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YourFurnace-CChanges-1.0.23 icon

CChanges

Adds scrap and tool highlights, door lockpicking, big door prying, facility start teleporting, optional flashlights, and random starting suits.

Date uploaded 2 months ago
Version 1.0.23
Download link YourFurnace-CChanges-1.0.23.zip
Downloads 17
Dependency string YourFurnace-CChanges-1.0.23

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Required BepInEx Setting

CChanges requires one BepInEx setting to be changed.

Open:

BepInEx/config/BepInEx.cfg

Find:

[Chainloader]
HideManagerGameObject = false

And then set it to true, otherwise the mod wont work

```ini


# CChanges

CChanges is a custom gameplay mod pack for Lethal Company. It combines four small mods into one pack. The goal is to make scrap easier to notice, make locked doors more interactive, start players inside the facility, and randomly assign suits when the lobby starts.

## Features

### Scrap Visibility

Scrap and tool items are easier to see while exploring.

- Adds 3D glow and tint effects to scrap
- Shows item names and values above scrap
- Uses value based colors for scrap
- Highlights tool items in blue
- Adds light effects to visible items
- Works without the normal right click scanner effect

### Door Lockpicking

Locked facility doors can be interacted with using the normal **E** prompt.

- Normal locked doors can be lockpicked
- Normal doors take about 10 seconds
- Normal doors have a 50 percent success chance
- Big terminal doors can be pried open in person
- Big doors take about 25 seconds
- Big doors have a 33 percent success chance
- Open big doors can be closed in person
- Closing big doors takes about 2 seconds and always succeeds
- Doors glow while being lockpicked or pried
- Failed attempts flash red
- Lockpicking sounds are included

### Facility Start Teleport

Players start inside the facility instead of walking in from the ship.

- Teleports players to a random safe interior location after landing
- Sets the player to the proper indoor state
- Prevents outside weather and outdoor visuals while inside
- Avoids spawning too close to entrances
- Can optionally spawn a flashlight or pro flashlight
- Skips The Company by default

### Random Start Suit

Players receive a random configured suit when the lobby starts.

- Host/server selects the suit
- Uses the vanilla suit switching path
- Other players should see the same suit
- Supports custom suit names through config
- Default suit list is:

```text
FemaleBlue,FemaleClothed,FemaleLime,FemaleOrange,FemalePink,FemaleStar,RealMan

Which was for this suit mod https://thunderstore.io/c/lethal-company/p/YourFurnace/ThiccSuitSFW/

CHANGELOG

Changelog

1.0.0

  • Initial release
  • Added ScrapVisibility for 3D scrap and tool item highlights
  • Added item name and value labels for scrap
  • Added value based colors for scrap items
  • Added blue highlights for tool items
  • Added DoorLockpickPlus for normal door lockpicking
  • Added big door prying and in person big door closing
  • Added door glow, tint, fail flash, and lockpick sounds
  • Added FacilityStartTeleport to start players randomly inside the facility
  • Added proper indoor state handling after facility teleport
  • Added optional flashlight and pro flashlight spawning
  • Added RandomStartSuit for random configured suit assignment on lobby start
  • Added default suit list for FemaleBlue, FemaleClothed, FemaleLime, FemaleOrange, FemalePink, FemaleStar, and RealMan
  • Added separate config files for each feature

1.0.1

  • Fixed a bug where clients spawned non serversided flashlights when teleported into the facility.

  • Reverted back to 1.0.2