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TwinsMod
V60+ The towers are not twins, that's for sure! Planet for a Cruiser!
| Date uploaded | 2 years ago |
| Version | 1.2.5 |
| Download link | WiderStein-TwinsMod-1.2.5.zip |
| Downloads | 279 |
| Dependency string | WiderStein-TwinsMod-1.2.5 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.2README
New Moon: Twins
CELESTIAL BODY: 11-Twins
RISK LEVEL: B
POPULATION: Abandoned.
CONDITIONS: Temperate forest with occasional rain.
HISTORY: Previously, there was a company point on the planet, but over time, the company no longer exists on this Moon, as well as its point.
FAUNA: Their tyranny...
ROUTING COST: 0
Screenshots







Discord
- My Discord tag for all questions and suggestions: https://discord.gg/4Dhv7DF9nC
Support financially (not necessary)
CHANGELOG
1.2.5
Fixing the changelog
Added "NSFW" tag
1.2.4
Added screenshots
1.2.3
Edit in the root folder!
1.2.2
Beta testing my first attempt at animation.
The junk in the complex is now not so valuable.
1.2.1
Removed a visual bug on the launch pad.
Added a billion decorations to the towers.
1.2.0
Fixed bugs with the stairs + decorated it.
1.1.9
Added grass and other decorations.
Moved the fire exit to another location.
1.1.8
Added forest sound.
Refusal of the tunnel and complete redesign of Twins.
Monitor repair.
1.1.6
Greened up the bald mountain in the middle of the map.
An attempt to repair a “bricked up” tunnel.
1.1.5
The planet has been completely redesigned.
Optimized for cruiser.
1.1.4
Rework of the root folder (other planets did not work because of this)
1.1.3
Rebuilt Twins from scratch
1.1.2
Rolling back changes due to crashes.
1.0.8
Added factory sounds.
Added a safe zone in the form of a house.
The sounds of the forest are also now available on the side with the factory.
There are now 3 fire exits and the factory size has been increased.
1.0.7
Fixing the change log.
1.0.6
Added grass.
Added another dam as a new path to the complex.
Added several escapes from the water.
The platform on which the ship lands has been redesigned.
Cargo ship item spawn points have been repaired.
The relief of the complex and the ship has been slightly altered.
Added the ability to spawn quicksand in "rainy" weather.