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| Date uploaded | 2 years ago |
| Version | 0.2.6 |
| Download link | Tolian-Crystallum-0.2.6.zip |
| Downloads | 3866 |
| Dependency string | Tolian-Crystallum-0.2.6 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Tolian Moons (LLL)
1 new game moon
New Moon: Crystallum
DESIGNATION: Crystallum
RISK LEVEL: B
POPULATION: Subterranean city dwellers among glowing crystals.
Conditions: Cryphteria features a surreal underground environment: lava at its core, water in some caverns, and glittering crystals everywhere.
Fauna: Subterranean creatures, some bioluminescent, inhabit the shadows, their forms obscured by the play of light and darkness.
HISTORY: Cryphteria's origins are legendary, tied to ancient civilizations harnessing the moon's unique powers.
ROUTING COST: 150
Screenshot

Special thanks
- Thank you to CashB0t for the icon for the mod
My discord - tolian
CHANGELOG
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0.8.6 AudioReverbTrigger fixed
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0.8.5 Sound adjustment
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0.8.4 NavMesh Updated
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0.8.1 ScanNode fixed
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0.8.0 Is the desynchronisation problem fixed?(restart), rebalancing, optimization
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0.7.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
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0.3.5 Trigger system revamped, now difficulty set to B-
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0.3.0 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
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0.2.8 Ambient sound added
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0.2.6 Added more enemy spawn points, NavMesh Updated
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0.2.4 Desynchronization issue fixed
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0.2.3 another pinch of optimization
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0.2.2 Optimization, water temporarily removed.
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0.2.1 changed water texture, big optimization patch, rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
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0.1.8 DungeonFlow changed - 20/300
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0.1.7 Lava damage fixed, Optimization
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0.1.6 HotFix Patch
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0.1.5 Optimization, NavMesh Updated
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0.1.0 Release