Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 years ago |
| Version | 0.3.2 |
| Download link | Tolian-Argent-0.3.2.zip |
| Downloads | 2756 |
| Dependency string | Tolian-Argent-0.3.2 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)
Preferred version: 1.4.6BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Tolian Moons (LLL)
1 new game moon
New Moon: Argent
DESIGNATION: 32-Argent
RISK LEVEL: A
POPULATION: None, the city lies deserted, its inhabitants vanished without a trace.
Conditions: Argent stands silent, its secrets lost to time.
LANDSCAPE: The once-thriving city now lies in ruins, nature slowly reclaiming its territory amidst the decaying structures.
Fauna: Wildlife roams freely through the empty streets, adapting to the urban wilderness left behind by humanity's absence.
HISTORY: Argent's history is veiled in mystery, its abandonment a puzzle yet to be solved by those who dare to uncover its secrets.
ROUTING COST: 540
Screenshot

Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
Special thanks
- Thank you to CashB0t for the icon for the mod
My discord - tolian
CHANGELOG
- 0.4.8 Fixed missing texture
- 0.4.7 DunGen fixed, ScanNode fixed
- 0.4.6 LethalLevelLoader 1.4.6, JLL, Optimization
- 0.4.5 the problem of enemy getting stuck in the interior should be fixed
- 0.4.4 V64 compatibility, NavMesh updated, Sky and fog redesign, LethalToolBox,
- 0.4.3 AudioReverbTrigger fixed
- 0.4.2 ScanNode fixed
- 0.4.1 Is the desynchronisation problem fixed?(restart)
- 0.4.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
- 0.3.5 Change in scrap quantity
- 0.3.4 price reduced from 540 to 510
- 0.3.3 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
- 0.3.2 Optimization, fixed colliders, Main entrance fixed
- 0.3.0 Desynchronization issue fixed
- 0.2.9 minor optimozation
- 0.2.8 rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
- 0.2.7 DungeonFlow changed - 300/20
- 0.2.6 Entrances fixed
- 0.2.5 Optimization#3
- 0.2.2 Optimization#2
- 0.2.1 Optimization
- 0.2.0 Release