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81Deadlock
81-Deadlock is a gas giant, where a massive fully automative factory with large railways was built
| Date uploaded | 11 months ago |
| Version | 1.0.2 |
| Download link | TheWildSkelaah-81Deadlock-1.0.2.zip |
| Downloads | 597 |
| Dependency string | TheWildSkelaah-81Deadlock-1.0.2 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.5README

A gas giant, on top of which stands a massive factory
POPULATION: Replaced
CONDITIONS: Industrial structures built by machines
FAUNA: None
81-Deadlock Details
| Hazard Level | B++ |
|---|---|
| Biome | Industrial |
| Route Price | 225 |
| Map Size | Large |
| Cruiser-Friendly | No |
| Fire Exits | 2 |
| Dungeon Size | 1.95 |
Special Thanks:
- Sniper1.1 from LC Modding Server for a lot of help during the process.
- MissPurchawka for creating a lovely icon for the mod's thumbnail.
- IAmBatby for LethalLevelLoader mod, making this possible!
- s1ckboy for a lot of useful information about LevelMusicLib and other stuff
- Everyone checking this page :D
Thanks for playing!!
CHANGELOG
Version 1.5.6
- Updated to SWMs version 3.0.7
Version 1.5.5
- Added a config to alter the train's frequency
Version 1.5.4
- Updated to SWMs version 3.0.3
Version 1.5.3
- Added itolib as a dependency (I forgor)
Version 1.5.2
- Fixed an issue where the train's ambience would be heard inside the interior and when it was not moving
- The train can now go in 2 directions
- Readded Eclipsed as a weather
- Reduced the interior size to 1.65x (was 1.90x)
- Added a new icon
Version 1.5.1
- Fixed an issue where a gap would be seen in between the Main Entrance wall and the ground
Version 1.5.0
- Added proper content tags
Version 1.3.1
- Removed Eclipsed weather due to other modded weathers ruining immersion
Version 1.3.0
- Switched LLLUpdated back to LLL
Version 1.2.0
- Added volume shaders for slightly better presentation
- Added Eclipsed weather
- During Eclipsed, the train will show up way more frequently
Version 1.1.1
- Updated moon images in the readme since they weren't showing up (thank you norman6700)
Version 1.1.0
- Updated to v73
Version 1.0.6
- Fixed an issue where the massive building would clip into some modded interiors
Version 1.0.5
- Added a custom moon prefab upon routing
Version 1.0.4
- Temporarely fixed an issue with the train desyncing on other clients
Version 1.0.3
- Buffed up the scrap spawns
Version 1.0.2
- Fixed an issue with the volumetric fog clipping through the tunnel
Version 1.0.1
- Fixed the skybox changing after 6PM
Version 1.0.0
- Added Content Tags
Version 0.3.0
- Fixed an issue where the level would softlock with CodeRebirth installed
Version 0.2.0
- Added colliders to the back wall near the Main Entrance
Version 0.1.0
- Initial Release!