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ToastIsToasty-Dilution-1.0.2 icon

Dilution

I hope you find what you were looking for...

Date uploaded a year ago
Version 1.0.2
Download link ToastIsToasty-Dilution-1.0.2.zip
Downloads 756
Dependency string ToastIsToasty-Dilution-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11
ScienceBird-Universal_Radar-1.2.2 icon
ScienceBird-Universal_Radar

Improved, dynamic, and configurable contour maps (and more) for every moon.

Preferred version: 1.2.2
AudioKnight-StarlancerAIFix-3.11.1 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.11.1

README

ToastsMoons

Adds a new moon equivalent to artifice.

If you encounter any issues or have any other feedback, I have a mod thread on the official lethal company modding discord.

SPOILERS - Screenshots The fog makes the images difficult to see, I recommend checking for yourself in game. Screenshot-2025-08-28-232633 Screenshot-2025-08-28-232526 Screenshot-2025-08-28-232616

Credits:

  • Mod icon made by BBAPepsiMan
  • Water shader made by dopadream.
  • Used the mesh splitter by Sniper1.1.
  • A bunch of other people from the modding discord for helping me with things I didn't understand.

CHANGELOG

1.0.2

  • Added crossfade to LOD.
  • Revamped the other fire exit, quite a fair bit. The side of the map right of main entrance should be more interesting now :>
  • Fixed quite a bit more cheeses.
  • Added more rocks and trees around the map since it felt a little more barebones than the vanilla snow moons.
  • Fixed ogopogo sometimes being unavoidable when entering one of the fire exits. Still not recommended to allow ogo to spawn there though.
  • A bunch of misc optimisations.
  • The tree watches.

1.0.1

  • Revamped one of the fire exits.
  • Removed A LOT of cheeses.
  • Fixed large enemies being able to fit in places they shouldn't.

1.0.0

  • Initial release.