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AlwaysInBounds
Teleports player back to the play area when entering an out of bounds trigger.
| Date uploaded | 4 months ago |
| Version | 1.2.1 |
| Download link | Tomatobird-AlwaysInBounds-1.2.1.zip |
| Downloads | 5365 |
| Dependency string | Tomatobird-AlwaysInBounds-1.2.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
AlwaysInBounds
Description
Teleports players back into the playarea when they collide with an OutOfBounds trigger. Also optionally enables player bodies for all death types.
Contact
You can find me on Discord (@tomatobird8) or Twitch.
CHANGELOG
1.2.1
- Removed spammy debug logs.
1.2.0
- Added option to remove the fear effect from seeing a body in the ship.
- Changed config description of spawnbody config.
1.1.0
- Changed spawn player body patch to target PlayerControllerB.KillPlayer to target more death types.
1.0.0
- Initial Release