DustClouds weather to be added to any moon!
Preferred version: 1.0.1ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.4.15quackandcheese-ToggleMute
A mod for Lethal Company that adds a customizable toggle mute hotkey
Preferred version: 1.3.1Renegades-WalkieUse
Press R to use a walkie talkie in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0TestAccount666-ScannableTools
This mod allows you to scan tools, which are normally not scannable.
Preferred version: 1.1.4Dev1A3-ScannableCodes
Makes the terminal code for turrets, landmines and big doors visible when scanning them.
Preferred version: 1.0.8Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v55)
Preferred version: 1.2.1FlipMods-FasterItemDropship
V62 Compatible! Makes the Item Dropship arrive and leave faster. Any items bought while delivering but before fully landed will be added to the dropship. All settings are now configurable.
Preferred version: 1.3.1Unyucord-TransmitPunctuation
The transmit command removes punctuation, this mod removes that limitation.
Preferred version: 1.0.3FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.2FlipMods-ObjectVolumeController
V62 Compatible! Allows adjusting the volume on the media objects, such as television, boombox, and record player, by pressing the [-] and [+] keys.
Preferred version: 1.1.2MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits (Configurable)
Preferred version: 1.3.0Zaggy1024-TwoRadarMaps
Monitor different players' radar at the main monitor and the terminal simultaneously.
Preferred version: 1.6.4kRYstall9-FastSwitchPlayerViewInRadar
The FastSwitchPlayerCamInRadar mod let's you switch each player's cam,while using the radar built in the in-game Terminal, by pressing LeftArrow, RightArrow keys. Players can change the hotkeys through the in-game keybindings menu to suit their preferences
Preferred version: 1.3.4pacoito-StoreRotationConfig
[v72] Configure the number of items in each store rotation, show them all, remove purchases, sort them, and/or enable sales for them. Also includes a fix for the terminal scrolling too far and skipping lines.
Preferred version: 2.6.1dummy-LetTheDeadRest
Lowers the volume of alive players while you are dead. So you can finally talk in peace with your fellow dead comrades!
Preferred version: 1.0.2AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.5.1Bertogim-LoadingScreen
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
Preferred version: 1.1.2Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer.
Preferred version: 1.1.2ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.8.5ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.15.6ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.4.1ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.5.2ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.4McAwesome-CorrectDeathPenalty
Corrects the penalty shown when dead bodies are recovered.
Preferred version: 1.0.1mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.5.11mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.35mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.3.1Fandovec03-SpiderPositionFix
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Preferred version: 1.5.3taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.1.0DiFFoZ-CompanyCruiserFix
Fixes Dropship throws NullReferenceException on custom moons
Preferred version: 1.0.5VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2dopadream-LLLHotreloadPatch
Tries to prevent errors regarding scene loading when landing with LLL.
Preferred version: 1.0.1JacobG5-LostEnemyFix
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Preferred version: 1.1.0Zaggy1024-RagdollDesyncFix
Fixes a bug that can cause player bodies to be non-interactable on clients.
Preferred version: 0.0.2Zaggy1024-SmartEnemyPathfinding
Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.
Preferred version: 0.0.3Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.0.1Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.9fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.3Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.5DiFFoZ-LethalPerformance
Optimizes the game by caching frequently searchable components
Preferred version: 1.2.1JacobG5-ReverbTriggerFix
Attempts to improve performance with AudioReverbTriggers
Preferred version: 0.3.0mattymatty-EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
Preferred version: 0.0.5Scoops-LethalSponge
A performance and diagnosis suite focused on rendering and memory.
Preferred version: 1.3.6IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11pacoito-LethalLevelLoaderUpdated
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.5.6MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods
Preferred version: 0.4.10Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.12LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.14.4WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.2.0DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.7Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1darmuh-OpenLib
Open-source development library for LethalCompany Mods, maintained by darmuh
Preferred version: 0.4.0Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.4.1AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1IntegrityChaos-LCCutscene
LCCutscene is a tool to create cutscenes and immersive animations to Lethal Company.
Preferred version: 2.0.1Sniper1_1-WaterAssetRestorer
Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.
Preferred version: 1.0.2Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.2.1willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0MonoDetour-MonoDetour_BepInEx_5
Integrates MonoDetour's logger with BepInEx 5 and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.5MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.5README
A modpack for da bois.
CHANGELOG
Version 4.1.0
- Somehow even more updates for v73 than v70
- A bunch of new moons (not Wesley)
- A few new interiors and interior variants (Wesley)
- Banished Burrow for being boring and overpriced
- Rebalanced interior weights in LLL and scrap bonuses in SBT
- PlayZone buffed
- Office now weighted more towards cheaper smaller moons to avoid large generation issues
- Tower slightly buffed
- Fractured complex slightly nerfed
- Greenhouse basically removed entirely (for now)
- Rubber rooms slightly less common
- Toy rooms slightly more common
- Disabled Rubber Rooms' random bullshit
- Barber spawns should be less numerous
- Hunter upgrade rebalanced a bit (and giants will now drop samples again)
- Adjusted a bunch of misc. config values:
- Volume of players when spectating raised
- Increased spawning of regular scrap on Aquatis
- Slightly lowered probability threshold for entrance stinger to play
- Reworked the ship loot HUD a bit
- Switched Seichi back to its own radar map (some scene loading incompatibility with UR)
⠀
- New QOL from SBT like fixing invisible quicksand on Ganimedes and broken quicksand on Aquatis
- Thanks to a new item API, shells will now stack in the smart cupboard!
- Masks can now path to emergency exits as well
- Some new HUD tweaks and additions (experimental)
- BetterEmotes is back!
- New LethalSponge shader rewrite should theoretically improve performance
- A bunch of new stuff on Seichi
Version 4.0.1
- Various updates
- Adjusted ship window pricing
- Fixed GI monitor config
- Made lucky pipe egregiously expensive
- Adjusted alive player volume for spectators
- Added moon speed multiplier to fix Repress
- Various changes to moons and interiors: Greenhouse is now rarer and mostly appears on cheaper moons, Toy Store has no scrap bonus and is rarer (seemingly it's a bit broken), slightly adjusted a few other interiors up and down, buffed the scrap count on Repress
Version 4.0.0
- The Pals Pack has finally returned for v72!
- Updated basically everything
- Threw out a few old, deprecated, or otherwise unused mods
- This includes removing RebalancedMoons (for now), which seems like a bit more trouble than it's worth with some v70 growing pains still
- A million new v70 addition/compatibility mods by myself and others, such as UniversalRadar, ScienceBirdTweaks, Live Reaction, and more probably
- Ship layout and monitors:
- Extra monitors are now handled by GeneralImprovements, with even more monitors and statistics (though its numbers seem pretty unreliable so this may need some future vetting)
- Tweaked OpenBodyCams to move to a different screen, and adjusted resolution, framerate, and brightness
- Overall layout and terminal position changed to accomodate new monitors
- New weather stuff:
- New weathers from LethalElements
- Did a general pass of the weather config while adding LethalElements stuff, so weights and multipliers are overall slightly tweaked
⠀
- Major new Wither update
- A handful of new SBT things like scan highlights and other little fixes
- ShipWindows is finally updated out of beta, and combined with SBT patches, should work decently well now
- Added a mod to make living players quieter for spectators
- Purged a bunch of moons to clean up and optimize load time (including the whole Wesley's Moons bundle, just keeping a few individual moons)
- New Wesley moons and interiors (I tried to only keep the decent moons, but only time will tell)
- Added PlayZone interior
- Adjusted moon/interior weights/scrap bonuses again to accomodate all the new updates
- Re-enabled the scrap keeper upgrade from LategameUpgrades which should finally be fixed now!
- A few other misc. config fixes
- Loading screen now looks more fancy and red
Version 3.5.7
- Some updates, including various fixes for SBT issues
- Removed transition weathers to avoid eclipse bugs
- Disabled Seichi mailbox
- Slightly increased pukeko weight
Version 3.5.6
- SBT changes:
- Fix for Aquatis shovel
- Teleporter issues gone
- Disabled mine sound effect changed
- Shutter sounds now less grating
- Suit names now good
- Seal is slightly less noisy and no longer alerts dogs
- Interior weights rebalanced to favour facility less since it's so prevalent and tower less since people don't like it :(
- Removed a few more mid moons
- Improved ship loot display
- Got rid of cringe Office scrap
- Masks can now be tragedy
- Slightly increased ship cam framerate
- Got rid of lag spike when new day announced
- Slightly nerfed weather multipliers
- Lowered medkit price
Version 3.5.5
- New SBT update with lots of fixes and reworks
- SBT interior scrap customization to finally attempt to address balance issues
- Some tweaks to interior weights again
- UpturnedVariety for fun Zeekers-core scrap meshes
- Switched back to ShipWindowsBeta thanks to SBT fix
Version 3.5.4
- Potential fix for loading screen image 3 (real)
- Tweaked menu logo and colours
- Increased starting emote credit balance
Version 3.5.3
- Potential fix for loading screen image 2
Version 3.5.2
- Potential fix for loading screen image
Version 3.5.1
- A few updates
- Fixed some missing entries on the mod list
- Disabled mimics on Office due to incompatibility
- Added loading screen
Version 3.5.0
- Huge release for SBT along with many other updates
- Major trimming of redundant mods and replacement of outdated ones
- Many new mods for fixes and performance
⠀
- Disabled/removed a number of moons/interiors that didn't meet my standards to clean up the moon list
- Disabled Tower while I figure out a way to tweak interiors
- Increased Storehouse weight to make up for lack of Tower and match other interiors
- Slightly increased some Wesley interiors to add more variety
- Changed Office flow structure to make it less sprawling
- Set Office to only spawn on paid moons (to reduce issues with loot density)
- Disabled Mirage masked holding items
- Doubled number of emotes in shop
- Returned config to now only accept emote credits again
- ShipLoot is now back and improved to also show the remaining value on moon
- Added Atlas for pretty skyboxes
Version 3.4.0
- Many big updates
- New in-house plushies mod (replacing most other plushie mods)
- New vanilla+ moons
- Improved radar switching (hopefully fixing any issues)
- Terminal and screen can now monitor different people at once
⠀
- Removed bad moons (you know who you are)
- Removed Eternal Void in favour of better interiors
- Removed TakeThatMaskOff (likely causing mask death desync bug)
- Finally purged LethalExpansion
⠀
- Interior weight config (for real this time)
- Increased number of emotes in shop
- Regular credits can now be used to buy emotes
- Monster plushies spawn weights adjusted to be a bit rarer, and actually spawn them on all moons
- Jetpack no longer arbitrarily kills you high up
- Nutcracker is now in baby mode again :3
- Reduced Titan emergency exits down to 2
- Disabled some unneeded interior weight changes from rebalance mod
- Replaced terminal conflict fix with config from terminal overhaul
- Disabled LGU Scrap Keeper (doesn't work)
- Disabled LGU Lightning Rod (so OP we thought it was a bug for months and also it doesn't seem to work consistently)
Version 3.3.2
- Updates
- Fixed minor config issue
Version 3.3.1
- Fixed stupid default emote keybind
Version 3.3.0
- In-house mod updates to reduce Wesley-related issues, fix noise suppression once and for all, and add compat such as SSS terminal stock
- Cut most of Tolian's moons in exchange for some possibly better ones
- Added mod for terminal name conflicts
- Added terminal overhaul mod for various QOL commands (including teleport command)
- Added overhaul mod for vanilla moons to add polish and some new mechanics (replacing a previous mod which just overhauled Dine)
- Barber rework mod
- TooManyEmotes (cry about it)
- Brought back AEIOU Company from its year hiatus to see if it's good
- Some other misc. fix mods
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- Removed ShipLoot experimentally since we already have the ship monitors and it's a really old mod causing errors
- Removed shotgun tooltip mod since it deletes the tooltip on pickup
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- Buffed the Nutcracker :3
- More interior size/spawning balance
- Terminal config changes to add dividers and reduce scroll speed
- Small furniture lock adjustments
- Changed weather config to be more light on first day
- Increased Dust Clouds spawns a bit to account for the rework
Version 3.2.1
- Added Tolian Moons for testing
- Added buyable shotgun shells
- Changed back to regular ShipWindows
- LategameUpgrade config changes (including Hunter rework)
- Removed noise suppression
- Furniture lock config changes
- ScienceBird Tweaks config changes
- Interior weight/size adjustments
- Lowered weight of combo/transition weathers
- No more cupboard doors
Version 3.2.0
- Added a few vanilla-core moons
- Added a few simple interiors
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- Purged as many old/unstable mods as possible to fix various issues and desyncs
- Killed Celestria
- Removed MoreCupboards (temporarily)
- More in-house mod updates, replacing buggy snare flea mod
- Replaced company penalties mod with one that works on Galetry
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- Switched over to ShipWindows Beta now that we have normal save structure
- Added simple commands to deal with any major issues in realtime
- Added smart sorting cupboard
- Added monster plushies
- Added toggleable noise suppression
- Added furniture lock to keep our preferred default placements
- Added mod to clean up logs a bit more
- Added noise suppression
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- Tried to reduce Wesley interior generation size to improve scrap density
- Adjusted LC Office spawning weight and generation size
- Render distance is now adjustable in settings
- Added exception for mrov fog overhaul on Wither (too foggy by far)
- Slightly buffed Ricardorb to keep up with new scrap
- Fixed some config conflicts
Version 3.1.0
- Added ship windows/celestial tint
- Various big updates/fixes to in-house mods & Wither
- Added Rei hat cosmetic
- Added dusted + config for more Dust Clouds
- Some Chameleon config adjustments
- Added Orbits for more moon previews
- Fixed some weathers not getting blacklisted on Gordion and Galetry
- Brought back AlwaysHearActiveWalkies to re-test it
- Some light weather config adjustments for certain moons/weathers
Version 3.0.1
- Fixed some missing GeneralImprovements config
- Added missing dependency
- Removed custom music since songs cannot be added to Ganimedes via modpacks
Version 3.0.0
- Removed various small mods made redundant by GeneralImprovements
- Removed Diversity (it's simply too buggy to justify)
- Removed the godforsaken file cabinet storage mod
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- Added total revamp to the weather system and extensive custom config
- Added major rebalancing mod (small adjustments to moons, enemies, items, etc.)
- Added in-house mods for misc tweaks and additional ship storage cupboards
- Added potential solution to snare fleas (now that Diversity is removed)
- Re-added in-flight grab mod since whatever other mod fixing it wasn't super consistent
- Changed Dine layout to feature closer but elevated emergency exit
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- Armory spawn reduction should be properly applied for real this time
- Slightly buffed Kast scrap (in line with rebalance changes to Titan)
- Added custom config mineshaft caves to Wither
- Disabled the Wesley trademarked instant-kill door monster
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- Maybe added custom music to the Ganimedes MP3 player?
- Increased capacity of drop ship and company sell table
- Removed, adjusted, and added some LategameUpgrades
- Slightly increased locker spawn rate (so we can see how its new easier behaviour feels)
- Very slight changes to item vertical offsets to maybe reduce OOB items and clipping
- Tweaked mimics again to rely less on subtle colour changes and more on hold time
- Switched to experimental branch of AdditionalNetworking which should fix scrap sounds being desynced
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- All the usual updates to various mods and moons
- Cleaned up config files
Version 2.2.6
- Minor updates
Version 2.2.5
- Minor updates
- Nerfed mask drop value
- Disabled locker's follow-up charge attack (for now)
Version 2.2.4
- Updates...
Version 2.2.3
- Updates
Version 2.2.2
- More updates
Version 2.2.1
- A few updates
Version 2.2.0
- New moon
- New cosmetics
- Mimics now easier to spot
Version 2.1.1
- Many more updates
- Removed some unused and buggy mods
- Added some fixes and performance enhancements
- Restored elevator music
Version 2.1.0
- Updated many mods (including major Wesley update)
- Stopped armory spawning on vanilla moons, greatly reduced its spawning on Wesley's moons
- Added ImprovedClock to enable seeing the clock when spectating
- Locker spawnrate reduced
- Some weather multipliers nerfed
Version 2.0.0
- Added Wesley's content, 2 other moons, and some other content and QOL mods
- Fixed some Lategame Upgrades config