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| Date uploaded | 2 years ago |
| Version | 0.3.4 |
| Download link | Tolian-Nyx-0.3.4.zip |
| Downloads | 1221 |
| Dependency string | Tolian-Nyx-0.3.4 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.5BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Tolian Moons (LLL)
1 new game moon
New Moon: Nyx
DESIGNATION: 34-Nyx
RISK LEVEL: B+
POPULATION: None, save for the echoes of a forgotten kingdom.
Conditions: Nyx is a desolate realm, its landscape dominated by the haunting remains of a crumbling castle and the bleak expanse of a grim desert. The ruins stand as silent sentinels, bearing witness to the passage of ages.
Fauna: The desolate desert surrounding Nyx is inhabited by resilient desert creatures, adapted to survive in harsh conditions.
HISTORY: Once, Nyx was ruled by a powerful kingdom, its castle a bastion of strength and prosperity. But the kingdom fell into ruin, its once-mighty walls crumbling beneath the weight of time and neglect.
ROUTING COST: 0
Screenshot

Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
Special thanks
- Thank you to DarkiNet for the icon for the mod
My discord - tolian
- My discord server - Tolian Serv
CHANGELOG
- 0.8.8 Fixed missing texture
- 0.8.7 DunGen fixed, LODs fix
- 0.8.6 LethalLevelLoader 1.4.6, Optimization
- 0.8.5 AudioReverbTrigger fixed
- 0.8.4 Dogs can now climb onto the ship
- 0.8.3 NavMesh updated
- 0.8.2 ScanNode fixed
- 0.8.1 Optimization#2
- 0.8.0 Optimization
- 0.7.6 Is the desynchronisation problem fixed?(restart)
- 0.7.5 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
- 0.7.0 optimization, ambient added, colliders fixed
- 0.3.4 Fire exit?
- 0.3.2 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
- 0.3.0 DropShip fixed, minor bug fix
- 0.2.8 Rendering bug fixed, minor terrain adjustment, NavMesh Updated
- 0.2.5 Desynchronization issue fixed
- 0.2.4 main entrance fixed
- 0.2.3 hotfix patch
- 0.2.2 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, slightly enlarged area (to be further enlarged in the future)
- 0.2.1 DungeonFlow changed - 20/300
- 0.2.0 Optimization
- 0.1.9 Night improved, minor optimization applied, moon description corrected in terminal
- 0.1.6 Balance system changed, BaboonHawk spawn added, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
- 0.1.4 Optimization, Collider issues fixed.
- 0.1.3 Revamped some colliders.
- 0.1.1 Fixed bug with collision upon takeoff
- 0.1.0 Release