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MaskedFixes
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
By VirusTLNR
| Date uploaded | a year ago |
| Version | 0.0.2 |
| Download link | VirusTLNR-MaskedFixes-0.0.2.zip |
| Downloads | 61 |
| Dependency string | VirusTLNR-MaskedFixes-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2README
MaskedInvisFix (Used to be called MaskedFixes)
Bugs Fixed in this mod
- [MaskedInvisibilityFix] - when a player died, Masked would often go invisible due to a bug in the vanilla method "MaskedPlayerEnemy.SetVisibilityOfMasked". I have modified this method and the invisibility on player death issue no longer occurs.
If you wish to use these fixes in your own mod (or improve upon them, or update them because i likely wont)
go for it!, just please let people know your patch is the same as mine (or an improvement) and reference this mod so they know not to use mine.
Other bugs relating to masked invisibility need fixing?
feel free to let me know on the following places:
Discord: https://discord.com/channels/1168655651455639582/1240985198485573743 Github: https://github.com/VirusTLNR/MaskedInvisFix/issues
Make sure to let me know you are talking to me about MaskedInvisFix!
CHANGELOG
Changelog
0.0.3
- Renamed to MaskedInvisFix and the DLL is removed from this mod (MaskedInvisFix is a dependency of this mod so its auto installed if your reading this, just remove this mod.)
0.0.2
- same as MaskedInvisFix, uploaded this in error
0.0.1
- Potentially fixed a Vanilla bug where Masked go invisible when mimicking a player who dies.