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UnloadedHangar-Billboards-1.0.7 icon

Billboards

Adds billboards to several moons

Date uploaded 2 years ago
Version 1.0.7
Download link UnloadedHangar-Billboards-1.0.7.zip
Downloads 421
Dependency string UnloadedHangar-Billboards-1.0.7

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
xilophor-LethalNetworkAPI-3.3.2 icon
xilophor-LethalNetworkAPI

A library/API to allow developers to easily add networking to their mods.

Preferred version: 3.3.2

README

Billboards

This mod is required on all clients

Mod State: Beta

Adds billboards to several moons wich are Artifice and Assurance, but there will be more

Content of the billboards is based around the Takey plush mod

Notice!

Due to lack of proper resolution scaling system in Lethal Company, the quality of the billboard´s content will be very poor

Workaround available ---> Install LCUltrawide_Community and set your screen resolution in its config

CHANGELOG

ChangeLog

1.10.0

New

  • Added billboard objects for the following moons: Vow, March, Adamance, Rend, Dine, Embrion
  • Added spawn control config entries for the moons listed above
  • Fixed bug where certain functions of the Halloween event would not shutdown
  • Added ForceHalloweenEvent config entry
1.9.5

New

  • Added automatic Halloween event
  • Changed category of certain config entries
  • Removed billboard Breaker box object due to game engine version change
  • Added multiple Halloween only billboard screens to the dictionary
1.9.4

New

  • Backport for V72
1.8.2

New

  • Added automatic [REDACTED] for [REDACTED]
  • Added new [REDACTED] to the terminal
  • Fixed "No signal" screen using the wrong shader
  • Added new billboard screen to the dictionary
1.7.10

New

  • Added spawn control config entries for each billboard
  • Moved Titan billboard
1.7.7

New

  • Performed mod re-write
  • Removed facility meltdown integration
  • Added billboard for Titan
  • Added random billboard content selection system
  • Fixed certain networking bugs
  • Added interactable breaker object to billboard's model(scan node included)
  • Changed the way billboard spawning is handled
  • Added entry to [REDACTED]
1.6.0

New

  • Added customization support for billboard content
1.5.2

New

  • Added a billboard for Offense
  • Added [REDACTED]
  • Updated billboard model structure with proper texture
  • Reduced performance strain of the model for older machines
1.4.1

New

  • Added FacilityMeltdown integration
1.3.6

New

  • Added new spawn system
  • Added fail-safe that will UnPatch everything in case network handlers fail to register
  • Added networking for proper object spawning

Changes

  • Removed old spawn system(way too buggy)
  • Changed the dollar sign to the company credits
  • Fixed issue where the game would not despawn the billboard object when switching moon
1.1.9

New

  • Changed the spawn system
  • Added a billboard for Experimentation
  • Added a billboard for Gordion
  • Fixed issue where the game would spawn two billboards on top of each other
1.0.7

New

  • Beta version released