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| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | Zehs-Toilation-1.0.0.zip |
| Downloads | 2842 |
| Dependency string | Zehs-Toilation-1.0.0 |
This mod requires the following mods to function
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.13.1Zehs-ToilHead
[v81+] CoilHeads, Manticoils, and other entities can sometimes spawn with a turret on their head. Highly Configurable.
Preferred version: 1.9.1BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.21README
Toilation
Toilation is a new desert moon.
Rocky, Jagged and weathered terrain.
Home to the facility where Toil-Heads and other entities were being researched and manufactured.
Some events led to the entire population being killed.
High value objects remain inside.
Price: $1000
Difficulty: S++
CHANGELOG
v2.0.0
- Updated for Lethal Company v81
- Switched to using DawnLib instead of LethalLevelLoader.
- Updated a bunch of the moon's properties.
- Performance improvements.
- Other changes.
v1.0.2
- Reduced asset bundle size from 82.6 MB to 32.5 MB
- Changed the moon price from $1000 to $800
- Adjusted the terrain to be less shiny and match other sandy moons like Assurance and Offense.
- Added v60 scrap to the loot pool.
- Removed Giants, Nutcrackers, and Jesters.
- Made some changes to enemy spawn weights.
- Mineshaft interior now has a higher spawn rate.
- Improved performance.
- The planet risk level is now showing properly.
- Added CompanyCruiserFix as a dependency to fix the dropship not working.
- Other changes I forgot.
v1.0.1
- Made some changes to enemy spawn weights.
- Other small changes.
v1.0.0
- Initial release.