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TheWildSkelaah-615Noctis-1.1.3 icon

615Noctis

615-Noctis is a mysterious moon, shrouded in complete darkness...

Date uploaded 15 hours ago
Version 1.1.3
Download link TheWildSkelaah-615Noctis-1.1.3.zip
Downloads 142
Dependency string TheWildSkelaah-615Noctis-1.1.3

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.7.5 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)

Preferred version: 1.7.5
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0
JacobG5-JLL-1.10.0 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.10.0

README

Noctis Title

Overview

POPULATION: Lost contact

CONDITIONS: Unknown grey surface, enshrouded in complete darkness

FAUNA: Dangerous fauna detected, hiding in the shadows

What awaits in the darkness...?

Hazard Level C-
Biome Dead Forest
Route Price 0
Map Size Small
Cruiser-Friendly Yes
Fire Exits 1
Dungeon Size 1.11

Screenshots of the moon

Landing Zone
Glass Dome
Fire Exit

Important:

  • For optimal experience on the moon, it is recommended to set the game's Gamma / Brightness settings to default.

Special Thanks:

  • Jacob for his library mod JLL, which this moon uses
  • MissPurchawka for creating a lovely icon (once again)
  • IAmBatby for LLL mod, making this mod possible
  • Everyone checking this page :D

Credits

"Sci- Fi / Future Building 2: Simple Dome" (https://skfb.ly/oBvET) by nenkea is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Thanks for playing!

If you'd like to support me further, you can do so here. It's purely optional but it is greatly appreciated <3

CHANGELOG

Version 1.1.3

  • Removed MoonDaySpeedMultiplier as it shouldn't have even been there in the first place

Version 1.1.2

  • Why does this moon always have issues with terrain

Version 1.1.1

  • Added preview "video"
  • Added proper VR compatibility

Version 1.1.0

  • Slightly remade the layout of the moon: forced back the main entrance a bit and added more natural cover from Forest Giants

Version 1.0.8

  • Updated to SWMs version 3.0.7

Version 1.0.7

  • Fixed an issue where the dropship items would clip through the concrete slab

Version 1.0.6

  • Updated to v80
  • Updated to SWMs version 3.0.3
  • Added a no-volume-shader-zone for the ship and the interior

Version 1.0.5

  • Added a Credits section in the readme for licensed assets
  • Added a new icon

Version 1.0.4

  • Fixed a reoccurring issue where the Old Bird's rockets would clip into the terrain instead of exploding on contact

Version 1.0.3

  • Fixed an issue where the Main Entrance doors would clip into the ground slightly
  • Added volume effects to make the map more athmospheric for people using maximum gamma settings

Version 1.0.2

  • Added proper content tags

Version 1.0.1

  • Put the dropship lights a bit further away to make driving the cruiser away from it a bit easier
  • Fixed an issue where the enemies would spawn at really early hours

Version 1.0.0

  • Switched LLLUpdated to LLL

Version 0.2.4

  • Removed the issue where the lantern sound effect would sometimes play multiple times

Version 0.2.3

  • (Hopefully...?) fixed an issue with the interior lighting being too bright
  • Ambience should be more quiet now

Version 0.2.2

  • Noctis' ambience no longer plays in the interior
  • Reduced the flash beacon's light intensity to reduce the eye strain

Version 0.2.1

  • Removed Butlers due to bugs
  • Fixed Old Birds' rockets clipping through the ground

Version 0.2.0

  • Updated to v73

Version 0.1.10

  • Added a custom moon prefab upon routing

Version 0.1.9

  • Fixed a clipping item into the ground

Version 0.1.8

  • Added Content Tags

Version 0.1.7

  • Added lights near the dropship to make the dropped items more visible

Version 0.1.6

  • Changed the flash beacon to activate in a different way

Version 0.1.5

  • Fixed an issue where the manual flash beacon was not synchronized properly

Version 0.1.4

  • Optimized the file slightly

Version 0.1.3

  • Slightly lowered down moon's ambiance
  • The flash beacon can now be activated manually
  • Removed the ability for the flash beacon to activate automatically

Version 0.1.2

  • Readme Update
  • Slightly optimized the moon

Version 0.1.1

  • The flash now has a longer uptime (from 5 > 8 seconds)
  • Fixed the off-mesh links on the ship
  • Changed the spawn curves for outside enemies
  • Increased the outdoor enemy power count from 4 to 5

Version 0.1.0

  • Initial Release