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RemoverOfFog
Removes most fog. Fork of the_croods/RemoverOfFog, maintained and updated for current LC versions.
| Date uploaded | 2 months ago |
| Version | 1.0.6 |
| Download link | TeamAzure-RemoverOfFog-1.0.6.zip |
| Downloads | 2644 |
| Dependency string | TeamAzure-RemoverOfFog-1.0.6 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
RemoverOfFog
Removes most exterior fog, aside from Dine or eclipsed weather conditions.
Originally created by the_croods. This fork is maintained and updated for current LC versions.
Config
| Option | Default | Description |
|---|---|---|
| All fog disable? | false | Removes ALL fog volumes, not just VolumeMain. May cause performance impact on low-end PCs. |
Changelog
1.0.5
- Added network prefab registration so all players in a lobby are required to have the mod installed (satisfies Thunderstore client-side mod policy)
1.0.4
- Add TeamAzure team to Thunderstore manifest
1.0.3
- Forked from the_croods/RemoverOfFog 1.0.2
- Modernized build system to use NuGet packages
- Fixed per-frame FindObjectsOfType performance issue (now only runs once per scene load)
- Updated for LC v81 compatibility
1.0.2 (original)
- FreeCammer conflict resolved
- Added config option to remove all fog
1.0.0 (original)
- Initial release
CHANGELOG
Changelog
1.1.0
- README updated to document smart ambient mode (no code changes from 1.0.7).
1.0.7
- Replaced name-based fog targeting (
"VolumeMain"only) with "smart ambient" targeting: any GLOBAL Volume carrying an active Fog override is now removed, not just one with that exact object name. Fixes custom moons that ship their own differently-named sky/fog volume (e.g. aSky and Fog Global Volumeobject with a moon-specific profile) — fog was previously left untouched on those moons even with the mod active. - Smart ambient mode explicitly excludes local/bounded Volumes (indoor pockets, security cameras) and known gameplay status-effect profiles (Poison, Drunk, Underwater, Flashbang, Inside-Factory-Sky) so those visual effects are never disabled.
- Smart ambient mode is now the default. The old "All fog disable?" (disables Fog on every Volume, including status effects) is kept as a legacy/manual override but is no longer recommended — it can cause scenes to go dark from lost HDRP light-scattering fill.
- Added an optional "Diagnostic mode?" that logs every Volume in a scene (name, global vs. local, Fog override state/params) without changing removal behavior. Off by default.
1.0.6
- Fixed fog not being removed after landing on a moon. The scan was latching on the first frame (in the menu, before any moon fog volume existed) and never re-running. It now rescans on every scene load (with a short retry window for late-spawning volumes), so fog is reliably removed on each moon.
- Repackaged so the plugin DLL sits directly under
BepInEx/plugins(removed a redundant nested folder from the previous zip).
1.0.5
- Added network prefab registration so all lobby players are required to have the mod (Thunderstore policy for client-side advantage mods).
1.0.4
- Modernized build; fixed a per-frame FindObjectsOfType performance issue.