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PredictableEggs
Configurable mod to make egg explosions predictable
| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | SylviBlossom-PredictableEggs-1.0.0.zip |
| Downloads | 1308 |
| Dependency string | SylviBlossom-PredictableEggs-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5www_Day_Dream-CessilCellsCeaChells
Allows installed plugins to request creation of Fields, Properties, Methods, and more in Managed DLLs.
Preferred version: 0.3.6README
Predictable Eggs
Makes eggs explosions predictable, with config options for each aspect.
| Config Option | Default Value | Description |
|---|---|---|
| Egg Explode Chance | 16% | Percentage chance for an egg to explode, determined when the egg is selected in the inventory. (Vanilla value is 16%) |
| Warning Sound | Enabled | Plays a unique sound (fizzling) if the egg will explode on its next throw. |
| Dont Explode On Drop | Enabled | Prevents eggs from exploding when dropped, as opposed to being thrown. |
Every player in the lobby must have the mod! Otherwise, desyncs may occur.
CHANGELOG
v1.1.0
- Fix startup error on v60
- Add "Determine On Pick Up" and "Enemy Damage" config options
- Disable "Dont Explode On Drop" by default
- If you used this mod before, eggs WILL now explode when you drop them if you don't change this setting. (unless you have an old config)
v1.0.0
- Initial release