Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
KlosterMod
Recently a new planet was discovered, the once cucumber plant was abandoned by the company
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | WiderStein-KlosterMod-1.0.2.zip |
| Downloads | 1167 |
| Dependency string | WiderStein-KlosterMod-1.0.2 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.2README
LCTT Moons
New Moon: Kloster
CELESTIAL BODY: 89-Kloster
RISK LEVEL: Unknown (S++)
POPILATION: Abandoned.
CONDITIONS: Fog, the former base of the company before the cucumber plant.
HISTORY: on this planet there was previously a cucumber plant, and then the company itself, but that plant, that company left this planet
FAUNA: Water Planet
ROUTING COST: 1700
HOT FIX BUGS
....and added new bugs!
Telegramm
- My telegramm tag for all questions and suggestions: @wwidersteinn