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EeveeFrenzy
Mod that adds 7 eeveelutions as new enemies!
| Date uploaded | 2 years ago |
| Version | 0.0.2 |
| Download link | XuXiaolan-EeveeFrenzy-0.0.2.zip |
| Downloads | 158 |
| Dependency string | XuXiaolan-EeveeFrenzy-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods
Preferred version: 0.4.4README
Eevee Frenzy
Eevee Frenzy is a mod that adds all the eeveelutions as enemies into the game!
If you're interested in helping with the development of the mod, feel free to reach out to @xuxiaolan on Discord!
Credits
Coding:
- XuuXiaolan
Modeling/Designs:
Sounds:
Testing:
CHANGELOG
v1.0.0
- Updated for v73.
- Updated for DawnLib.
v0.1.1
- Lowered the volume of basically everything by half and added a config for volume multiplier.
v0.1.0
- Fixed invisible bug with cullfactory i think.
- Fixed pathfinding errors on lobby load.
- Fixed position on lobby load.
- Replaced eevee model with better one.
- Messed with a bunch of eeveelution sizes according to their pokedex entries.
- Changed grabbing animation with eevee.
- Gave a proper sitting animation to eevee when dropping in orbit.
- Gave eevee a held icon in inventory.
v0.0.3
- Fixed bug where eevee gets stuck after killing player.
- New icon.
- Forgot to give eevee sounds.
- lowered footstep noises.
- Fixed missing eye textures for some eeveelutions.
- refined some behaviour with distance checks and whether you're holding eevee.
- Made some animations faster for faster eeveelutions.
v0.0.2
- Readme etc update.
v0.0.1
- Release.