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LethalWhaleNoises
[LC v49] Mid quality modpack containing 100+ "quality of life", cosmetic, and rebalance mods that improve the gameplay loop while increasing the difficulty curve slightly.
| Date uploaded | 2 years ago |
| Version | 1.3.2 |
| Download link | WhaleTeam-LethalWhaleNoises-1.3.2.zip |
| Downloads | 230 |
| Dependency string | WhaleTeam-LethalWhaleNoises-1.3.2 |
This mod requires the following mods to function
WhaleTeam-LethalWhaleNoisesCORE
Contains all of the core mods used within LethalWhaleNoises modpack. Please do not download this as a standalone.
Preferred version: 1.5.1WhaleTeam-LethalWhaleNoisesCOSMETICS
Contains all of the cosmetic mods used within LethalWhaleNoises modpack. Please do not download this as a standalone.
Preferred version: 1.3.1WhaleTeam-LethalWhaleNoisesMOONS
Contains all of the Moons and interior mods used within LethalWhaleNoises modpack. Please do not download this as a standalone.
Preferred version: 1.4.0README
[v1.3.1] [For Lethal Company v49] High quality modpack containing 100+ quality of life and rebalance mods that improve the gameplay loop while still remaining a challenging experience. Install this modpack if you are looking for an experience that:
- Is ideal for 4+ players (More is better).
- Increases the difficulty of vanilla LC, to some Brutal & Insane amounts.
- Adds fresh content to the game that stays true to the genre.
- Adds plenty of quality of life additions to streamline your gameplay.
- Recieves frequent updates and tweaks to ensure the best experience.
[Prerequisite] Installing R2ModManager:
Before installing the modpack, you need the recommended modloader, R2ModManager (AKA R2ModMan). We prefer this over the alternative, Thunderstore, as it is ad-free and does not require Overwolf, which is included with Thunderstore and forced to run.
To install:
- Download R2ModManager by pressing "Manual download" on the linked page.
- Create a folder to extract R2ModMan to that is memorable and easily accessible (example, a folder named "R2ModMan" on your desktop).
- Extract the contents of the downloaded .ZIP file to this newly created folder, and run the executable file contained within.
- This will begin the installation of R2ModMan. Follow the steps on the setup wizard, and run R2ModMan when finished.
Installing LethalWhaleNoises
Method 1: Installing from a profile code (recommended):
Fresh installation from a profile code:
- Select Lethal Company as your game, and press "Import/Update".
- Press "Import new profile", then "From code".
- In this field, copy and paste the current version code. This will be hopefully pinned in the latest update message in the Whale Noises Discord Server.
- Once imported, press "Create" and the mods will install.
- As the mod is preconfigured, press the "Modded" play button in the top right to launch it right away. You must always launch the game this way if you want to play on a modded instance.
Updating from a profile code:
- Check for an updated version number on the modpack (either through a download icon being present next to LethalWhaleNoises in your mods list, or by checking for new posts on the Whale Noises Discord Server).
- DO NOT press update. Instead, delete your current profile.
- Press "Import new profile", then "From code".
- In this field, copy and paste the current version code. This will be posted at the top of the latest update message in #updates.
- Once imported, press "Create" and the mods will install.
Method 2: Installing from searching directly the for modpack:
Fresh installation:
- Select Lethal Company as your game, and create a new profile (you can name it anything you want that's memorable).
- Select the profile, then click "Online" on the left toolbar. Search for "LethalWhaleNoises" (by WhaleTeam) and press install.
- As the mod is preconfigured, press the "Modded" play button in the top right to launch it right away. You must always launch the game this way if you want to play on a modded instance.
Updating:
- Check for an updated version number on the modpack (either through a download icon being present next to LethalWhaleNoises in your mods list, or by checking for new posts on the Whale Noises Discord Server).
- Delete your existing profile, and follow the fresh installation steps again.
- Lobby count increased (recommended for 4+ players).
- You can now have more than 3 active save slots.
- HUD now accurately displays Health, Stamina, and Battery Life.
- Discord Rich Presence is enabled, allowing your friends to see your current status in-game and join via Discord invite.
- Players can now join an ongoing session at any time.
- At least two players must now vote to allow the ship to leave early.
- Three slots have been added to the hotbar for clothing items (See "Equipment").
- Hotkeys 1-7 will now select the corresponding item slot in your hotbar.
- Using open mic will now show when you are speaking, with a changing colour based on intensity.
- A noise meter is present under the chat, giving you a visual indicator of how much noise you are making.
- Voice is transmitted 2 seconds after death for hilarity reasons.
- Players that die on a moon will have a note added to their performance report explaining their cause of death.
- The game will skip to the main menu when booting.
- Pressing "M" by default will toggle your microphone on and off in-game.
- A crosshair is now visible on-screen, to show where you are aiming.
- Flashlights can now be toggled from the inventory [F].
- Walkie-talkies can now be toggled from the inventory [R].
- Weight values of purchaseable equipment have been generally reduced to not punish the player as much for bringing heavier items into the facility.
- Store discounts will now appear on the employees' HUD if one becomes available.
- Active Walkie-talkies can now be heard even when you are not the one holding them.
- Extension Ladders no longer retract automatically after being deployed.
- Flashlights will now begin to dim as their battery expires.
- Jetpacks now have a HUD indicator to show when they are close to overheating.
- Changes to Radar Boosters:
- Radar Booster range is increased by x2 on the map.
- Radar Boosters can now be recovered via a Teleporter, the same as a player.
- Radar Boosters can be randomly teleported into the facility using an Inverse Teleporter.
- Using an Inverse Teleporter will now anchor your teleport location to the Radar Booster's location if it is currently tracked on the ship's map.
- New clothing items, passive wearables that are purchaseable at the terminal:
- Nightvision Goggles (■200) [Head], allows the wearer to toggle [F] night vision with a limited battery life.
- Headset (■50) [Head], allows a user to equip a walkie [R] to their head.
- Helmet lamp (■50) [Head], allows the user to toggle [F] flashlight on their helmat.
- Flippers (■80) [Boots], allows the wearer to swim in flooded environments at the cost of stamina.
- Rocket Boots (■100) [Boots], allows the wearer to double jump.
- Bulletproof Vest (■100) [Body], a limited durability wearable that reduces damage taken.
- New equipment, purchaseable at the terminal:
- Missile Launcher (■150), a three-shot firework launcher, perfect for celebrations.
- Will stun Forest Giants and distract Eyeless Dogs temporarily.
- Lightning Rod (■120), a heavy target for lightning to focus on during stormy moons. Cannot be retrieved when deployed, but will protect nearby employees from lightning strikes.
- Personal Radar (■300), allows the user to view the ship's radar on the go, allowing them to see their (or another player's) surroundings.
- Has 80s of battery life.
- Links to the ship's radar. So changing the tracked target on the remote will also change it on the ship and vice-versa.
- Only allows viewing of player's positions. Does not allow the use of terminal commands.
- Hack Pad (■45), allows the user to connect to turrets, landmines, and bulkheads to hack them, which would perform the same interaction as typing their code into the ship's terminal.
- Has 60s of battery life.
- Flare Gun (■100), can be loaded with Emergency Flares (■20) to fire a flare into the air:
- Automatically pings for nearby employees when fired, and attracts certain enemies.
- Missile Launcher (■150), a three-shot firework launcher, perfect for celebrations.
- The clock is now no longer hidden while on the ship.
- The ship's radar now has a monitor showing the bodycam of the player you are tracking.
- The ship will now passively heal any crewmate standing inside it.
- The ship now has additional monitors showing various info about your current mission status.
- Shoving a metallic item into the ship's item charger will now electrocute the user.
- Using a teleporter will now allow you to keep holding equipment from the store.
Decor bought for your ship will now persist even when you are fired.- Added more decor items to the shop rotation, including rugs and a auto-updating fatalities sign.
- New/altered entities. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:
CLICK TO ACCESS FILE ENTITY-01: B■■■■A
ENTITY-01: BOOMBA

Image captured of a Boomba on crewmate A-03's bodycam.
SIGURD'S DANGER LEVEL: 20%
NOTABLE FEATURES:
- A ROAMING LANDMINE THAT SEARCHES FOR NEARBY TARGETS AND ATTEMPTS TO DRIVE UNDERNEATH THEM.
- STEPPING ON THEM OR DESTROYING THEM WILL CAUSE THEM TO EXPLODE.
- MOUNTED WITH A FLASHLIGHT. CAN BE MISTAKEN FOR FLASHLIGHTS OF OTHER CREW MEMBERS IN SOME SITUATIONS.
CAN SEE? YES.
CAN HEAR? YES.
RECOMMENDATION:
- BE AWARE OF THEIR EXISTENCE. THEY ARE DECEPTIVELY SMALL AND QUIET AND WILL SNEAK UP ON UNSUSPECTING CREWS.
- CAN BE EASILY OUTMANEUVERED AND DO NOT POSE A SIGNIFICANT THREAT.
- DO NOT DAMAGE THEM IF YOU WISH TO SURVIVE.
CLICK TO ACCESS FILE ENTITY-02: M■■■C
ENTITY-02: MIMIC

Last image captured by crewmate A-01 before he was devoured by a Mimic.
SIGURD'S DANGER LEVEL: 80%
NOTABLE FEATURES:
- WHEN ESCAPE FROM THE FACILITY SEEMS NEAR, THE MIMIC POSES A FINAL THREAT TO SAFETY.
- A CREATURE THAT LURKS IN FIRE ESCAPE DOORS AND WILL INSTANTLY DEVOUR ANY UNSUSPECTING VICTIMS WHO TRY TO PASS THROUGH.
- UNAVOIDABLE AND UNKILLABLE ONCE PROVOKED.
CAN SEE? NO.
CAN HEAR? NO.
RECOMMENDATION:
- CAREFULLY INSPECT ALL FIRE ESCAPE DOORS BEFORE USING THEM. ANY NOTABLE DISCREPANCY CAN SIGNIFY THE PRESENCE OF A MIMIC.
- VERIFY THE EXISTENCE OF FIRE ESCAPE DOORS WITH YOUR RESIDENT TERMINAL OPERATOR. IF THEY DO NOT SEE A DOOR, THE DOOR IS NOT REAL.
- ENSURE YOU ONLY TRUST THE DOORS YOU ENTERED THROUGH THE FACILITY WITH, OR HAVE SEEN ANOTHER CREWMATE USE SAFELY.
CLICK TO ACCESS FILE ENTITY-03: M■■■■D
ENTITY-03: THE MASKED

Footage captured of crewmate A-12 from crewmate A-11's bodycam. A-12 exhibited aggressive behaviour and was unresponsive to verbal cues. A-12 still replied in their own voice, but repeated words said previously. Shortly after this still was captured, crewmate A-11 became unresponsive, but their radar remained active.
SIGURD'S DANGER LEVEL: 70%
NOTABLE FEATURES:
- A TWISTED VERSION OF A FORMER COMPANY EMPLOYEE. A MASK NOTABLY GRAFTED TO THEIR FACE AS WELL AS THEIR TENDANCY TO HUNT OTHER CREWMATES
SIGNIFIES THEM AS A THREAT.
- ACTS IN A ZOMBIFIED MANNER, AND ATTEMPTS TO GRAB UNINFECTED CREWMATES WHEN CLOSE TO SPREAD THEIR CONDITION.
- LURES TARGETS IN THROUGH THE USE OF WEARING COMPANY CLOTHES AND SPEAKING IN FAMILIAR VOICES.
CAN SEE? YES.
CAN HEAR? YES.
RECOMMENDATION:
- ODD BEHAVIOUR FROM FELLOW CREWMATES, EITHER IN PERSON OR ON THE RADAR, MAY SIGNAL THEIR TURN INTO ONE OF THE MASKED.
- BEHAVIOUR MAY INCLUDE: REPEATED PHRASES FROM ANY CREWMATE'S VOICE, FOLLOWING CREWMATES CLOSELY, OR RAISING ARMS TO GRAPPLE A CREWMATE
IN CLOSE PROXIMITY.
- BE WARY OF REMAINING MASKED EMPLOYEES FROM PREVIOUS EXPEDITIONS WHO MAY LURK ON THE MOON.
CLICK TO ACCESS FILE ENTITY-04: D■■■ T■■■■H M■
ENTITY-04: DONT TOUCH ME
![]()
Footage captured by A-14 of the entity in a natural state. (Exhibit footage to be obtained at a later date)
SIGURD'S DANGER LEVEL: 50%
NOTABLE FEATURES:
HAS THE APPEARANCE OF A CUBE WITH A BUTTON ON TOP... MOST OF THE TIME.
ENTITY HAS A CHANCE TO DISGUISE ITSELF AS SCRAP TO TEMPT EMPLOYEES INTO PRESSING IT.
BESTIARY ENTRIES HAVE BEEN FOUND TO BE CONSTANTLY REWRITTEN EACH TIME.
CAN SEE? NO.
CAN HEAR? NO.
RECOMMENDATION:
- BE ON THE ALERT FOR SCRAP THAT ENTICE EMPLOYEES INTO PRESSING IT.
- WHO WOULDN'T WANT TO PRESS IT? FOR THE COMPANY OF COURSE!
- ENTITY-03 WILL TRY TO PUSH THE BUTTON, EXERCISE EXTREME CAUTION AROUND THEM HOLDING THIS ENTITY.
- OTHER ENTITIES WITHIN THE FACILITY SEEM SUSCEPTIBLE TO THIS ENTITY. EMPLOYEES PROCEED WITH CAUTION.
- New facility hazards. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:
CLICK TO ACCESS FILE HAZ-01: T■■■P■■■■R TRAP
HAZARD-01: TELEPORTER TRAP

Image captured of a Teleporter Trap on crewmate A-09's bodycam.
SIGURD'S DANGER LEVEL: 5%
NOTABLE FEATURES:
- SIMILAR TO LANDMINES BUT APPEAR LESS FREQUENTLY. DISTINGUISHABLE BY THEIR HEXAGONAL SHAPE AND PATTERNS.
- STEPPING ON THIS WILL IMMEDIATELY TRANSPORT THE VICTIM TO A RANDOM LOCATION IN THE FACILITY.
- THE VICTIM WILL SUFFER NO DAMAGE TO THEMSELVES OR THEIR HELD ITEMS.
RECOMMENDATION:
- WATCH THE FLOORS AND BRING A FLASHLIGHT TO SPOT THEM EASIER.
- USE A HACK PAD OR ASK YOUR RESIDENT TERMINAL OPERATOR TO DISABLE IT TEMPORARILY OVER RADIO IF THE TRAP IS IMPASSABLE.
- CAN BE USED AS A TOOL TO ESCAPE MORE DANGEROUS THREATS IF NECESSARY.
- Slimes now become passive when a boombox is playing in proximity of them.
- Thumpers spawn less frequently.
- Hoarding Bugs will now cheer. This breaks immersion a bit, but is way too funny to not include.
- Hoarding Bugs can now sometimes use items they are carrying, provided they are usable.
- Jester will now rock out to Free Bird. You will feel the stomps as it chases after you.
- The Masked spawn as frequently as Brackens, will copy a player's skin, and will copy and repeat words spoken by any player.
- Masks will now possess nearby corpses.
- Coil Heads now watch the player closest to them.
- The terminal will now periodically "glitch" (indicated by a beeping noise) which will randomly toggle a door inside the facility, or make a turret enter a berserk state.
- All monsters now take damage from turrets if they happen to be in the line of fire. They will not be targeted by turrets, however.
- Several monsters now trigger Boombas and Landmines. These include:
- Centipedes,
- Thumpers,
- Hoarding Bugs,
- Jesters,
- Masked,
- Nutcrackers,
- Spore Lizards.
- Boombas that collide will now cause each other to detonate.
- Passive wallet changes:
- When starting a session (landing on a moon for the first time), you will begin with ■200 for any party size under 4.
- For each player over this limit, you will gain an additional ■50.
- For the Company:
- The ship will now land instantly at the company moon if it is selected.
- The cap on how many items can be sold at once has been removed.
- Employees have infinite stamina while at the company moon to haul scrap faster.
- Current quota is now shown at the deposit point on the company moon.
- A gambling terminal is now available on the company moon, allowing you to risk the value of the scrap item you are holding to potentially increase or decrease it.
- The item dropship now arrives and leaves faster on purchasing items.
- Employees can now hold down their scan button to continually scan in-front of them, rather than repeating the input.
- New scrap items are present on all moons.
- Laser Pointers can now detonate landmines if the beam is focused on them for long enough.
- Ouija Board can be found as a scrap item. Press [O] when dead to send a limited character message through the board if one is present.
- Emotes are now rebound by default, and several new emotes are added:
- Emotes can be viewed and played using the emote wheel [H].
- F1: Dance
- F2: Point
- F3: Fuck You
- F4: Clap
- F5: Shy
- F6: Griddy
- F7: Twerk
- F8: Salute
- F9: Prisyadka
- F10: Sign
- Suits are now stored on several racks. Switch between racks by pressing [B] or [N].
- Various hats and accessories can be equipped on the main menu.
- Your last worn suit will be remembered between sessions.
- A mirror is now available for the ship, allowing you to preview your appearance.
- Several custom suits are included and unlocked by default:
Click here to view all suit added to the pack.
- Coloured Suits:
- Red
- Dark Red
- Yellow
- Blue
- Light Blue
- Neon Green
- Olive Green
- Cyan
- Purple
- Pink
- Magenta
- Orange
- Black
- White
- Grey
- Facility Guard (SCP)
- Big Boss (Metal Gear)
- Combine Elite (Half-Life)
- Death Korps of Krieg (WH40K)
- ODST (Halo)
- LIDL Suit (LIDL)
- Tesco Suit (Tesco)
- Medic Suit
- Cook Suit (Breaking Bad)
- Omni-Man (Invincible)
- Vault Boy (Fallout)
- Mario (Super Mario Bros)
- Luigi (Super Mario Bros)
- Kirby (Kirby)
- Knuckles (Sonic the Hedgehog)
- Minion (Despicable Me)
- Doomslayer (DOOM)
- Driver (Drive)
- Trophy
- Skeleton
- Glowing Skeletons:
- Red
- Purple
- Pink
- Orange
- Green
- Blue
- White
- Yellow
- Reverse
- Glowing Hazmat Suit
- Santa Claus
- Dallas (Payday)
- Beekeeper
- Issac Clarke (Dead Space)
- Realistic Suits:
- Construction
- Maintenance
- Custodian
- Relay
- Squad I (Orange)
- Squad II (Blue)
- HEV Suit (Half-Life):
- Orange
- White
- Blue
- Green
- Ghostbuster Suit (Ghostbusters)
- Imposters (Among Us):
- Red
- Orange
- Blue
- Green
- Utilities:
UP ARROWandDOWN ARROWwill navigate through command history, allowing you to reinput a command if needed.LEFT ARROWandRIGHT ARROWare now aliased with theswitchcommand. This allows you to cycle through cameras on your keyboard when usingcamsorview monitor.
- Extra Terminal Commands:
mapis now the alias forview monitor, allowing you to access that screen faster than typing the entire phrase. In addition, multiple viewing types are available as separate commands:camswill display the ship's bodycam screen. Can swap between players as you wouldwhile tracking using the radar.minimapwill display the ship's bodycam screen, but also add a minimap in the topright corner.overlaywill display the ship's bodycam screen, but also add a faded overlay of the map above it.doorwill toggle the ship's door to an open or closed state.lightswill toggle the ship's lights to an on or off state.tpwill teleport the currently tracked player back to the ship, provided you have a teleporter off cooldown.itpwill trigger the inverse teleporter, provided you have a teleporter off cooldown.clearwill clear the screen of text.quit/exitwill force the user out of the terminal screen.lootwill show the total value of scrap onboard the ship.fov <value>will adjust your field of view. Works identically to the chat command.vitalswill provide a summary of a player's health, carried weight, and sanity.
- Perks:
- Access the perks interface by pressing [X] to pull up the terminal. Perks are split into two categories:
- Player:
- Sprint Speed - Increases the speed of sprint.
- Jump Height - Increases the height of your jumps. (Also affects the rocket boots double jump).
- Sprint Endurance - Reduces the stamina usage for sprinting.
- Jump Endurance - Reduces the stamina usage for jumping.
- Reinforced Legs - Increases the heights for the damage and death zone of falls.
- Protective Skin - Increases your protection against damage from enemies. (Won't protect you from instant kills like mines or dogs).
- Weight Reducer - Reduces the strain weight has on your stamina.
- Strong Arms - Increases the chance for a critical attack (one-hit) on enemies.
- Carry bags - Increase the inventory space allowing to hold more scarp.
- Climbing Speed - Increases the speed you can climb on ladders.
- Ship:
- Scanner Distance - Increases the distance from which items can be scanned.
- Batterypack - Increases the capacity of batteries for all items.
- Landing Speed - Reduced the time needed for landing and taking off.
- Loot Saver - Increases the chance for loot items to stay on your ship when all players die.
- Travel Discount - Reduces the price to travel to moons.
- Chat Commands:
- Typing /fov <value> in chat will now adjust your field of view.
- Typing /toggleVisor in chat will now disable the visor vignette on your HUD.
[100+ Total, including the Modpack file itself] If you have a different number of mods compared to the number specified here in your install, please create a new profile and reinstall the pack to get the correct amount.
MOD TOTAL: 184
- Modpack is being polished a lot recently. Do not update mods otherwise.
CHANGELOG
v1.5.1
CORE Updated to 1.5.1
- Removed CullFactory
- Removed InsanityRemastered (errors, code mess)
- Removed ShowAmmoCount (covered by BetterShotgun)
- Updated Arachnophilia to 1.4.0
- Updated BetterShotgun to 1.1.0
- Updated CSync to 1.0.8
- Updated ImmersiveCompany to 0.3.0
- Updated LethalLevelLoader to 1.1.4 (Core/Moons)
- Updated LETHALRESONANCE to 4.0.7
- Updated MoreInteriors to 2.2.0
- Updated ScarletDevilMansion to 1.2.5
- Updated Scoopys_Variety_Mod to 1.2.0
- Updated ShipWindows to 1.1.2
- Updated SnatchinBracken to 1.3.7
- Updated TooManyEmotes to 1.9.0
- Config TooManyEmotes to `
- Config MoreEmotes to [H] and Function Keys
COSMETICS Updated to 1.3.1
- Removed BigBossSuit
- Removed CombineEliteSuit
v1.5.0
CORE Updated to 1.5.0
- Config Mimic Spawn Rate lowered
- Added Arachnophilia
- Added CSync
- Added CullFactory
- Added FairGiants
- Added Forest_Giant_Motionsense
- Added LCMaxSoundsFix
- Added MaskedAIRevamp
- Added PathfindingLagFix
- Added Peepers
- Added ShipWindows
- Added SignalTranslatorAligner
- Added SnatchinBracken
- Added TooManyEmotes
- Added WeatherTweaks
- Removed LetMeLookDown (covered by General Improvements)
- Removed PerformanceEnhancer
- Updated AdvancedCompany to 1.1.0
- Updated Brutal_Company_Minus to 0.8.2
- Updated CoilHeadStare to 1.0.6
- Updated Emergency_Dice to 1.1.13
- Updated FacilityMeltdown to 2.3.0
- Updated GeneralImprovements to 1.1.9
- Updated ImmortalSnail to 0.6.0
- Updated IntroTweaks to 1.4.5
- Updated IntroTweaks to 1.4.5
- Updated LETHAL_RESONANCE_MELTDOWN to 1.1.6
- Updated LethalCompany_InputUtils to 0.6.3
- Updated LethalNetworkAPI to 2.1.5
- Updated LETHALRESONANCE to 4.0.6
- Updated MirrorDecor to 1.3.2
- Updated OuijaBoard to 1.5.3
- Updated SpectateEnemies to 2.3.1
Interior Mods -> CORE
- Moved ScarletDevilMansion
- Moved SCPFoundationDungeon
- Moved HookGenPatcher (still in both)
- Moved LethalLib (still in both)
- Moved LethalLevelLoader (still in both)
- Moved OdinSerializer
- Moved MoreInteriors
- Moved LC_Office
- Moved Scoopys_Variety_Mod
- Moved LethalNetworkAPI
COSMETICS Updated to 1.3.0
- Added Fashion_Companys
- Removed DeadSpaceIssac_Suits
- Removed Drive_Suit
- Updated MoreCompany to 1.8.1
- Updated TheMostLethalCUSTOMISATION to 1.3.0
MOONS
- Added LCMaxSoundsFix
- Added Nostromo
- Added Wesleys_Moons
- Moved "Interior" mods to CORE
- Removed Acidir
- Removed Assal (bland/flat)
- Removed Etern
- Removed Infernis
- Removed Kast (slow load, boring)
- Updated Aquatis to 1.1.1
- Updated E_Gypt_Moon to 2.0.14
- Updated Ether to 1.6.5
- Updated ExpansionAssets to 1.1.0
- Updated Ganimedes to 1.9.0
- Updated LEDefaultModules to 1.3.34
- Updated LethalExpansion to 1.3.37
- Updated Orion to 1.3.0
- Updated SecretLabs to 3.3.5
- Updated StarlancerMoons to 0.5.6
v1.4.4
- Config (Weather multiplier) covered by Advanced Company
- Removed Banger_Company_No_1 (lag load)
- Removed Banger_Company_No_2 (lag load)
- Removed BetterLightning
- Removed OrbitRecharge
- Removed Persistent_Items
- Updated Coroner to 1.6.0
- Updated FacilityMeltdown to 2.2.1
v1.4.3
Is still having issues...
CORE Updated to 1.4.3
- Reverted Banger_Company_No_1 to 1.8.7
- Reverted Banger_Company_No_2 to 1.4.0
v1.4.2
CORE Updated to 1.4.2
- Added BetterEXP
- Added Emergency_Dice
- Added ImmortalSnail
- Config Logging.Console to true
- Config SewerDungeonSpawnChance to 100
- Removed ModlistHashChecker
- Updated AdvancedCompany to 1.0.148
- Updated BetterShotgun to 1.0.3
- Updated Brutal_Company_Minus to 0.7.5
- Updated GeneralImprovements to 1.1.7
- Updated IntroTweaks to 1.4.4
- Updated LCSoundTool to 1.5.1
- Updated LethalCompany_InputUtils to 0.6.2
- Updated LETHALRESONANCE to 3.0.5
- Updated LethalRichPresence to 0.5.8
- Updated LethalSettings to 1.4.0
- Updated MaskedEnemyOverhaul to 3.1.2
- Updated OrbitRecharge to 0.0.5
MOONS Updated to 1.3.2
- Added LC_Office
- Added LethalNetworkAPI
- Added OdinSerializer
- Updated Ganimedes to 1.8.0
- Updated MoreInteriors to 1.3.2
- Updated ScarletDevilMansion to 1.1.12
- Updated StarlancerMoons to 0.5.0
v1.4.1
CORE Updated to 1.4.1
- Added Banger_Company_No_1
- Added Banger_Company_No_2
- Added Persistent_Items
- Config ShowVersionNumberOnMainMenu to false
- Config TwoHandedInSlotOne to false (again)
COSMETICS Updated to 1.2.1
- Added Kitty_Suits
v1.4.0
Updated Modpack icons
CORE Updated to 1.4.0
- Added BetterShotgun
- Added LETHAL_RESONANCE_MELTDOWN
- Added MolesterLootBug
- Added PizzaTowerEscapeMusic
- Added ProgressiveDeadline
- Added ShowAmmoCount
- Config Resolution lowered to 720p
- Config TeleporterSettings to DropExceptGearAndHeldItem
- Removed BuyableShotgun
- Removed BuyableShotgunShells
- Removed Corporate_Restructure
- Removed DoorBreach
- Removed Helmet_Cameras
- Removed IsThisTheWayICame
- Removed LCAmmoCheck
- Removed QuotaTweaks
- Updated AdvancedCompany to 1.0.145
- Updated BetterSprayPaint to 2.0.2
- Updated Brutal_Company_Minus to 0.7.4
- Updated CoilHeadStare to 1.0.5
- Updated DeadAndBored to 1.2.0
- Updated FacilityMeltdown to 2.1.1
- Updated FairAI to 1.3.2
- Updated GeneralImprovements to 1.1.4
- Updated InsanityRemastered to 1.1.2
- Updated Lethal_Doors to 1.0.4
- Updated LethalCompany_InputUtils to 0.6.1
- Updated LethalLib to 0.14.2
- Updated LETHALRESONANCE to 2.3.0
SUITS Updated to 1.2.0
- Added froggie
- Removed a bunch of suits
MOONS Updated to 1.3.1
- Added LEDefaultModules
- Removed 618Budapest
- Removed LethalExpansionCoreModules (Inactive)
- Removed LethalSDK (Replaced by LEDefaultModules)
- Updated Ether to 1.6.2
- Updated Ganimedes to 1.7.0
- Updated LethalExpansion to 1.3.25
- Updated LethalLib to 0.14.2
- Updated MoreInteriors to 1.3.0
- Updated ScarletDevilMansion to 1.1.8
- Updated Scoopys_Variety_Mod to 1.1.0
- Updated SCPFoundationDungeon to 2.3.1
v1.3.3
CORE Updated to 1.3.3
- Config Enable climbing speed perk
- Config Enable sprinting on ladders
- Removed BetterTeleporter
- Reverted Brutal_Company_Minus to 0.6.3 (crashing)
- Updated AdvancedCompany to 1.0.138
- Updated LETHALRESONANCE to 2.2.5
MOONS Updated to 1.3.0
- Added 618Budapest
- Added Assal
- Added LethalSDK
- Added MoreInteriors
- Added Permanent_Moons
- Added ScarletDevilMansion
- Removed ChristmasVillage_Legacy
- Removed LC_Nuketown
- Removed MinecraftTaigaMoon
- Removed Peaches_Castle
- Updated Atlas_Abyss to 1.1.6
- Updated E_Gypt_Moon to 2.0.13
- Updated Etern to 1.3.4
- Updated Infernis to 1.5.2
- Updated SCPFoundationDungeon to 2.2.0
- Updated StarlancerMoons to 0.3.1
v1.3.2
CORE Updated to 1.3.2
- Reverted Brutal_Company_Minus to 0.6.5
- Updated LETHALRESONANCE to 2.2.3
v1.3.1
Configs Added and Updated Presets Updated
CORE Updated to 1.3.1
- Updated AdvancedCompany to 1.0.136
- Updated BuyableShotgun to 1.0.4
- Updated BuyableShotgunShells to 1.0.5
- Updated GeneralImprovements to 1.1.0
- Updated LethalExpansionCore to 1.3.15
- Updated LETHALRESONANCE to 2.2.2
- Updated ModlistHashChecker to 0.1.2
MOONS Updated to 1.2.1
- Updated Ganimedes to 1.5.0
- Updated LethalExpansion to 1.3.23
- Updated LethalExpansionCore to 1.3.15
v1.3.0
CORE Updated to 1.3.0
- Added DoorBreach (Never get stuck again)
- Added LC_API
- Added LCPosterEditor
- Added LethalExpansionCore (to CORE)
- Added LethalResonance (Replace AbyssalAudio with lower filesize)
- Added LethalStats (See stats for each moon on https://lethal.splitstats.io/)
- Added ModlistHashChecker (Notifies users of mismatched Modlists)
- Added PerformanceEnhancer (Should improve performance by allocating more resources)
- Removed AbyssalAudio
- Removed BunkbedRevive (Not worth the credits)
- Removed ChillaxSCRAPS (RIP Eevee Plush)
- Removed DissonanceLagFix
- Removed DoorFix (Outdated)
- Removed HackPad
- Removed HoarderBugUseItems (Covered by Symbiosis)
- Removed MoreScreams
- Updated AdvancedCompany to 1.0.131
- Updated BetterSprayPaint to 2.0.1
- Updated Brutal_Company_Minus to 0.6.6
- Updated LethalCompany_InputUtils to 0.6.0
MOONS Updated to 1.2.0
- Added Ganimedes
- Added Ether
- Updated Acidir to 2.0.0
- Updated Atlas_Abyss to 1.1.5
- Updated Etern to 1.3.3
- Updated StarlancerMoons to 0.3.0
v1.2.1
CORE Updated to 1.2.1
- Removed LaserPointerDetonator
- Updated InsanityRemastered to 1.1.1
- Updated Brutal_Company_Minus to 0.6.4
- Updated LethalLoudnessMeter to 1.0.2
- Updated LCBetterSaves to 1.7.3
- Updated AdvancedCompany to 1.0.121
- Updated MirrorDecor to 1.3.1
- Updated VanillaContentExpansion to 0.1.8
MOONS Updated to 1.1.6
- Updated E_Gypt_Moon to 2.0.11
- Updated Infernis to 1.5.1
- Updated Etern to 1.3.2
- Updated Acidir to 1.4.0
- Updated Atlas_Abyss to 1.1.4
- Updated SecretLabs to 3.3.4
v1.2.0
CORE Updated to 1.2.0
- Added GeneralImprovements
- Added ImmersiveCompany
- Added OrbitRecharge
- Added QuotaTweaks (Lethal Expansion buggy)
- Added DeadAndBored
- Removed CollectYourDead
- Removed FireExitFlip
- Removed SnapRotateFurniture
- Removed ScanFix
- Removed EnhancedRadarBooster
- Removed BuffedPresents
- Removed BetterLadders
v1.1.6
CORE Updated to 1.1.5
- Added LethalStats
- Removed JumpDelayPatch
- Removed crawlingmine
- Removed Hold_Scan_Button
- Removed HideModList (doesn't work?)
- Removed PushCompany (trolling and death by bugs)
- Removed FPSSpectate
- Removed LCSprayFix (Depreciated)
- Updated AbyssalAudio to 1.3.1
- Updated AdvancedCompany to 1.0.118
- Updated BetterLadders to 1.4.2
- Updated Brutal_Company_Minus to 0.6.3
- Updated BuyableShotgun to 1.0.3
- Updated BuyableShotgunShells to 1.0.4
- Updated ChillaxSCRAPS to 0.6.0
- Updated CustomSounds to 2.3.2
- Updated darmuhsTerminalStuff to 2.2.4
- Updated FacilityMeltdown to 2.0.2
- Updated FairAI to 1.3.1
- Updated GamblingMachineAtTheCompany to 1.3.5
- Updated ghostCodes to 1.5.1
- Updated Gwen_Scrap to 1.0.4
- Updated InsanityRemastered to 1.1.0
- Updated LCSoundTool to 1.5.0
- Updated LethalCompany_InputUtils to 0.5.6
- Updated LethalRichPresence to 0.5.7
- Updated LethalUtilities to 1.2.21
- Updated MaskedEnemyOverhaul to 3.1.1
- Updated MirrorDecor to 1.3.0
- Updated PintoBoy to 1.0.4
- Updated TerminalApi to 1.5.1
- Updated VanillaContentExpansion to 0.1.6
COSMETICS Updated to 1.1.5
- Updated Lidl_Suit - 1.0.4
- Updated MoreCompany - 1.7.6
- Updated SCP_Foundation_Suit - 1.1.0
- Updated TheMostLethalCUSTOMISATION - 1.2.0
MOONS Updated to 1.1.5
- Updated Acidir to 1.2.3
- Updated Aquatis to 1.1.0
- Updated Atlas_Abyss to 1.1.3
- Updated E_Gypt_Moon to 2.0.9
- Updated Etern to 1.2.2
- Updated Infernis to 1.4.0
- Updated LethalExpansion to 1.3.22
- Updated SCPFoundationDungeon to 2.1.0
- Updated SecretLabs to 3.3.3
- Updated StarlancerMoons to 0.2.2
v1.1.5
CORE Updated to 1.1.4
- Added Blahaj
- Added Gwen_Scrap
- Added HoarderBugUseItems
- Added LethalPlushies (more plushies)
- Removed FrierenPlush (Adding more plushies)
- Removed QuotaRollover (breaks with perks)
- Updated AbyssalAudio to 1.2.3
- Updated AdvancedCompany to 1.0.115
- Updated CozyImprovements to 1.2.2
- Updated darmuhsTerminalStuff to 2.2.3
- Updated DiscJockey to 1.2.1
- Updated FacilityMeltdown to 1.2.3
- Updated LCAmmoCheck to 1.1.1
- Updated LCBetterSaves to 1.7.2
- Updated LethalLib to 0.13.2
- Updated LethalRichPresence to 0.5.6
- Updated LethalUtilities to 1.2.19
- Updated SellTracker to 1.2.1
COSMETICS Updated to 1.1.4
- Added FrogSkins
MOONS Updated to 1.1.4
- Added Acidir
- Added Celest
- Added Etern
- Added ExpansionAssets
- Added Infernis
- Added LethalExpansionCoreModules
- Updated Aquatis to 1.0.1
- Updated E_Gypt_Moon 2.0.5
- Updated LethalLevelLoader 1.0.7
- Updated LethalLib 0.13.2
- Updated SCPFoundationDungeon 2.0.0
- Updated StarlancerMoons 0.2.1
v1.1.4
CORE Updated to 1.1.3
- Added Dont_Touch_Me
- Added OuterDoorButtons
- Updated AdvancedCompany to 1.0.114
- Updated FacilityMeltdown to 1.2.2
- Updated LCBetterSaves to 1.7.1
- Updated LethalLib to 0.13.1
- Updated OuijaBoard to 1.5.2
- Updated SellTracker to 1.2.0
- Updated Skinwalkers to 4.0.1 (technically downgrade)
- Updated VanillaContentExpansion to 0.1.4
COSMETICS Updated to 1.1.3
- Added Adidas_Suit
- Added Maxima_Suit
- Added PowerRangerSuits
MOONS Updated to 1.1.3
- Added Atlas_Abyss
- Added LethalExpansionCore
- Added Starlancer
- Updated LethalLib to 0.13.1
- Updated Orion to 1.2.3
v1.1.3
CORE Updated to 1.1.2
- Added VanillaContentExpansion
- Added QuotaRollover (back in, fixed eternal Day 2 )
- Removed SlimeTamingFix (Broken)
- Removed ScalingStartCredits (Depreciated)
- Removed CupboardFix
- Removed MoreItems (Covered by LethalExpansion & LethalUtilities)
- Updated AdvancedCompany to 1.0.112
- Updated Brutal_Company_Minus to 0.5.2
- Updated BunkbedRevive to 1.1.0
- Updated LethalCompany_InputUtils to 0.5.5
- Updated LethalLib to 0.13.0
- Updated LethalUtilities to 1.2.17
- Updated Skinwalkers to 3.0.1
COSMETICS Updated to 1.1.2
- Updated TheMostLethalCUSTOMISATIONt to 1.1.0
MOONS Updated to 1.1.2
- Updated LethalExpansion to 1.3.19
- Updated LethalLevelLoader to 1.0.6
v1.1.2
- Forgot to update the version on everything
- Updated XP gain to match longer & higher quota
v1.1.1
CORE Updated to 1.1.1
- Added FrierenPlush
- Updated AbyssalAudio to 1.2.0
- Updated BetterLadders to 1.4.0
- Updated Brutal_Company_Minus to 0.5.1
- Updated BuyableShotgun to 1.0.1
- Updated CupboardFix to 1.1.0
- Updated DiscJockey to 1.2.0
- Updated FacilityMeltdown to 1.2.1
- Updated GamblingMachineAtTheCompany to 1.3.4
- Updated ghostCodes to 1.5.0
- Updated InsanityRemastered to 1.0.8
- Updated IsThisTheWayICame to 1.1.4
- Updated LCSprayFix to 1.0.4
- Updated LethalCompany_InputUtils to 0.5.2
- Updated LethalConfig to 1.3.4
- Updated LethalUtilities to 1.2.15
- Updated MaskedEnemyOverhaul to 3.0.0
- Updated More_Emotes to 1.3.3
- Updated MoreItems to 1.0.2
- Updated Skinwalkers to 3.0.0
Due to incompatibility with AdvancedCompany
- Removed ReservedFlashlightSlot
- Removed ReservedItemSlotCore
- Removed ReservedSprayPaintSlot
- Removed ReservedWalkieSlot
MOONS Updated to 1.1.1
- Updated E_Gypt_Moon to 2.0.4
- Updated Scoopys_Variety_Mod to 0.6.5
COSMETICS Updated to 1.1.1
- Added AbsasCosmetics
- Added InsomniaxCosmetics
- Added LRCCosmetics
- Added WackyCosmetics
- Added MoreCompany back in for cosmetics
v1.1.0
CORE Updated to 1.1.0
- Removed Permanent_Ladder
- Added BetterLadders
- Added MoreBlood
- Added Runtime_Netcode_Patcher
- Added JesterStompShake
- Added BuffedPresents
- Updated AbyssalAudio to 1.1.5
- Updated AdvancedCompany to 1.0.109
- Updated BetterLightning to 1.0.3
- Updated BuyableShotgunShells to 1.0.2
- Updated CollectYourDead to 1.0.1
- Updated CompanyBuildingEnhancements to 2.6.0
- Updated Corporate_Restructure to 1.0.6
- Updated darmuhsTerminalStuff to 2.2.2
- Updated Diversity to 1.1.10
- Updated EnhancedLockpicker to 1.1.3
- Updated EnhancedRadarBooster to 1.5.4
- Updated GamblingMachineAtTheCompany to 1.2.3
- Updated IntroTweaks to 1.4.2
- Updated LC_Masked_Fix to 0.0.2
- Updated LCBetterSaves to 1.7.0
- Updated LethalLib to 0.11.2
- Updated LethalThings to 0.9.4
- Updated LethalUtilities to 1.2.14
- Updated More_Emotes to 1.3.2
- Updated ReservedFlashlightSlot to 1.5.9
- Updated ReservedItemSlotCore to 1.8.9
- Updated ReservedSprayPaintSlot to 1.0.6
- Updated ReservedWalkieSlot to 1.5.5
- Updated ScannableCodes to 1.0.2
- Updated SellTracker to 1.1.0
- Updated ShootableMouthDogs to 1.0.1
- Updated Skinwalkers to 2.0.6
- Updated SpectateEnemies to 2.2.1
- Updated v49 of Lethal Company
- Updated CozyImprovements to 1.2.1
- Updated YippeeMod to 1.2.3 Yippee!!
- Updated FairAI to 1.2.8
- Updated Mimics to 2.3.2
MOONS Updated to 1.1.0
- Updated HookGenPatcher to 0.0.5
- Updated LethalLevelLoader to 1.0.4
- Updated LethalLib to 0.11.0
- MOONS Maps Updates
- Added MinecraftTaigaMoon
- Added LC_Nuketown
- Updated ChristmasVillage_Legacy to 1.3.16
- Updated Ducks_Moons to 1.1.3
- Updated E_Gypt_Moon to 2.0.3
- Updated LethalExpansion to 1.3.18
- Updated Orion to 1.2.0
- Updated Peaches_Castle to 1.0.41
- Updated SCPFoundationDungeon to 1.5.0
- Updated SecretLabs to 3.2.4
COSMETICS Updated to 1.1.0
- Added TheMostLethalCUSTOMISATION
- Updated SuitSaver to 1.1.4
v1.0.6
- Removed LateGameUpgrades
v1.0.5
- Removed MoreCompany
- Removed LateCompany
- Removed Brutal_Company_Plus
- Removed BrutalCompanyAdditions
- Added AdvancedCompany
- Added DarkMist
- Added crosshair
- Updated HackPad
- Updated Skinwalker mobs
v1.0.4
- Removed BetterItemScan
- Removed CrossHair
- Removed HealthStation
- Removed LethalAutocomplete
- Removed LethalPresents
- Removed SellBodies
- Removed Touchscreen
- Added BetterMonitor
- Added CollectYourDead
- Added CupboardFix
- Added EnhancedLockpicker
- Added FireExitFlip
- Added FixRPCLag
- Added LCAmmoCheck
- Added LethalConfig
- Added NameplateTweaks
- Added ShootableMouthDogs
- Updated CompanyBuildingEnhancements
- Updated Coroner
- Updated CorporateRestructure
- Updated LethalSettings
v1.0.3
- Removed BeanPosters (crashes)
v1.0.2
- Considering adding in keep upgrades per save file.
- Removed FlashlightToggle
- Removed HidePlayerNames
- Removed MoreMoneyStart
- Removed WalkieUse
- Added BeanPosters
- Added Catposting_Posters
- Added LethalPaintings
- Added MinamotoSakuraPosters
- Added PortalTurretSounds
- Updated Buttons on the ship to be BIG
- Updated Clock to show 12hour format
- Updated Emote keybind configs to be Function keys
- Updated Inverse Teleporter battery drain to 20%
- Updated Inverse Teleporter timer to 150 seconds
- Updated Quota to rely on Brutal Company Plus
- Updated ScalingMoneyStart starting money to ■200 w/ +■50 per person over 4.
- Updated Scrap items that can spawn in
- Updated Terminal moon configs to show rarity & price
- All Mods to newest Versions
v1.0.1
- Added ReservedSprayPaintSlot
- Updated flashlight keybind configs
- Updated Mods to newest Versions
v1.0.0
- Release








