Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
You are viewing a potentially older version of this package.
View all versions.
| Date uploaded | 5 days ago |
| Version | 0.1.0 |
| Download link | TKronix-VR_Shader_Fix-0.1.0.zip |
| Downloads | 143 |
| Dependency string | TKronix-VR_Shader_Fix-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
VR Shader Fix (Beta Release)
A BepInEx plugin that replaces supported shaders with VR‑compatible versions to fix visual issues in VR.
Only supported shaders are replaced.
Important:
Custom shaders are not automatically fixable.
- Shader Graph shaders must be recompiled with the VR package included in the creator’s Unity project.
- Hand‑written
.shaderfiles must be manually updated by the author to include proper VR support (multi‑pass setup, correct stereo macros, VR‑safe lighting paths, etc.).
This plugin cannot automatically convert or repair custom shader code.
Features
- Replaces supported shaders with VR‑compatible variants
- UI, Decals, Particles, MeshRender, Etc (All materials get shaders replaced)
Changes
- Refactored the code
- Removed scene blacklisting — the new system makes it useless
- Replacement now works correctly on animators (previously known to fail in several cases)
To‑Do
- Add support for more common shaders used by everyone