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TheWildSkelaah-103Shift-0.1.2 icon

103Shift

103-Shift is a moon covered entirely in a vast swampy areas, where the ground tends to disappear from beneath your feet!

Date uploaded a month ago
Version 0.1.2
Download link TheWildSkelaah-103Shift-0.1.2.zip
Downloads 2438
Dependency string TheWildSkelaah-103Shift-0.1.2

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.7.9 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)

Preferred version: 1.7.9
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0
JacobG5-JLL-1.10.1 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.10.1
pacoito-itolib-0.9.3 icon
pacoito-itolib

[v80] Wondrous gizmos and gadgets for the restless mind.

Preferred version: 0.9.3
TRizzle-NavMeshLib-2.0.0 icon
TRizzle-NavMeshLib

A helper NavMesh library for Lethal Company.

Preferred version: 2.0.0

README

ShiftTitle

A large moon covered almost entirely in marshlands, where the ground doesn't seem too stable.

POPULATION: None

CONDITIONS: Wet, near constant rain. Vast marshland areas with near uninhabitable ecosystems

FAUNA: Mostly consists of giant creatures, which can navigate around or below the marsh water

Hazard Level B
Route Price 125
Map Size Large
Cruiser-Friendly Not Recommended
Fire Exits 2
Dungeon Size 1.15
Content Tags Modded,Temple,Jade,Jungle

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Special Thanks:

  • Sniper1.1 for knowing literally every single solution to my modding issues.
  • MissPurchawka for another banger of an icon.
  • IAmBatby for LLL mod, making this mod possible.
  • JacobG5 and pacoito for their script libraries, which this moon uses.
  • T-Rizzle for their mod NavmeshLib which was heavily the reason this moon was able to be made.
  • Everyone checking this page :D

Thanks for playing!!

I've launched a Ko-fi account! You can follow me there and if you really want to, you can also tip me!

CHANGELOG

Version 1.0.0

  • Fixed a typo in the previous changelog
  • Reworked the main gimmick to work based off of weight, rather than random chance
  • Removed the permanent collapse of the puddles, they will now instead float back up after 45 seconds
  • Reduced the size of larger puddles
  • Increased the amount of puddels on the map overall, reducing the size of the gaps in-between
  • Reduced the movement speed penalty when traversing through swamp water

Version 0.1.1

  • Fixed a typo in the main mod page

Version 0.1.0

  • Initial Release! :D