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WeekdayBonuses
Adds repeating bonus events for certain days of the week.
| Date uploaded | 2 years ago |
| Version | 1.1.2 |
| Download link | SylviBlossom-WeekdayBonuses-1.1.2.zip |
| Downloads | 515 |
| Dependency string | SylviBlossom-WeekdayBonuses-1.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 2.2.0README
Weekday Bonuses
Adds repeating bonus events for certain days of the week to Lethal Company, inspired by Double-Loot Wednesday. Events and the days they appear on can be configured.
Bonuses
| Event Name | Default Day | Event Description |
|---|---|---|
| Double Monster | Monday | Doubles the amount and rate at which monsters spawn. Comes with a free Old Bird on every moon. |
| Double Trap | Tuesday | Doubles the amount of hazards that spawn inside the facility. With enough speed, you can potentially make use of the landmines. |
| Double Loot | Wednesday | Doubles the amount of scrap that spawns inside the facility. |
| Small Facility | Thursday | Decreases every facility size drastically (around experimentation size). |
| Black | Friday | Every store item is always on sale. By default, the sale is random but always at least 10% off. |
| Nightmare | Saturday | Every single event is active simultaneously. |
| Easter | Sunday | Spawns an additional large quantity of Easter Eggs in the facility. |
CHANGELOG
v1.1.4
- Fix error when leaving/joining on Black Friday
v1.1.3
- Update for v60
- Fix cruiser not being discounted on Black Friday
- Make sales forcefully reroll when Black Friday is enabled / disabled / modified
v1.1.2
- Fix incorrect config defaults for Double Trap
v1.1.1
- Add Double Monster config for when the guaranteed Old Bird wakes up
- Add landmine modifiers to Double Traps
- Configurable delay for the landmine to explode after stepping off of it
- Configurable damage for the non-lethal radius of the landmine explosion
v1.1.0
- Add Double Monster Monday
- Add Double Trap Tuesday
- Move Small Facility to Thursday
- Add Black Friday
- Add Nightmare Saturday
- Add config for Small Facility to apply a multiplier
- Add config to have multiple events on one day
v1.0.0
- Initial release