You are viewing a potentially older version of this package. View all versions.
ZetaArcade-Testudination-1.9.0 icon

Testudination

[v73] A handcrafted expansive modpack balanced from thousands of hours of combined playtesting, with lots of variety/replayability/good risk-reward mechanics whilst being performant & improving on the design of vanilla (check out our desc + wiki!)

Date uploaded 3 weeks ago
Version 1.9.0
Download link ZetaArcade-Testudination-1.9.0.zip
Downloads 103
Dependency string ZetaArcade-Testudination-1.9.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
mod_divider-CORE-0.0.0 icon
mod_divider-CORE

Preferred version: 0.0.0
ZetaArcade-ZetasPackCustomisations-1.0.18 icon
ZetaArcade-ZetasPackCustomisations

Adds some custom emblem backgrounds for my modpack(s), custom Coroner messages, custom CWT weathers, and sound effect replacements.

Preferred version: 1.0.18
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher-1.0.1 icon
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher

Makes start up loading time faster

Preferred version: 1.0.1
notnotnotswipez-MoreCompany-1.12.0 icon
notnotnotswipez-MoreCompany

A stable lobby player count expansion mod. With cosmetics!

Preferred version: 1.12.0
mattymatty-LobbyControl-2.5.11 icon
mattymatty-LobbyControl

A collection of Patches for Lethal Company with Quality of life changes for the Host.

Preferred version: 2.5.11
mrov-LethalRichPresence-0.5.9 icon
mrov-LethalRichPresence

Discord Rich Presence support in-game.

Preferred version: 0.5.9
AinaVT-LethalConfig-1.4.6 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.6
willis81808-LethalSettings-1.4.1 icon
willis81808-LethalSettings

A centralized place for configuring mods from in-game

Preferred version: 1.4.1
IAmBatby-LethalLevelLoader-1.6.8 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)

Preferred version: 1.6.8
Crafty-LunarConfig-0.3.9 icon
Crafty-LunarConfig

An all-in-one configuration solution for changing almost anything about almost everything!

Preferred version: 0.3.9
mrov-WeatherRegistry-0.8.5 icon
mrov-WeatherRegistry

A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!

Preferred version: 0.8.5
mrov-WeatherTweaks-1.1.9 icon
mrov-WeatherTweaks

Difficulty tweaks to the weather system in Lethal Company.

Preferred version: 1.1.9
Zigzag-Combined_Weathers_Toolkit-1.1.1 icon
Zigzag-Combined_Weathers_Toolkit

Provides easy ways for developers and users to register combined weather effects in WeatherTweaks without needing to write code. Also comes with some predefined combined weathers!

Preferred version: 1.1.1
ZetaArcade-ZetasMoonTweaks-1.0.0 icon
ZetaArcade-ZetasMoonTweaks

[v81] Tool for handling moon prices, weather affecting moon risk level, Company buying/selling rate, and a custom Ironman system!

Preferred version: 1.0.0
ZetaArcade-WeatherInjector-1.2.0 icon
ZetaArcade-WeatherInjector

Addon for WeatherRegistry to overwrite what vanilla weathers are registered on moons

Preferred version: 1.2.0
ZetaArcade-ItemBlacklist-1.0.1 icon
ZetaArcade-ItemBlacklist

[v73] Deletes items picked up in the blacklist config

Preferred version: 1.0.1
ScienceBird-Universal_Radar-1.2.3 icon
ScienceBird-Universal_Radar

Improved, dynamic, and configurable contour maps (and more) for every moon.

Preferred version: 1.2.3
pacoito-StoreRotationConfig-2.6.1 icon
pacoito-StoreRotationConfig

[v72] Configure the number of items in each store rotation, show them all, remove purchases, sort them, and/or enable sales for them. Also includes a fix for the terminal scrolling too far and skipping lines.

Preferred version: 2.6.1
zeus1000-EasyQuota-1.1.3 icon
zeus1000-EasyQuota

Control the quota your way. [v68]

Preferred version: 1.1.3
Horsey4-RNGConfigurator-1.2.0 icon
Horsey4-RNGConfigurator

Allows the host to override the chance of random events.

Preferred version: 1.2.0
Pooble-LCBetterSaves-1.7.3 icon
Pooble-LCBetterSaves

Have as many saves as you want! (And rename them, too!)

Preferred version: 1.7.3
Zehs-LCBetterSavesFix-1.0.0 icon
Zehs-LCBetterSavesFix

Fixes the LCBetterSaves mod to work properly with the LethalModDataLib mod.

Preferred version: 1.0.0
DiFFoZ-DiFFoZTweaks-1.5.1 icon
DiFFoZ-DiFFoZTweaks

Silly Tweaks

Preferred version: 1.5.1
TeamMLC-ModlistHashChecker-0.2.1 icon
TeamMLC-ModlistHashChecker

Generates a hash value from running modlist that can be used to compare to an expected hash, as well as when joining other lobbies with this mod.

Preferred version: 0.2.1
fumiko-CullFactory-2.0.4 icon
fumiko-CullFactory

Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.

Preferred version: 2.0.4
AdiBTW-Loadstone-0.1.23 icon
AdiBTW-Loadstone

Reduces stuttering during level loading

Preferred version: 0.1.23
Lordfirespeed-OdinSerializer-2024.2.2700 icon
Lordfirespeed-OdinSerializer

Fast, robust, powerful and extendible .NET serializer built for Unity

Preferred version: 2024.2.2700
xilophor-LethalNetworkAPI-3.3.2 icon
xilophor-LethalNetworkAPI

A library/API to allow developers to easily add networking to their mods.

Preferred version: 3.3.2
Evaisa-LethalLib-1.1.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.1.1
SolidStone-SolidLib-1.3.1 icon
SolidStone-SolidLib

My Personal Lib

Preferred version: 1.3.1
xilophor-StaticNetcodeLib-1.2.0 icon
xilophor-StaticNetcodeLib

A library/patcher for NGO in a static context.

Preferred version: 1.2.0
Rune580-LethalCompany_InputUtils-0.7.12 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.12
loaforc-loaforcsSoundAPI-2.0.8 icon
loaforc-loaforcsSoundAPI

A general use library to replace sounds in Unity games.

Preferred version: 2.0.8
loaforc-loaforcsSoundAPI_LethalCompany-1.0.2 icon
loaforc-loaforcsSoundAPI_LethalCompany

LethalCompany bindings for loaforcsSoundAPI (v2)

Preferred version: 1.0.2
ZetaArcade-SoundAPIWeatherBinding-1.1.0 icon
ZetaArcade-SoundAPIWeatherBinding

SoundAPI condition for soundpack makers to change sounds based on the current weather!

Preferred version: 1.1.0
Beaniebe-Beanie_Lib-1.0.7 icon
Beaniebe-Beanie_Lib

A Library for my niche (But maybe useful) scripts

Preferred version: 1.0.7
Generic_GMD-Generic_Doorscript-1.0.1 icon
Generic_GMD-Generic_Doorscript

Makes doorways with the tag id 7779 unable to connect. Does nothing on its own.

Preferred version: 1.0.1
pacoito-itolib-0.9.0 icon
pacoito-itolib

[v73] Wondrous gizmos and gadgets for the restless mind.

Preferred version: 0.9.0
LethalCompanyModding-VertexLibrary-1.1.0 icon
LethalCompanyModding-VertexLibrary

Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.

Preferred version: 1.1.0
JacobG5-JLL-1.9.9 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.9
TestAccount666-TestAccountCore-1.16.6 icon
TestAccount666-TestAccountCore

A mod with some common methods I use in my mods

Preferred version: 1.16.6
Sigurd-CSync-5.0.1 icon
Sigurd-CSync

Configuration file syncing library for BepInEx.

Preferred version: 5.0.1
Bobbie-NAudio-2.2.2 icon
Bobbie-NAudio

Audio and MIDI library for .NET

Preferred version: 2.2.2
qwbarch-MirageCore-1.0.4 icon
qwbarch-MirageCore

Core dependencies for Mirage.

Preferred version: 1.0.4
mrov-MrovLib-0.4.2 icon
mrov-MrovLib

Common methods for my mods.

Preferred version: 0.4.2
darmuh-OpenLib-0.4.1 icon
darmuh-OpenLib

Open-source development library for LethalCompany Mods, maintained by darmuh

Preferred version: 0.4.1
TeamXiaolan-DawnLib-0.8.16 icon
TeamXiaolan-DawnLib

A modern API for Lethal Company content and all sizes of mods

Preferred version: 0.8.16
HGG-JigglePhysicsPlugin-1.1.21 icon
HGG-JigglePhysicsPlugin

Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!

Preferred version: 1.1.21
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2
qwbarch-Concentus-2.3.0 icon
qwbarch-Concentus

Portable C# implementation of the Opus audio compression codec

Preferred version: 2.3.0
dotnet_lethal_company-WebSocketSharp_netstandard-1.0.100 icon
dotnet_lethal_company-WebSocketSharp_netstandard

NuGet WebSocketSharp-netstandard package re-bundled for convenient consumption and dependency management.

Preferred version: 1.0.100
qwbarch-OpusDotNet-1.0.30 icon
qwbarch-OpusDotNet

An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.

Preferred version: 1.0.30
WhiteSpike-Interactive_Terminal_API-1.3.2 icon
WhiteSpike-Interactive_Terminal_API

API focused on making interactable UI in the terminal

Preferred version: 1.3.2
MonoDetour-MonoDetour_BepInEx_5-0.7.13 icon
MonoDetour-MonoDetour_BepInEx_5

HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.

Preferred version: 0.7.13
MonoDetour-MonoDetour-0.7.13 icon
MonoDetour-MonoDetour

Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.

Preferred version: 0.7.13
Hamunii-AutoHookGenPatcher-1.0.9 icon
Hamunii-AutoHookGenPatcher

Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.

Preferred version: 1.0.9
FlipMods-ReservedItemSlotCore-2.0.54 icon
FlipMods-ReservedItemSlotCore

The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible

Preferred version: 2.0.54
Alice-DungeonGenerationPlus-1.4.1 icon
Alice-DungeonGenerationPlus

API to expand the compatibilities of Lethal Company's dungeon generation

Preferred version: 1.4.1
Yorimor-CustomStoryLogs-1.5.3 icon
Yorimor-CustomStoryLogs

Allows the addition of custom story logs.

Preferred version: 1.5.3
Gemumoddo-LethalEmotesAPI-1.17.1 icon
Gemumoddo-LethalEmotesAPI

API for adding emotes to Lethal Company

Preferred version: 1.17.1
v0xx-TerraMesh-1.2.0 icon
v0xx-TerraMesh

An API for terrain to mesh conversion and mesh manipulation

Preferred version: 1.2.0
Zaggy1024-PathfindingLib-2.4.1 icon
Zaggy1024-PathfindingLib

Provides functionality for mod authors to run pathfinding off of the main thread.

Preferred version: 2.4.1
mattymatty-MonkeyInjectionLibrary-1.0.2 icon
mattymatty-MonkeyInjectionLibrary

A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.

Preferred version: 1.0.2
Magic_Wesley-Wesleys_Ememy_Variants-1.2.3 icon
Magic_Wesley-Wesleys_Ememy_Variants

Variants of vanilla enemies for my projects.

Preferred version: 1.2.3
Zehs-TwitchChatAPI-2.0.0 icon
Zehs-TwitchChatAPI

Add Twitch chat integration to your Unity game mods! Subscribe to events like Messages, Cheers, Subs, and Raids. No Twitch authentication or connections required.

Preferred version: 2.0.0
Zehs-TwitchChatAPI_LethalCompany-1.0.0 icon
Zehs-TwitchChatAPI_LethalCompany

TwitchChatAPI wrapper for Lethal Company.

Preferred version: 1.0.0
nickham13-FIXES-0.0.0 icon
nickham13-FIXES

Preferred version: 0.0.0
mattymatty-AdditionalNetworking_Experimental-2.3.6 icon
mattymatty-AdditionalNetworking_Experimental

Use more Explicit networking for stuff like selected slot and inventory.

Preferred version: 2.3.6
Hamunii-DetourContext_Dispose_Fix-1.0.7 icon
Hamunii-DetourContext_Dispose_Fix

A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.

Preferred version: 1.0.7
Evaisa-FixPluginTypesSerialization-1.1.4 icon
Evaisa-FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Preferred version: 1.1.4
Lauriichan-FriendPatches-1.0.4 icon
Lauriichan-FriendPatches

Fixes late joining players having 'Unknown' as name and added the ability to see players you played with in the 'Recently played' interface of Steam.

Preferred version: 1.0.4
egg_node-SavePlayerVolume-1.0.0 icon
egg_node-SavePlayerVolume

Saves player volumes between sessions

Preferred version: 1.0.0
Kittenji-NavMeshInCompany-1.0.3 icon
Kittenji-NavMeshInCompany

Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.

Preferred version: 1.0.3
ButteryStancakes-VentSpawnFix-1.2.3 icon
ButteryStancakes-VentSpawnFix

Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.

Preferred version: 1.2.3
Sniper1_1-WaterAssetRestorer-1.0.2 icon
Sniper1_1-WaterAssetRestorer

Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.

Preferred version: 1.0.2
PureFPSZac-NestFix-1.2.0 icon
PureFPSZac-NestFix

v72 | A mod that fixes Baboon Hawk nest spawn positions

Preferred version: 1.2.0
AudioKnight-StarlancerAIFix-3.11.1 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.11.1
dopadream-LLLHotreloadPatch-1.0.1 icon
dopadream-LLLHotreloadPatch

Tries to prevent errors regarding scene loading when landing with LLL.

Preferred version: 1.0.1
Zaggy1024-PathfindingLagFix-2.2.5 icon
Zaggy1024-PathfindingLagFix

Improves overall performance by threading vanilla AI pathfinding and patching slow methods.

Preferred version: 2.2.5
ButteryStancakes-EnemySoundFixes-1.8.8 icon
ButteryStancakes-EnemySoundFixes

Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.

Preferred version: 1.8.8
WaterGun-V70PoweredLights_Fix-1.1.0 icon
WaterGun-V70PoweredLights_Fix

Fixes some zeekerss mistakes

Preferred version: 1.1.0
Zaggy1024-RagdollDesyncFix-0.0.2 icon
Zaggy1024-RagdollDesyncFix

Fixes a bug that can cause player bodies to be non-interactable on clients.

Preferred version: 0.0.2
ButteryStancakes-WeedKillerFixes-1.1.2 icon
ButteryStancakes-WeedKillerFixes

Fixes several gamebreaking issues with weed killer.

Preferred version: 1.1.2
TestAccount666-TestAccountFixes-1.4.0 icon
TestAccount666-TestAccountFixes

All my fixes in one mod

Preferred version: 1.4.0
ButteryStancakes-JetpackFixes-1.5.4 icon
ButteryStancakes-JetpackFixes

Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)

Preferred version: 1.5.4
mr_hat-NicheTweaks-0.3.5 icon
mr_hat-NicheTweaks

Very niche small tweaks

Preferred version: 0.3.5
DiFFoZ-CompanyCruiserFix-1.0.5 icon
DiFFoZ-CompanyCruiserFix

Fixes Dropship throws NullReferenceException on custom moons

Preferred version: 1.0.5
DiggC-CruiserImproved-1.5.5 icon
DiggC-CruiserImproved

Reliability improvements for the Company Cruiser.

Preferred version: 1.5.5
mattymatty-DoNotEatItems-2.1.1 icon
mattymatty-DoNotEatItems

Always drop items on death

Preferred version: 2.1.1
JacobG5-LostEnemyFix-1.1.0 icon
JacobG5-LostEnemyFix

Fixes EnemyAI's that fail to locate NavMesh by killing them.

Preferred version: 1.1.0
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
DaanSmoki-ReviveDesyncPatch-1.0.0 icon
DaanSmoki-ReviveDesyncPatch

Adds a timeout to a check if all players have been revived, to prevent a potential softlock.

Preferred version: 1.0.0
XuXiaolan-SoftMaskKiller-0.0.1 icon
XuXiaolan-SoftMaskKiller

Example Description.

Preferred version: 0.0.1
Hamunii-TypeLoadExceptionFixer-1.0.4 icon
Hamunii-TypeLoadExceptionFixer

Fixes issues caused by unloadable types.

Preferred version: 1.0.4
hu_luo_bo_ya-V73dcfix-1.0.6 icon
hu_luo_bo_ya-V73dcfix

Temporary fix V73: The issue where the client does not disconnect after the host exits the game.

Preferred version: 1.0.6
JacobG5-ReverbTriggerFix-0.3.0 icon
JacobG5-ReverbTriggerFix

Attempts to improve performance with AudioReverbTriggers

Preferred version: 0.3.0
DiFFoZ-BepInEx_MonoMod_Debug_Patcher-1.1.1 icon
DiFFoZ-BepInEx_MonoMod_Debug_Patcher

Makes exception easier to debug

Preferred version: 1.1.1
mattymatty-AsyncLoggers-2.2.3 icon
mattymatty-AsyncLoggers

YEET the logs to their own thread!

Preferred version: 2.2.3
BlueAmulet-LogNeuter-1.0.3 icon
BlueAmulet-LogNeuter

Utility to block certain log messages from the game

Preferred version: 1.0.3
ButteryStancakes-ButteryFixes-1.16.3 icon
ButteryStancakes-ButteryFixes

Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)

Preferred version: 1.16.3
mattymatty-Matty_Fixes-1.1.35 icon
mattymatty-Matty_Fixes

A collection of Fixes for the vanilla game, with focus on vanilla compatibility.

Preferred version: 1.1.35
DiFFoZ-LethalPerformance-1.2.1 icon
DiFFoZ-LethalPerformance

Optimizes the game by caching frequently searchable components

Preferred version: 1.2.1
SimonTendo-LCLocalFixes-0.0.4 icon
SimonTendo-LCLocalFixes

Tweaks to oddities in the vanilla game or in other mods that bothered me.

Preferred version: 0.0.4
XuXiaolan-ReXuvination-1.1.0 icon
XuXiaolan-ReXuvination

Mod that currently completely optimises collision performance in the game.

Preferred version: 1.1.0
chuxiaaaa-ChuxiaFixes-1.0.4 icon
chuxiaaaa-ChuxiaFixes

A collection of Fixes for the vanilla game.(including LateJoin, Player Name, and various bug fixes.)

Preferred version: 1.0.4
chuxiaaaa-LethalError-1.0.4 icon
chuxiaaaa-LethalError

Reduce the chances of "An error occured!"

Preferred version: 1.0.4
DiFFoZ-HarmonyXTranspilerFix-1.1.0 icon
DiFFoZ-HarmonyXTranspilerFix

Fixes HarmonyX Transpiler cause patched method to behave incorrectly

Preferred version: 1.1.0
ButteryStancakes-MeleeFixes-1.4.1 icon
ButteryStancakes-MeleeFixes

Fixes several gamebreaking bugs with shovels and knives.

Preferred version: 1.4.1
Dev1A3-LethalFixes-1.3.0 icon
Dev1A3-LethalFixes

Fixes for a bunch of common issues.

Preferred version: 1.3.0
SylviBlossom-TerminalConflictFix-1.2.2 icon
SylviBlossom-TerminalConflictFix

Narrows down terminal conflicts if more letters match one word than another

Preferred version: 1.2.2
ButteryStancakes-MaskFixes-1.5.2 icon
ButteryStancakes-MaskFixes

Fixes several problems with mask items and masked enemies.

Preferred version: 1.5.2
VirusTLNR-MaskedInvisFix-0.0.2 icon
VirusTLNR-MaskedInvisFix

[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.

Preferred version: 0.0.2
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher-1.0.1 icon
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher

Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.

Preferred version: 1.0.1
mattymatty-EntranceTeleportOptimizations-0.0.5 icon
mattymatty-EntranceTeleportOptimizations

Mod to optimize EntranceTeleport scripts

Preferred version: 0.0.5
mod_divider-QOL-0.0.0 icon
mod_divider-QOL

Preferred version: 0.0.0
AboveFire-NoVoidDeath-1.1.0 icon
AboveFire-NoVoidDeath

A Lethal Company mod that makes it so you don't get killed by botched TPs.

Preferred version: 1.1.0
baer1-CompatibleSaves-1.0.1 icon
baer1-CompatibleSaves

Removes the annoying "Some saves files are incompatible" popup

Preferred version: 1.0.1
mrov-BiggerShip-1.0.12 icon
mrov-BiggerShip

It's just a bigger ship.

Preferred version: 1.0.12
Hexnet111-SuitSaver-1.2.1 icon
Hexnet111-SuitSaver

A plugin for saving your last used suit. (Compatible with v55)

Preferred version: 1.2.1
JacobG5-ReservedJsonSlots-1.2.0 icon
JacobG5-ReservedJsonSlots

Allows adding item slots with JSON files.

Preferred version: 1.2.0
FlipMods-ReservedFlashlightSlot-2.0.10 icon
FlipMods-ReservedFlashlightSlot

Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.

Preferred version: 2.0.10
FlipMods-ReservedWalkieSlot-2.0.7 icon
FlipMods-ReservedWalkieSlot

Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.

Preferred version: 2.0.7
FlipMods-ReservedWeaponSlot-1.1.5 icon
FlipMods-ReservedWeaponSlot

Gives a dedicated Weapon slot on the right side of your screen that can optionally be purchased! This slot accepts all weapons, and even weapons from popular mods! Includes a Reserved ammo slot on the left side of the screen. (optional)

Preferred version: 1.1.5
FlipMods-ReservedUtilitySlot-1.0.7 icon
FlipMods-ReservedUtilitySlot

Gives a dedicated Utility slot on the right side of your screen that can optionally be purchased! Optional separate item slot for the key.

Preferred version: 1.0.7
FlipMods-ReservedSprayPaintSlot-1.1.3 icon
FlipMods-ReservedSprayPaintSlot

Gives a dedicated SprayPaint slot on the right side of your screen that can optionally be purchased, and adds quality of life tweaks to them! Required ReservedItemSlotCore mod.

Preferred version: 1.1.3
FlipMods-HotbarPlus-1.8.6 icon
FlipMods-HotbarPlus

Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Lightning warning icons included. Additional slots can now be purchased!

Preferred version: 1.8.6
lukeprime-EnhancedTweaks-1.0.4 icon
lukeprime-EnhancedTweaks

Faster racking up of "New Profit Quota", customizable seed display, help lightning warnings in GeneralImprovements to work with some hotbar mods, fix player rotation when exiting through a fire exit, and more to come.

Preferred version: 1.0.4
ButteryStancakes-KickWithoutBan-1.0.1 icon
ButteryStancakes-KickWithoutBan

Lets kicked players rejoin your lobby.

Preferred version: 1.0.1
MrHydralisk-MajorityVote-1.1.2 icon
MrHydralisk-MajorityVote

Mod for Lethal Company, that allow adjusting percentage of votes required for the ship to leave

Preferred version: 1.1.2
chuxiaaaa-LoadingInfo-1.1.2 icon
chuxiaaaa-LoadingInfo

display the players who have not yet finished loading.

Preferred version: 1.1.2
EliteMasterEric-Coroner-2.3.0 icon
EliteMasterEric-Coroner

Add Cause of Death to the performance report, now with a Mod API!

Preferred version: 2.3.0
ZetaArcade-SpectateEnemiesFork-2.8.1 icon
ZetaArcade-SpectateEnemiesFork

Fork for v73. Allows you to spectate enemies when dead.

Preferred version: 2.8.1
ViViKo-SpectateDeathCause-1.0.0 icon
ViViKo-SpectateDeathCause

Shows cause of death on spectate screen

Preferred version: 1.0.0
dummy-LetTheDeadRest-1.0.2 icon
dummy-LetTheDeadRest

Lowers the volume of alive players while you are dead. So you can finally talk in peace with your fellow dead comrades!

Preferred version: 1.0.2
FlipMods-BetterStamina-1.5.7 icon
FlipMods-BetterStamina

Tweaks stamina regen/consumption, as well as lessens the penalty of speed/stamina based on weight. Config values are fully customizable for stamina, movement speed, ladder climbing speed, jumping, etc, and will sync with the host.

Preferred version: 1.5.7
Zehs-MelaniesVoice-1.7.1 icon
Zehs-MelaniesVoice

[v73+] Allows players to talk through Text-To-Speech (TTS) by using the in-game chat. Includes 96+ unique voices!

Preferred version: 1.7.1
ZetaArcade-SimpleTwitchChat-0.0.4 icon
ZetaArcade-SimpleTwitchChat

[v73] See your Twitch chat inside the in-game chat!

Preferred version: 0.0.4
taffyko-NiceChat-1.2.7 icon
taffyko-NiceChat

Better text chat. Chat for dead players / spectators, infinite scrolling message history, greatly increased character limit, bigger chat area, fade/hide chat when not in use, and more.

Preferred version: 1.2.7
mattymatty-FurnitureLock-1.4.5 icon
mattymatty-FurnitureLock

Nail Furniture into place

Preferred version: 1.4.5
ViViKo-BetterDecorPlacement-1.2.1 icon
ViViKo-BetterDecorPlacement

Removes restrictions when placing/moving ship objects

Preferred version: 1.2.1
mrov-TerminalFormatter-0.2.34 icon
mrov-TerminalFormatter

Rework of terminal's pages.

Preferred version: 0.2.34
mrov-DisplayAllMoons-0.0.3 icon
mrov-DisplayAllMoons

Unhides all LLL-registered moons.

Preferred version: 0.0.3
DarthLilo-MagnetLock-1.2.0 icon
DarthLilo-MagnetLock

A simple mod to disable the magnet from v55 in orbit.

Preferred version: 1.2.0
LethalCompanyModding-RuntimeIcons-0.3.3 icon
LethalCompanyModding-RuntimeIcons

Generate Icons for scrap at runtime, replacing the gear icon.

Preferred version: 0.3.3
MegaPiggy-BuyableShotgunShells-1.3.0 icon
MegaPiggy-BuyableShotgunShells

Adds shotgun shells to the store for 20 credits (Configurable)

Preferred version: 1.3.0
Megalophobia-Longer_Day-1.0.0 icon
Megalophobia-Longer_Day

This mod increases day length in Lethal company, default value is 0.5 (2x slower than usual), you can change it in the config section of bepinex.

Preferred version: 1.0.0
Zehs-SellMyScrap-1.15.0 icon
Zehs-SellMyScrap

[v40/v73+] Adds a few terminal commands to sell your scrap from the ship or cruiser. Highly Configurable. Compatible with the ShipInventoryUpdated mod. SellFromTerminal +

Preferred version: 1.15.0
Nexor-InstantBuy-0.1.1 icon
Nexor-InstantBuy

[v81] When you are the host, any items(can add filtering) you/clients purchase in the terminal will be generated directly in the ship. 当你作为主机,任何你/客机在终端购买的物品(可过滤)都会直接生成在船内

Preferred version: 0.1.1
abu-TooMuchScrap-1.4.1 icon
abu-TooMuchScrap

Adds the merge terminal command to reduce lag caused by too many scrap piles.

Preferred version: 1.4.1
Tomatobird-AdRevenue-1.0.1 icon
Tomatobird-AdRevenue

Adds a configurable amount of credits to the terminal when an ad is displayed.

Preferred version: 1.0.1
ShaosilGaming-GeneralImprovements-1.4.15 icon
ShaosilGaming-GeneralImprovements

Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.

Preferred version: 1.4.15
4902-Cruiser_Additions-1.4.10 icon
4902-Cruiser_Additions

fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,

Preferred version: 1.4.10
mod_divider-CONTENT-0.0.0 icon
mod_divider-CONTENT

Preferred version: 0.0.0
XuXiaolan-CodeRebirth-1.5.4 icon
XuXiaolan-CodeRebirth

Content Expansion mod with Custom Moon, Enemies, Weathers, Items and more!

Preferred version: 1.5.4
SurfacedTeam-Surfaced-1.7.0 icon
SurfacedTeam-Surfaced

Adds Sea Creatures on land

Preferred version: 1.7.0
TestAccount666-TestAccountVariety-1.44.0 icon
TestAccount666-TestAccountVariety

Random stuff from TestAccount

Preferred version: 1.44.0
Evaisa-LethalThings-0.10.13 icon
Evaisa-LethalThings

Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.

Preferred version: 0.10.13
HQ_Team-ImprovedLethalThings-1.0.4 icon
HQ_Team-ImprovedLethalThings

Improvements to several store items from LethalThings by Evasia (v73)

Preferred version: 1.0.4
nickham13-MOONS-0.0.0 icon
nickham13-MOONS

Preferred version: 0.0.0
DemonMae-Espira_moon-2.5.0 icon
DemonMae-Espira_moon

A Haunted moon in an archipelego, teeming with the Supernatural.

Preferred version: 2.5.0
Generic_GMD-GM_Collateral-2.0.0 icon
Generic_GMD-GM_Collateral

Adds in Collateral, an abandoned company junkyard hidden deep in the woods. Icon by BBAPepsiMan.

Preferred version: 2.0.0
sfDesat-Aquatis-2.2.8 icon
sfDesat-Aquatis

A new moon. [The Creature Update]

Preferred version: 2.2.8
Nikki-130_Gorgonzola-0.7.1 icon
Nikki-130_Gorgonzola

(LLL) A new moon, made entirely of... cheese?! First moon of Nikki's Mysterious Moons.

Preferred version: 0.7.1
Magic_Wesley-Asteroid13-4.2.1 icon
Magic_Wesley-Asteroid13

Asteroid-13 is a new dark moon.

Preferred version: 4.2.1
DemonMae-Halation_moon-2.5.2 icon
DemonMae-Halation_moon

Early Tier Moon on a populated city planet.

Preferred version: 2.5.2
Magic_Wesley-Atlantica-4.3.1 icon
Magic_Wesley-Atlantica

Atlantica is a new oceanic moon.

Preferred version: 4.3.1
lethal_coder-31Arcadia_UPDATED-1.0.1 icon
lethal_coder-31Arcadia_UPDATED

A new desert/jungle moon featuring a custom weather effect!

Preferred version: 1.0.1
Zingar-Atlas_Abyss-1.2.6 icon
Zingar-Atlas_Abyss

[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.

Preferred version: 1.2.6
Generic_GMD-GM_Hydro-1.0.1 icon
Generic_GMD-GM_Hydro

Adds in Hydro, a wet moon with a massive hydrodam. Icon by BBAPepsiMan.

Preferred version: 1.0.1
DemonMae-Mazon_moon-2.4.0 icon
DemonMae-Mazon_moon

Middle tier Moon modeled after the map of the same name from Unreal.

Preferred version: 2.4.0
Magic_Wesley-Desolation-4.0.3 icon
Magic_Wesley-Desolation

Desolation is a desolate new asteroid.

Preferred version: 4.0.3
Tolian-Sanguine-1.0.4 icon
Tolian-Sanguine

(LLL) adds new moons a game. by tolian!

Preferred version: 1.0.4
Magic_Wesley-Gratar-4.2.2 icon
Magic_Wesley-Gratar

Gratar is a mountainous new moon.

Preferred version: 4.2.2
JacobG5-Pinnacle-1.5.2 icon
JacobG5-Pinnacle

A Frozen Mountain Moon. (Made For Cruisers)

Preferred version: 1.5.2
Zingar-SecretLabs-3.4.5 icon
Zingar-SecretLabs

[3.4 Release] A custom moon based on the game SCP:Secret Lab and located on the facility Site-02. An abandoned lab once known as Site-02. Proceed with caution, entities once contained here now roam its halls.

Preferred version: 3.4.5
Nikki-83_Sorrow-0.5.1 icon
Nikki-83_Sorrow

(LLL) A new moon, with glowing mushrooms. Second moon of Nikki's Mysterious Moons.

Preferred version: 0.5.1
Magic_Wesley-Etern-6.0.0 icon
Magic_Wesley-Etern

Etern is a unique new desert moon.

Preferred version: 6.0.0
DemonMae-Esoterica_Moon-1.1.0 icon
DemonMae-Esoterica_Moon

An endgame Cruiser focused moon taking place on a wartorn wasteland, abandoned and desolate.

Preferred version: 1.1.0
Magic_Wesley-Gloom-4.0.5 icon
Magic_Wesley-Gloom

Gloom is a dark deep foresty moon.

Preferred version: 4.0.5
Tolian-13Kast-1.1.3 icon
Tolian-13Kast

(LLL) adds new moons a game. by Ceelery/Tolian!

Preferred version: 1.1.3
nickham13-INTERIORS-0.0.0 icon
nickham13-INTERIORS

Preferred version: 0.0.0
Tomatobird-NoLostSignal-1.0.1 icon
Tomatobird-NoLostSignal

Enables monitoring players that are in mineshaft caves.

Preferred version: 1.0.1
Tomatobird-BrackenLootRoom-1.0.0 icon
Tomatobird-BrackenLootRoom

Adds loot spawners to the bracken room.

Preferred version: 1.0.0
DemonMae-Dungeons_Ultimately_Lacking_Liveliness-1.7.3 icon
DemonMae-Dungeons_Ultimately_Lacking_Liveliness

A pack of my Vanilla oriented Interiors.

Preferred version: 1.7.3
Generic_GMD-Generic_Interiors-4.0.5 icon
Generic_GMD-Generic_Interiors

Currently adds 4 interiors. Includes Storehouse, Drains, Tower, and Liminal Facility.

Preferred version: 4.0.5
Alice-ScarletDevilMansion-2.3.3 icon
Alice-ScarletDevilMansion

Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.

Preferred version: 2.3.3
MelanieMelicious-Melanie_Interiors_MelanieMelicious-1.1.2 icon
MelanieMelicious-Melanie_Interiors_MelanieMelicious

WOW, Melanie interior mod. Currently adds 2 interior dungeons; the Museum, and the Mausoleum. You can find me on Lethal Company Modding Discord.

Preferred version: 1.1.2
Piggy-LC_Office-2.3.4 icon
Piggy-LC_Office

Adds new office-themed interior.

Preferred version: 2.3.4
LethalMatt-PlayZone-1.1.4 icon
LethalMatt-PlayZone

[v73] A custom interior for company employees to bring their families to. Created by LethalMatt and pacoito.

Preferred version: 1.1.4
COREsEND-Castellum_Carnis-1.1.3 icon
COREsEND-Castellum_Carnis

A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay

Preferred version: 1.1.3
Entity378-SCPFoundationDungeonPatched-4.4.0 icon
Entity378-SCPFoundationDungeonPatched

Adds the SCP foundation as a potential dungeon to explore.

Preferred version: 4.4.0
DemonMae-Gothic_Monastery_Interior-1.7.5 icon
DemonMae-Gothic_Monastery_Interior

An Unreal Tournament Interior modeled after DM-Bishop, DM-Gothic, and DM-Peak.

Preferred version: 1.7.5
Nikki-Slaughterhouse-1.1.2 icon
Nikki-Slaughterhouse

(LLL) A new bloody interior from hit game DEVOUR, with a new Lethal Company spin, special mechanics, and more!

Preferred version: 1.1.2
TamTeam-The_Dam-1.1.12 icon
TamTeam-The_Dam

An interior based on a hydroelectric dam.

Preferred version: 1.1.12
skidz-PoolRooms-0.1.23 icon
skidz-PoolRooms

Pool Rooms is a Lethal Company interior featuring a layout all about the classic swimming pool aesthetic, with a hint of liminality.

Preferred version: 0.1.23
theMenagerie-LiminalPools-1.0.14 icon
theMenagerie-LiminalPools

Adds a dungeon to Lethal Company based off of Jared Pike's 'Dream Pools'.

Preferred version: 1.0.14
Beaniebe-Storage_Complex-1.2.2 icon
Beaniebe-Storage_Complex

A Vanilla friendly storage interior, with some unique generation (Revamp Update)

Preferred version: 1.2.2
Beaniebe-Liminal_House-1.1.4 icon
Beaniebe-Liminal_House

A Vanilla friendly modern house interior, similar to manor

Preferred version: 1.1.4
Beaniebe-Deepcore_Mines-1.0.6 icon
Beaniebe-Deepcore_Mines

A massive deep mine interior, with 5 floors and many variants!

Preferred version: 1.0.6
Beaniebe-Midnight_Sanctuary-1.1.0 icon
Beaniebe-Midnight_Sanctuary

(Update) A unique interior that takes place within a forest.

Preferred version: 1.1.0
Beaniebe-Vehicle_Hangar-1.2.0 icon
Beaniebe-Vehicle_Hangar

A large hangar interior with 3 biome variants, custom hazards and fans!

Preferred version: 1.2.0
Sniper1_1-CabIn-1.0.0 icon
Sniper1_1-CabIn

Adds a cabin themed interior to Lethal Company.

Preferred version: 1.0.0
nickham13-MECHANICS-0.0.0 icon
nickham13-MECHANICS

Preferred version: 0.0.0
ZetaArcade-ZetasTwitchRedeems-0.0.1 icon
ZetaArcade-ZetasTwitchRedeems

[v73] Trigger different events via Twitch Redeems!

Preferred version: 0.0.1
SillySquad-CustomDeathPenalty-1.9.5 icon
SillySquad-CustomDeathPenalty

Adds a config for fines, quota increase on player death, and contains settings for dynamic scrap value and interior size.

Preferred version: 1.9.5
WhiteSpike-Extend_Deadline-1.0.4 icon
WhiteSpike-Extend_Deadline

Mod focused on providing an interactive terminal application where you can increase the days before the deadline of current quota for some Company Credits

Preferred version: 1.0.4
Rocksnotch-IncreasedDeadlines-1.0.0 icon
Rocksnotch-IncreasedDeadlines

Increased Deadlines increases the amount of days you have to complete a quota based on if you pass the set quota number in the config file.

Preferred version: 1.0.0
mrov-UnlockOnStart-0.6.5 icon
mrov-UnlockOnStart

Unlock ship upgrades, items, decorations and suits on new runs.

Preferred version: 0.6.5
Zaggy1024-OpenBodyCams-3.0.11 icon
Zaggy1024-OpenBodyCams

An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.

Preferred version: 3.0.11
Fredolx-SignalTranslatorUpgrade-1.0.0 icon
Fredolx-SignalTranslatorUpgrade

Fit more characters into transmissions! Fully configurable!

Preferred version: 1.0.0
Azx-Abort_Teleport_By_Emoting-1.0.0 icon
Azx-Abort_Teleport_By_Emoting

Allows players to abort their teleport by emoting.

Preferred version: 1.0.0
mattymatty-BagConfig-1.0.3 icon
mattymatty-BagConfig

Tweak the behavior of Belt Bags

Preferred version: 1.0.3
ZetaArcade-WalkieSpamExplode-1.0.4 icon
ZetaArcade-WalkieSpamExplode

[v73] Violently punishes players who spam the walkie or remote! Fully networked and configurable!

Preferred version: 1.0.4
Scoops-LethalPhones-1.3.20 icon
Scoops-LethalPhones

Company Owned Personal Phones. A more interactive alternative to walkie talkies.

Preferred version: 1.3.20
MINE9289-BetterSprayPaintForkColors-1.0.0 icon
MINE9289-BetterSprayPaintForkColors

+6 Colors - BetterSprayPaint

Preferred version: 1.0.0
ZetaArcade-AlwaysHearActiveWalkiesFork-1.5.0 icon
ZetaArcade-AlwaysHearActiveWalkiesFork

[v73] Allows you to hear active walkies even when you're not holding them.

Preferred version: 1.5.0
MrHydralisk-EnhancedRadarBooster-1.8.1 icon
MrHydralisk-EnhancedRadarBooster

Mod for Lethal Company, that enhance Radar Booster

Preferred version: 1.8.1
MrHydralisk-EnhancedLockpicker-1.1.8 icon
MrHydralisk-EnhancedLockpicker

Mod for Lethal Company, that enhance Lockpicker

Preferred version: 1.1.8
MissileMann-EliteFlashlight-1.1.0 icon
MissileMann-EliteFlashlight

Adds a new tier of flashlight that has a wider and longer light than the pro's and has a longer battery life.

Preferred version: 1.1.0
slayer6409-Emergency_Dice_Updated-1.13.20 icon
slayer6409-Emergency_Dice_Updated

Last ray of hope in a hopeless situation?

Preferred version: 1.13.20
Zaggy1024-TwoRadarMaps-1.6.4 icon
Zaggy1024-TwoRadarMaps

Monitor different players' radar at the main monitor and the terminal simultaneously.

Preferred version: 1.6.4
TestAccount666-AntiFurnitureLuck-1.0.0 icon
TestAccount666-AntiFurnitureLuck

Your luck has run out

Preferred version: 1.0.0
Zehs-Supercharger-1.3.0 icon
Zehs-Supercharger

The ship's charging station has gotten an upgrade? You can now sometimes overcharge your equipment... but at a cost.

Preferred version: 1.3.0
TeamXiaolan-FacilityMeltdown-2.8.3 icon
TeamXiaolan-FacilityMeltdown

Maybe taking the apparatus out isn't such a great idea...

Preferred version: 2.8.3
coderCleric-Poltergeist-1.2.9 icon
coderCleric-Poltergeist

Lets players freecam on death as a ghost and do various interactions.

Preferred version: 1.2.9
SlapItNow-LethalHands-23.0.1 icon
SlapItNow-LethalHands

[v73] Allows the usage of your hands to fight back in dire situations.

Preferred version: 23.0.1
TheFluff-FairAI-1.5.6 icon
TheFluff-FairAI

Mod To Make Entities Less Racist. Everyone that can die will die by most if not all traps.

Preferred version: 1.5.6
tolstj-TurretAlwaysLaser-1.0.0 icon
tolstj-TurretAlwaysLaser

This mod turns on laser on turrets even if they don't see players.

Preferred version: 1.0.0
ZetaArcade-DeadAndBoredFork-1.1.1 icon
ZetaArcade-DeadAndBoredFork

[v73] Fork of DeadAndBored to work with the SpectateEnemies 2.8.0 Fork!

Preferred version: 1.1.1
consequential-Oxygen-1.6.5 icon
consequential-Oxygen

Don't forget to refill oxygen canisters!

Preferred version: 1.6.5
ScienceBird-ScienceBird_Tweaks-4.6.1 icon
ScienceBird-ScienceBird_Tweaks

Various niche adjustments.

Preferred version: 4.6.1
TestAccount666-BetterLightning-1.0.2 icon
TestAccount666-BetterLightning

Better lightning, anyone?

Preferred version: 1.0.2
pacoito-LethalElementsTheta-1.3.5 icon
pacoito-LethalElementsTheta

[v73] A mod that adds five new weather effects! (Fork of LethalElementsBeta)

Preferred version: 1.3.5
Magic_Wesley-Wesleys_Weathers-1.2.10 icon
Magic_Wesley-Wesleys_Weathers

Adds 4 new weathers.

Preferred version: 1.2.10
mrov-MrovWeathers-0.0.7 icon
mrov-MrovWeathers

New weather conditions, by mrov

Preferred version: 0.0.7
Zigzag-LegendWeathers-2.2.0 icon
Zigzag-LegendWeathers

A mod that aims to add several new extreme weather effects to the game.

Preferred version: 2.2.0
TestAccount666-DoorBreach-1.5.0 icon
TestAccount666-DoorBreach

Open doors with style

Preferred version: 1.5.0
Entity378-Lethal_Doors_Fixed-1.2.1 icon
Entity378-Lethal_Doors_Fixed

Updated version of Lethal Doors that works with V50 of the game

Preferred version: 1.2.1
Zaggy1024-SmartEnemyPathfinding-0.0.3 icon
Zaggy1024-SmartEnemyPathfinding

Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.

Preferred version: 0.0.3
ZetaArcade-MoreCounterplayFork-1.5.1 icon
ZetaArcade-MoreCounterplayFork

[v73] More counterplay for some Lethal Company mobs

Preferred version: 1.5.1
qwbarch-Mirage-1.29.0 icon
qwbarch-Mirage

Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.

Preferred version: 1.29.0
qwbarch-MirageRevive-1.3.0 icon
qwbarch-MirageRevive

On player death, revive the player as a Masked. Configurable spawn chance.

Preferred version: 1.3.0
Entity378-SellBodiesFixed-1.13.7 icon
Entity378-SellBodiesFixed

Sell the bodies of dead enemies. This is an updated version of the SellBodies mod

Preferred version: 1.13.7
ButteryStancakes-BarberFixes-1.3.0 icon
ButteryStancakes-BarberFixes

Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.

Preferred version: 1.3.0
dragonmcmx-AudibleHydraulics-1.0.1 icon
dragonmcmx-AudibleHydraulics

Dogs will hear the ship door. Be careful letting your friends in...

Preferred version: 1.0.1
WhiteSpike-Maneater_Damage_Patch-1.0.1 icon
WhiteSpike-Maneater_Damage_Patch

Mod focused on patching the maneater's behaviour in regards of taking damage to account for how much force the damage is dealt with rather than always consdering it as one point of damage

Preferred version: 1.0.1
SillySquad-Arachnophilia-1.8.1 icon
SillySquad-Arachnophilia

Makes several improvements to spiders, currently one new feature with more to come. The mod also makes spiders very configurable.

Preferred version: 1.8.1
SylviBlossom-CustomWormTiming-1.0.4 icon
SylviBlossom-CustomWormTiming

Modifies the time it takes for the Earth Leviathan to emerge

Preferred version: 1.0.4
Fandovec03-SpiderPositionFix-1.5.3 icon
Fandovec03-SpiderPositionFix

Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation

Preferred version: 1.5.3
JenyaRostov-HoarderBugsUseItems-1.0.0 icon
JenyaRostov-HoarderBugsUseItems

Hoarder bugs now can use items they hold!

Preferred version: 1.0.0
ZetaArcade-ConfigurableJesterFear-0.0.1 icon
ZetaArcade-ConfigurableJesterFear

[v73] When indoors, gives you fear effects when the Jester winds/pops. Fully configurable and networked!

Preferred version: 0.0.1
necrowing-StopBeesOpeningDoors-1.1.0 icon
necrowing-StopBeesOpeningDoors

According to all known laws of aviation, there is no way a bee should be able to open a door...

Preferred version: 1.1.0
AudioKnight-StarlancerEnemyEscape-2.5.7 icon
AudioKnight-StarlancerEnemyEscape

Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.

Preferred version: 2.5.7
nickham13-MONSTERS-0.0.0 icon
nickham13-MONSTERS

Preferred version: 0.0.0
Dev1A3-YesFox-1.1.6 icon
Dev1A3-YesFox

Re-enables vain shroud spawning and the kidnapper fox

Preferred version: 1.1.6
zealsprince-Locker-1.6.2 icon
zealsprince-Locker

A new and unique enemy that acts as a situational threat, praying on player's perception

Preferred version: 1.6.2
Murdertrain-RollingGiant_for_v73-2.6.1 icon
Murdertrain-RollingGiant_for_v73

Adds the Rolling Giant as a new enemy type. Sounds are included. Temporary upload until the original updates.

Preferred version: 2.6.1
Bob123-Haunted_Harpist-1.3.24 icon
Bob123-Haunted_Harpist

Adds several ghost enemies to the game.

Preferred version: 1.3.24
Sparble-FacelessStalker-1.2.1 icon
Sparble-FacelessStalker

Adds Slenderman as a unique enemy to Lethal Company, as well as haunted pages to collect! [v73 Update]

Preferred version: 1.2.1
theunknowncod3r-Scopophobia-1.3.2 icon
theunknowncod3r-Scopophobia

Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.

Preferred version: 1.3.2
Wexop-CountryRoadCreature-1.0.8 icon
Wexop-CountryRoadCreature

Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him

Preferred version: 1.0.8
x753-Peepers-1.0.4 icon
x753-Peepers

Adds a cute new non-lethal monster to the game with unique mechanics and interactions.

Preferred version: 1.0.4
ProjectSCP-SCP999-2.2.5 icon
ProjectSCP-SCP999

Adds a friendly slime to the game that heals you and eats candy (NOT A RESKIN)

Preferred version: 2.2.5
Cabinet_crew-TheCabinet-1.10.1 icon
Cabinet_crew-TheCabinet

A monster that is more than it seems

Preferred version: 1.10.1
nickham13-SCRAP-0.0.0 icon
nickham13-SCRAP

Preferred version: 0.0.0
ButteryStancakes-SafeSoloScrap-2.1.0 icon
ButteryStancakes-SafeSoloScrap

Lets you keep some scrap on the ship after dying in singleplayer, for a more casual solo-friendly experience.

Preferred version: 2.1.0
etherealemil-UsualScrap-1.9.2 icon
etherealemil-UsualScrap

Adds many new unique items that expand on the available scrap items and interactions!

Preferred version: 1.9.2
SpookyBuddy-EasterEggFixes-2.0.1 icon
SpookyBuddy-EasterEggFixes

Makes the Easter Eggs only explode when thrown.

Preferred version: 2.0.1
Temmie3754-EasterEggFixesPatch-1.0.0 icon
Temmie3754-EasterEggFixesPatch

Patches EasterEggFixes to make eggs have a chance to explode only when thrown as specified by its config.

Preferred version: 1.0.0
SoftDiamond-LethalPresents-2.0.3 icon
SoftDiamond-LethalPresents

A mod which gives Presents a configurable chance of spawning a random enemy when opened.

Preferred version: 2.0.3
Jordo-NeedyCats-1.2.4 icon
Jordo-NeedyCats

[v73] You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!

Preferred version: 1.2.4
Procyon-CatLaser-1.1.1 icon
Procyon-CatLaser

Makes NeedyCats chase laser pointers

Preferred version: 1.1.1
Cyber64-PunishingBirdScrap-0.0.1 icon
Cyber64-PunishingBirdScrap

Mod that adds Lobotomy Corp's smallest Bird as Scrap. Prototype Mod for friends

Preferred version: 0.0.1
silhygames-FumoCompany-1.4.1 icon
silhygames-FumoCompany

Adds 115 new scrap items, mostly in the form of fumos, now with lots of optimization.

Preferred version: 1.4.1
bcs4313-Lethal_Nuke-1.1.4 icon
bcs4313-Lethal_Nuke

Adds a nuke as a scrap that may or may not be extremely dangerous

Preferred version: 1.1.4
Kittenji-Groan_Tube_Scrap-1.0.4 icon
Kittenji-Groan_Tube_Scrap

Adds the Groan Tube as a scrap, the one that goes 'AAAAEEEEEEEUUUU' when you flip it. (aka Giggle stick)

Preferred version: 1.0.4
CreamerNation-Niko_Plush-1.0.3 icon
CreamerNation-Niko_Plush

Niko from OneShot

Preferred version: 1.0.3
mod_divider-COSMETIC-0.0.0 icon
mod_divider-COSMETIC

Preferred version: 0.0.0
ButteryStancakes-Chameleon-2.2.4 icon
ButteryStancakes-Chameleon

Aesthetic changes to make moon environments feel more cohesive.

Preferred version: 2.2.4
x753-More_Suits-1.5.2 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.5.2
darmuh-suitsTerminal-1.8.1 icon
darmuh-suitsTerminal

(V73) An alternative solution to having too many suits crowding the suits rack! Remove all suits from the rack and allow them to be selected via the terminal. Rack modification is configurable and should be compatible with most other mods

Preferred version: 1.8.1
darmuh-darmuhsTerminalStuff-3.9.0 icon
darmuh-darmuhsTerminalStuff

(V73 Compatible) A completely configurable All-In-One Terminal expansion mod

Preferred version: 3.9.0
MelanieMelicious-MelanieMelicious_Utility_Furniture_Pack-2.0.4 icon
MelanieMelicious-MelanieMelicious_Utility_Furniture_Pack

Wow, I made it a new mod for this title. Adds furniture items, many with intended functions such as storage or usable doors. You can find me in the Lethal Company Modding Discord.

Preferred version: 2.0.4
FlipMods-ObjectVolumeController-1.1.3 icon
FlipMods-ObjectVolumeController

Allows adjusting the volume on the media objects, such as television, boombox, and record player, by pressing the [-] and [+] keys.

Preferred version: 1.1.3
saberclyde-Arabic_Nokia_Ringtone-1.0.0 icon
saberclyde-Arabic_Nokia_Ringtone

adds the arabic nokia ringtone for LethalPhones https://www.youtube.com/watch?v=-uAZdIJIl8o

Preferred version: 1.0.0
RaT_Clan-GoofyRingTones-1.1.0 icon
RaT_Clan-GoofyRingTones

Adds a few Goofy ringtones to LethalPhones

Preferred version: 1.1.0
Zehs-Whiteboard-1.2.0 icon
Zehs-Whiteboard

[v73+] Adds a new whiteboard store item that you can write on!

Preferred version: 1.2.0
mod_divider-CLIENT-0.0.0 icon
mod_divider-CLIENT

Preferred version: 0.0.0
BunyaPineTree-ModelReplacementAPI-2.4.19 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.19
nicolengo1-LegoBeerus3DModel-1.0.2 icon
nicolengo1-LegoBeerus3DModel

Adds a Lego Beerus 3d model suit :)

Preferred version: 1.0.2
DrPips-Cute_Sakuya_Model-0.1.0 icon
DrPips-Cute_Sakuya_Model

Adds a cute Sakuya Izayoi model

Preferred version: 0.1.0
Shenron2hu-TouhouPlayerModels-0.11.0 icon
Shenron2hu-TouhouPlayerModels

>>Please use TooManySuits or suitsTerminal while using this mod and increase the max suits in the more suits config.<< Adds 100+ Touhou models to the game as suits.

Preferred version: 0.11.0
KlutzyBubbles-InfiniteEmote-1.3.3 icon
KlutzyBubbles-InfiniteEmote

[Configurable] Loosens the CheckConditionsForEmote to allow emoting while running and jumping and other states

Preferred version: 1.3.3
FlipMods-TooManyEmotes-2.3.13 icon
FlipMods-TooManyEmotes

Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!

Preferred version: 2.3.13
taffyko-NameplateTweaks-1.0.7 icon
taffyko-NameplateTweaks

Client-side options for player username billboards. Voice activity speaking indicators, options for better visibility or to hide nameplates completely, etc.

Preferred version: 1.0.7
Confusified-KillBind-2.4.1 icon
Confusified-KillBind

Simple kill bind mod for your ragdoll needs

Preferred version: 2.4.1
PopleZoo-BetterItemScan-3.0.2 icon
PopleZoo-BetterItemScan

Better Item Scan makes it easier to scan a group of items to see the price of each of them listed as well as their combined total. Now with a built in smart quota calculator and UI adjustment

Preferred version: 3.0.2
debit_card_debit-RuntimeIcons_BetterRotations-1.2.8 icon
debit_card_debit-RuntimeIcons_BetterRotations

An addon for RuntimeIcons to make items look better in your inventory. Supports items from Wesley's Moons as well as many other mods!

Preferred version: 1.2.8
mrov-AutoScroll-0.0.1 icon
mrov-AutoScroll

A mod for enabling auto-scrolling of ship screen's text.

Preferred version: 0.0.1
mrov-LightsOut-0.2.1 icon
mrov-LightsOut

Disables items' lights in the ship to improve FPS

Preferred version: 0.2.1
mrov-ApparatusFix-0.0.3 icon
mrov-ApparatusFix

A mod for fixing Apparatus sound desyncs.

Preferred version: 0.0.3
TestAccount666-AnnounceMoonAndWeatherChange-2.0.5 icon
TestAccount666-AnnounceMoonAndWeatherChange

A mod that shows weather warnings and moon route info

Preferred version: 2.0.5
Tomatobird-RandomizedTexts-0.1.0 icon
Tomatobird-RandomizedTexts

Enables randomizing various texts seen during gameplay.

Preferred version: 0.1.0
Swaggies-BetterEXP-2.6.2 icon
Swaggies-BetterEXP

Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.

Preferred version: 2.6.2
Swaggies-BetterPaycheck-0.9.0 icon
Swaggies-BetterPaycheck

Changes the Paycheck to be more readable, sorting items by value and listing one item per line. Compatible with NoSellLimit.

Preferred version: 0.9.0
EladNLG-EladsHUD-1.3.0 icon
EladNLG-EladsHUD

Now with anti-aliasing!

Preferred version: 1.3.0
quackandcheese-ToggleMute-1.3.1 icon
quackandcheese-ToggleMute

A mod for Lethal Company that adds a customizable toggle mute hotkey

Preferred version: 1.3.1
Rminin-FinallyCorrectKeys-1.6.1 icon
Rminin-FinallyCorrectKeys

Corrects most UI elements to display the currently bound key (Keyboard).

Preferred version: 1.6.1
lolieg-CruiserVolumeControl-1.0.2 icon
lolieg-CruiserVolumeControl

Super simple mod to control the radio volume of the cruiser using LethalConfig

Preferred version: 1.0.2
Mellowdy-CruiserTunes-1.3.3 icon
Mellowdy-CruiserTunes

Allows the use of custom music for the Company Cruiser radio (also adds other QoL config settings to the radio)

Preferred version: 1.3.3
teamdodoco-JetpackHMD-1.2.1 icon
teamdodoco-JetpackHMD

A mod that adds UI to the Lethal Company jetpack (Compatible with JetpackWarning mode)

Preferred version: 1.2.1
Hamunii-JetpackWarning-2.2.0 icon
Hamunii-JetpackWarning

Adds visual and audio indicators for when your jetpack may explode. Now maintained by Hamunii.

Preferred version: 2.2.0
Dev1A3-ScannableCodes-1.0.8 icon
Dev1A3-ScannableCodes

Makes the terminal code for turrets, landmines and big doors visible when scanning them.

Preferred version: 1.0.8
TestAccount666-ScanShipEverywhere-2.0.2 icon
TestAccount666-ScanShipEverywhere

Improves scan nodes for you

Preferred version: 2.0.2
ZetaArcade-BonusItemSFX-1.0.0 icon
ZetaArcade-BonusItemSFX

[v73] Plays the Luigi Mansion 'Key Get' jingle when you bring back specified items in the config!

Preferred version: 1.0.0
dopadream-SnowyWeeds-1.4.1 icon
dopadream-SnowyWeeds

Makes Vain Shrouds a bluish white on snowy moons.

Preferred version: 1.4.1
ButteryStancakes-UpturnedVariety-2.3.0 icon
ButteryStancakes-UpturnedVariety

Includes some additional variants for reused The Upturned assets. (1 boombox track, 14 item reskins, 1 record)

Preferred version: 2.3.0
ButteryStancakes-RevisitStingers-1.3.0 icon
ButteryStancakes-RevisitStingers

Allow an interior's unique stinger music track to replay under certain circumstances.

Preferred version: 1.3.0
lethal_coder-Interior_Title_Cards-1.3.1 icon
lethal_coder-Interior_Title_Cards

Announces your grand indoor arrival in Lethal Company.

Preferred version: 1.3.1
Enova-LoadingTips-1.1.7 icon
Enova-LoadingTips

Shows tips when the moon is loading.

Preferred version: 1.1.7
RamenNoodle-KoishiGhost-1.1.3 icon
RamenNoodle-KoishiGhost

Lethal Company mod to replace Ghost Girl enemy with Koishi Komeiji from Touhou Chireiden ~ Subterranean Animism

Preferred version: 1.1.3
dopadream-BarberMaterialTweaks-1.1.1 icon
dopadream-BarberMaterialTweaks

Tweaks and fixes for the Barber's materials

Preferred version: 1.1.1
DarkMorosh-AngryBritishButler-1.1.2 icon
DarkMorosh-AngryBritishButler

Makes Butler sound more British. Replaces sounds and chase music

Preferred version: 1.1.2
DarthLilo-BabyManeater-1.1.2 icon
DarthLilo-BabyManeater

Adds new silly little maneaters

Preferred version: 1.1.2
JacuJ-YippeeDweller-1.0.2 icon
JacuJ-YippeeDweller

Makes the maneater baby go yippee

Preferred version: 1.0.2
ZetaArcade-FreebirdJesterCustom-1.0.1 icon
ZetaArcade-FreebirdJesterCustom

This is more optimised version of 'FreeBirdMod' that i made for my modpack

Preferred version: 1.0.1
ZetaArcade-BackroomsStillLife-1.0.0 icon
ZetaArcade-BackroomsStillLife

Adds snippets of 'Still Life' to the ambience audio for the Liminal Facility (Backrooms)

Preferred version: 1.0.0
BGN-PizzaTowerEscapeMusic-2.4.0 icon
BGN-PizzaTowerEscapeMusic

Plays music from Pizza Tower when the early ship leave alert appears

Preferred version: 2.4.0
ZetaArcade-Okuu_Meltdown-1.0.3 icon
ZetaArcade-Okuu_Meltdown

Plays Okuu's theme 'Solar Sect of Mystic Wisdom' during Meltdown.

Preferred version: 1.0.3
LethalCompanyModding-LCUltrawide_Community-1.2.2 icon
LethalCompanyModding-LCUltrawide_Community

Ultrawide monitor support for the game Lethal Company

Preferred version: 1.2.2
Bertogim-LoadingScreen-1.1.4 icon
Bertogim-LoadingScreen

A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed

Preferred version: 1.1.4
Darkbrewery-Emblem-1.6.4 icon
Darkbrewery-Emblem

Title & loading screen customizations

Preferred version: 1.6.4
Zehs-StreamOverlays-1.6.2 icon
Zehs-StreamOverlays

[v40/v81] Display real-time game stats on your stream using browser sources. Shows the player count, current moon, weather, day count, quota, and ship loot. Works with OBS, Streamlabs OBS, and similar software for Twitch, YouTube, TikTok, Kick, and more.

Preferred version: 1.6.2
DaXcess-NoMoreCompanyLogo-1.1.0 icon
DaXcess-NoMoreCompanyLogo

Tell me you are using MoreCompany, without telling me you are using MoreCompany. Updated for V66, MoreCompany v1.10.2.

Preferred version: 1.1.0
Scoops-LethalSponge-1.3.6 icon
Scoops-LethalSponge

A performance and diagnosis suite focused on rendering and memory.

Preferred version: 1.3.6
mod_divider-EXTRA-0.0.0 icon
mod_divider-EXTRA

Preferred version: 0.0.0
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
ZetaArcade-LoadingMusic-1.0.1 icon
ZetaArcade-LoadingMusic

[v81+] Restores the loading music found in Loadstone for v80!

Preferred version: 1.0.1
ZetaArcade-ZetasLoadingMusic-1.0.1 icon
ZetaArcade-ZetasLoadingMusic

Replaces the loading theme with different music depending on the weather!

Preferred version: 1.0.1
ZetaArcade-TouhouLoadingMusic-1.0.2 icon
ZetaArcade-TouhouLoadingMusic

Replaces the loading theme with different Touhou music depending on the weather!

Preferred version: 1.0.2
ZetaArcade-SynthwaveLoadingMusic-1.0.2 icon
ZetaArcade-SynthwaveLoadingMusic

Replaces the loading theme with different Synth music depending on the weather!

Preferred version: 1.0.2
ZetaArcade-SummoningSaltCruiser-1.0.4 icon
ZetaArcade-SummoningSaltCruiser

Adds Summoning Salt Speedrunning music to the Cruiser

Preferred version: 1.0.4
LethalResonance-LETHALRESONANCE-4.7.8 icon
LethalResonance-LETHALRESONANCE

MELTDOWN FIXED! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.

Preferred version: 4.7.8
dopadream-Atlas-1.0.7 icon
dopadream-Atlas

Adds dynamic HDRI skyboxes to moons based on theme

Preferred version: 1.0.7

README

Testudination

This modpack has been put together after thousands of hours of combined playtesting from myself, my group of friends, and some other friends in the community. A slimmed down version of this same modpack was used for the Bingo event in the LC Modding Discord Server, featuring many notable modders from the community. Now sitting past 300 mods, the pack is well balanced and optimized, with every single interior/enemy/trap/scrap spawn very painfully carefully balanced for every moon, with lots of testing to get the feel right for it. Despite the high mod count, lots of time and effort has been put in to ensure it is performant and that every mod included actually adds something of value. Additionally, all clientside stuff has it's own section so you can disable it easily. Overall, this has created an experience that greatly expands on vanilla and adds much more variety, without things getting too over the top and maintaining good balance. For support or if you're looking for people to play with, check out our server here!

⚠️ This is a code version of the modpack, which I recommend downloading instead of directly from Thunderstore for organization and to prevent some issues: 019fd707-fc0e-42db-8f09-719a00ab06b1 ⚠️

⚠️ We strongly recommend you use Gale mod manager over Thunderstore/R2modman. When importing, make sure it is to a new profile, and hit the advanced options dropdown and tick "Import All Files"⚠️

Here is also our synced code (Note we sometimes push experimental changes to it though!): OIRINM

Design / Balance

This modpack is a lil different to most others, in that we don't prioritize adding lots of content, nor do we care much for the Lore/Immersion/Fear/Comedy factor specifically. Instead, our primary focus is on solid gameplay, making sure everything is balanced well and feels good to play with repeated playthroughs. It heavily incentivizes and rewards you for learning about the many new mechanics and systems, with them being worth taking advantage of due to the risk-reward we tie to these kinds of things. From there, comedy and fear then arise from pursuing later game runs with everything we have put in.

This has created a far more replayable experience than most content-heavy modpacks, which prioritize the short-term novelty of encountering things for the first time and having 10 bajillion unbalanced moons, rather than making repeated exposure to said things actually enjoyable, engaging and worth it. Despite this, variety is still very much present, keeping new players on their toes and engaged until they're comfortable enough to try out modded higher quota runs with the pack. Casual play still works with the pack, though again our focus is more on making it fun once you "get into it". And of course, we still have plenty of silly things put in carefully!

Our wiki is currently under construction and being updated gradually, but you may find it useful to familiarize yourself with our many mechanics and how we have designed our various moons. Check out the wiki here!

Feature Footnotes

  • 23 Hand-crafted, expertly balanced New Moons. Every one is unique and serves a function! See more here
  • Over 30 cherry picked new Interiors, distributed and balanced well across the moons, creating variety with each run but allowing you to prioritise moons with interiors you like more! There is a fitting "home" moon for almost every interior! See more here
  • 16 New Weathers, along with combined weathers, with a custom weather system and scrap values balanced properly to incentivize actually visiting weather whilst not being OP! See more here
  • Over 30 new creatures and 14 new traps, with the enemy spawns expertly balanced so its still mostly vanilla enemies where possible with just a lot more variety between moons, and with the traps never getting too out of control (outside of Embrion)!
  • Existing enemies and mechanics revamped and improved to be fair but still more challenging on average!
  • Rebalanced vanilla gear and new modded gear, resulting in gameplay encouraging and rewarding using equipment and making it less painful to do so!
  • Well-priced upgrades in the ship without LGU, further encouraging playing well to afford them, yet being priced so that they're a fair sacrifice and mostly relegated to late-game runs!
  • Sellable enemy bodies balanced well, making killing enemies more worth it without detracting from the collect-scrap focused gameplay!
  • Quotas scale much better, requiring you to visit latergame moons sooner. Later quotas expand to have more days to meet them
  • Less downtime at the Company with instant selling and instant buying of equipment! Spend more time actually playing the game!!
  • Lots of simple QoL mods and small tweaks to improve the experience but maintain solid difficulty!
  • Lots of bug fixes and performance improvements!
  • Fumos, Dice, a Nuke, and a few other unique little scraps!
  • Touhou Suits and some little references, feel free to disable them if they're not your kind of thing!
  • A few silly SFX here and there, but nothing too annoying or oppressive!
  • For those of you that are awesome enough to wanna play my modpack, i've made sure not to include any mods like DiffozTweaks to prevent you customizing the pack and adding your own mods you might want to play with. Play it how YOU want to play it! <3
  • An awesome WIP wiki detailing the stats, mechanics and strategies for stuff in the pack!

Custom Weather System

  • Weather in our pack progresses entirely through a custom Weather-To-Weather system, meaning weather is somewhat predictable and follows set rules (No Heatwave after Snowfall for example). This, paired with deadlier weather offering proportionally better scrap value, means you can be really strategic about it! See here for more info
  • Cloudy weather acts as an alternative Clear, decreasing scrap count but increasing scrap value a similar amount, making the day a focus on finding a few high value items and playing around the Apparatus!
  • Dust Clouds is the opposite of Cloudy, increasing scrap count but decreasing the value, making the day more about collecting as many items as possible, with a higher chance of finding powerful items!
  • Hallowed is reworked to cause more spooky enemies to spawn in, as well as Mansioney interiors on moons where they would otherwise not occur!
  • Forsaken is reworked to also cause more spooky enemies to spawn in to an even greater extent than Hallowed, sometimes inside and sometimes outside!
  • Injections have been implemented, so that weather affects enemy spawns. For example, insects will not spawn outside during Snowfall, Tornados or other extreme weather, and more Aquatic enemies spawn during Flooded! There is many examples of this, which can be found on the wiki!
  • Stormy is soft-reworked so random lightning occurs more frequently on latergame moons
  • Eclipsed is soft-reworked so that how many extra enemies spawn is consistent between tiers of moons, so latergame moons will all spawn the same amount of enemies at the start, rather than some moons arbitrarily having more than others.
  • Weathers have been injected into more moons than in vanilla. For example, Rainy can appear on March/Rend in our modpack, and Flooded can appear on Bozoros!

Unique Weather Variants

  • Light Fog (Swaps between Cloudy and Foggy throughout the day)
  • Flash Flood (Swaps between Rainy and Flooded)
  • Bloody Night (Event, reworked Blood Moon to only occur at the end of the day, where enemies revive on a short cooldown, along with more Masked + Indoors Dogs + Outside CountryRoadsCreatures. This is our unique solution to balancing Blood Moon so that it works in a modpack with SellBodies!)
  • Risk of Rain (Goes from Cloudy > Rainy > Stormy)
  • Risk of Rain 2 (Goes from Cloudy > Rainy > Hurricane)
  • Mini Meteor Shower (Turns to Meteor Shower right at the end of the day)
  • Military Occupation (Boosted spawn rates of Robotic Enemies and Weapons)

Custom Mechanics

These are other "mechanics" i have created myself purely from how i have configured everything in the pack, that stand out from if you just downloaded the mods individually on default settings

  • Dynamic moon prices, where upon routing to a paid moon, moons much cheaper become free to route to, moons close in price can be routed to for a flat amount (like $50 or so), and more expensive moons can be routed to for a discount equal to the current moon cost! There's now more reason to keep credits and bring back bodies, as swapping moons is affordable but still balanced!
  • Dynamic moon risk levels, where the weather increases the difficulty of the moon on the terminal to make it more accurate!
  • Selling at the company is 85% outside of final day, giving players the OPTION to sell early for safety or to aquire gear/a paid moon, whilst the optimal strat still being to sell traditionally!
  • The price for Oxyde changes depending on how late into the quota it is!
  • The Guardsman Phone and Cartridges are destroyed when picked up, and Shredded Scraps/Compacted Cubes are destroyed when taken into orbit, for balancing!
  • Twitch integration where redeems can be used to harass players! Balance is maintained since none of the effects are beneficial!
  • Wooden Crates provide many more utilities than store items, often containing useful scraps!
  • Gifts and SDM Paintings can spawn any random creature! Look out!
  • Easter eggs only explode when thrown at a fixed chance, without the vanilla good/bad egg coordinate system!
  • Spamming Walkies/Remotes results in a punishment
  • The Backrooms interior exists at a 1%< chance on all moons that have the facility/mansion interior present, so you never know when you will get it!
  • Custom loading music that changes depending on the weather!
  • Summoning Salt Speedrunning music for the cruiser!
  • In-game link to our Wiki/Discord!

Our Community

Looking for people to play with? Want to see how your crew fairs against ours? Want some tips or tech support? Need some assistance implementing something from our modpack in yours?

We have our own Discord and small community around the modpack, where we provide all of the above, and have our own internal leaderboard/record system, where we compete in a friendly manner against each other to see how far we can get, with categories split based on the version of the modpack being used as well as how many players are in the crew! We also host special events where we cook up weird variations of the modpack for a limited time and have people set records for them too! If any of that interests you, come check it out!

Requirements / Setup

  • By default: LethalSettings, HookGenPatcher and MouseSensitivityIncreaser are included but supposed to be disabled unless you need them. Feel free to disable these!
  • In Gale, the modpack should be sorted by Ascending + Custom in the top right. From there, mods are split into sections. Everything in the clientside section should be able to be disabled without causing issues.
  • Avoid updating any mods. Mods not updated in the pack will not have configurations for the new content, and some mods break others when updated, hence why they may not be updated still.
  • We use Gale mod manager within our group, i cannot guarantee the modpack will work properly on r2modman/Thunderstore, but it should!
  • My specs are a 12th gen i3-12100F, RTX 3050, and 16GB ram. With that, i can host lobbies fairly stabily with the modpack with 6 or so people whilst recording/streaming. Anything below my specs i cannot guarantee the consistent performance of, though people within my group on lower end systems have reported it working fine when disabling some mods in the clientside section and ensuring LethalSponge is turned on.
  • Load times can be hefty, its recommended to have 10GB or more free of space on the drive you have Lethal / your mod manager installed to give BepInEx Load Asset Bundles Faster room to work with!
  • We don't use any lobby mods outside of LobbyControl + MoreCompany, and we usually invite each other directly through steam or using LethalRichPresence discord invites. Feel free to add your own lobby mods though if they work with the pack!

Checkout the variations of the modpack below!


Main Packs

Normal - Challenge - Hardcore - Casual - VanillaReshelled

Testudination - Normal Testudination - Challenge Testudination - Hardcore Testudination - Casual Vanilla Reshelled


Alternate Gamemode Packs

Ironman - Roguelike - Speedrun - Labyrinths

Testudination - Ironman Testudination - Roguelike Testudination - Speedrun Testudination - Labyrinths


Curated Packs

Silhy's Pack

Testudination - SilhyEd


Discontinued Packs

Party - Brutal Company - Vanilla+ - Journeys - Deme's Pack - VersionNine

Testudination - Party Testudination - Brutal Company Testudination - Vanilla+ Testudination - Journeys Testudination - DemeEd Testudination - VersionNine


CHANGELOG

Changelog

1.9.0

  • This is the last update planned before moving to v80, rounding out some balance tweaks on content we dont engage with as much, as well as adding a new endgame cruiser moon and implementing UsualScraps

General

  • Removed Maritopia, since its too niche to justify keeping as a joke endgame moon
  • Removed Senko Model
  • Removed JackensteinApparatus
  • Removed DynamicJesterCrank
  • Added Esoteria as a new Endgame Cruiser moon
  • Added WalkieSpamExplode
  • Added TwitchChatAPI LethalCompany, SimpleTwitchChat, and ZetasTwitchRedeems
  • Replaced BetterSprayPaint with BetterSprayPaintForkColors
  • Replaced JesterFearEffects with ConfigurableJesterFear
  • Replaced ZetasMoonDiscounts with ZetasMoonTweaks
  • Added BonusItemSFX, LightsOut, TouhouLoadingMusic and SynthwaveLoadingMusic
  • Added ItemBlacklist, and blacklisted the Guardsman Phone and SellBodies Cartridges
  • Added UsualScrap v1.9.2, featuring new scraps:

-Fuel Cylinders, which begin a fuse when picked up and do not stop until brought back to the ship, or else they explode
-Radioactive Cells, which progressively damage the holder more and more they are held
-Scissors, a 2-handed Melee weapon which hurts the holder if they try to sprint with them
-Rose, which hurts the holder anytime it is picked up / dropped / switched to
-Padlock, which can be consumed to Lock a door either shut or open, like an instant one-time use Lockpicker for trapping enemies
-Crowbar, a melee weapon that can also unlock locked doors
-Candy Dispenser, a melee weapon that has a chance to drop candies on hit, which grant a temporary movement speed boost
-Tickets, a consumable item that turns any item (at least 5 in value) into a gift
-Golden Tickets, a Ticket with 5-uses
-Walking Cane, which replaces the CR Walking Cane, which grants a small speed boost when held
And a new store item: -Shift Controller, which lets the use save a location and then teleport back to it, at the cost of item charge, and becoming unreliable the further you travel from the teleport point

  • Updated UpturnedVariety
  • Updated RuntimeIcons BetterRotations
  • Updated SafeSoloScrap
  • Updated UmamusumePlayerModels and InstantBuy

Mechanics

  • The ship merge command now correctly merges all scraps from Vanilla and most mods, making it much more consistent
  • The ship sell command will now prioritise Cheese Puffs and any of the new detrimental scraps, and will avoid useful new scraps
  • The ship now automatically routes to the Company on the final day, saving some time, but also making endgame harder (since if you plan to buy an extra day, the routing to the company will then force you to pay for a moon again)
  • Increased cost to buy an extra day from 2000 --> 4000, making it more specifically a lategame utility. Removed the +100 cost each time it is used though (Since this option annoyingly resets each lobby reload anyways, making it pointless)
  • Increased the quota steepness from 50 --> 55, and reduced the base increase from 750 --> 700. This makes the quotas slightly lower on average, and makes them increase a bit less exponentially fast.
  • Removed Weed Killer from Utility slot (Since it has it's own)
  • Reduced Cat Food price from 10 --> 5
  • Added Bandages, Handlamp, Padlock, Candy Dispenser, Shift Controller, Ticket of Exchange and Golden Ticket of Exchange to Wooden Crates (And blacklisted from Safes)
  • Added the following to the Utility slot: Old Booze, Bandages, Defibrillator, Padlock, Shift Controller, Ticket of Exchange, Golden Ticket of Exchange,
  • Added the following to the Flashlight slot: Spotlight, Handlamp, Dying cosmic flashlight
  • Added the following to the Weapon slot: Crowbar, Candy Dispenser, Mushroom Staff, Brown Syringe, Glowing Vial
  • Added Brown Syringe, Glowing Vial, Old Booze, Dollars and Wallets to Wooden Crates

Interiors

  • Fixed the Max clamp range on many interiors, hopefully fixing issues with getting stuck on "Random Seed" sometimes, especially with the Dam + PlayZone interiors on moons with small interior multipliers (Like Aquatis)
  • Changed the following interior's Min/Max sizes:

-Vehicle Hanger 8 --> 6
-Flesh 6 --> 9
-Midnight Sanctuary 4-5 --> 5
-Gray Apartments 10-11 --> 8
-PlayZone 10-12 --> 9
-Liminal Pools 7 --> 6, (+increased Map tile size from 1.2 --> 1.3)
-Studio / decreased map tile size from 1 --> 0.8

  • Gave +4 scraps to the Studio interior
  • Increased flesh interior scrap bonus from 6 --> 9
  • Injected Roses into Midnight Sanctuary and Cabin
  • Injected Gloomy Capsules into Raven Manor + Gothic Monastery
  • Injected Bloody Capsules into Flesh interior
  • Injected Frigid Capsules into the Ice Variant of Spelunker's Cavern
  • Injected all the Capsules into SCP + ACF
  • Injected all the PlayZone scraps into PlayZone properly

Moons

  • Oxyde is now re-locked after ejecting
  • Compacted Cubes and Shredded Scraps are now deleted when you go into orbit to prevent exploits
  • Oxyde's price goes from 100-->150-->200-->500, based on if there are 3+ --> 2 --> 1 --> 0 days remaining on the deadline respectively.
  • Increased Artifice day speed from 0.75x --> 0.9x
  • Decreased Asteroid-13 day speed from 1x --> 0.9x
  • Decreased Dine day speed from 0.9x --> 0.75x
  • Decreased Desolation day speed from 1x --> 0.9x
  • Lowered Secret Labs difficulty level from A --> B+
  • Lowered Sorrow difficulty level from A+ --> A-
  • Oxyde Ship now has a 100% spawn chance on Halation
  • Removed Deepcore Mines and Office from Atlantica, added Vehicle Hangar
  • Increased Atlantica item count from 18-20 --> 20-22
  • Increased Desolation item count from 26-28 --> 28-32
  • Increased Collateral min items from 10 --> 12
  • Increased Titan min items from 28 --> 30
  • Increased Halation min items from 8 --> 10
  • Lowered max interior power on Gorgonzola from 12 --> 10
  • Lowered max interior power on March from 14 --> 12
  • Decreased Lootbug spawns, max power, and outside curve on Collateral
  • Slightly reduced the turret count on Pinnacle and halved the Thumper spawns there
  • Reduced Gloom max outside Daytime power from 20 --> 10
  • Reduced Gloom inside power from 18 --> 16, and reduced Power range from 8 --> 4
  • March is now mostly the Facility + Slaughterhouse interiors, with small chances for both Pool Rooms, Dam and Midnight Sanctuary
  • March no longer has high Lazer Turret / Fan spawns
  • Microwaves no longer spawn on Atlas Abyss, Espira, Gloom, Rend or Sanguine
  • Decreased Crane chance on Mazon from 50% --> 10%
  • Added Snatchers uncommonly to Gloom (Daytime + Outside), Sorrow (Inside + Outside), Secret Kabs (Inside), and added them very rarely to Vow, Adamance, March, Sanguine and Mazon

Enemies

  • Scp-999 and Nancy will no longer spawn during Meltdown
  • Sapsuckers no longer spawn during Toxic Smog, Tornados and Meteor Showers
  • Increased Rabbit Magician power level from 3 --> 4
  • Rabbit Magicians can now be spectated (and therefore spoken through)
  • Rabbit Magicians no longer copy player voices
  • Increased Manor Lord power level from 2 --> 3
  • Hoarding bugs will no longer try to pickup Maneaters
  • Fear effect from Jesters now only applies once it has popped. Winding Jesters no longer trigger any fear effect
  • Turrets no longer shoot at The Nightwatch, nor do they set off Mines / Big Berthas
  • The Nightwatch can now spawn from Presents
  • Driftwood Giants shouldn't target Coilheads anymore

Items

  • The following items are now conductive: Pinger, Emergency Dice, Boombox, Lockpicker, Hacking Tool, OxyBoost, Stun Grenade, Flaregun, Emergency Flare, Rocket Launcher, Walkie Yellie, Guardsman Phone, Jimothy Core, Railslugger, Oxidizer, Toy Hammer, Xui and Coins
  • The Pinger no longer has any carry weight, and increased range from 80 --> 120, and uses from 11 --> 20
  • Increased Jar price from 60 --> 120
  • Increased 999-Jar value from 100 --> 200
  • Extension Ladders now have the same carry weight as Radar Boosters instead of 0
  • Reduced Extension Ladder cost from 60 --> 30 (Indirect Offense/Gratar buff)
  • Spray Paint now has White, Black, Orange, Cyan and Dark Blue as color options!
  • Increased the value of Burnt Rubble from 0 --> 1-40
  • Made the Cirnonium Spear between 50% rarer and 33% rarer on latergame/endgame moons respectively
  • The Comedy/Tragedy masks no longer produce noise
  • Cats no longer flee from dogs, since the behaviour was buggy
  • Spamming walkies and remotes now has a 10% chance to blowup the user, and a 90% chance to drain all its battery (if i's a walkie)

Weather

  • Blizzard now always causes 5 gusts of wind to appear, instead of 1-5
  • Blizzard now has much more snow than Snowfall
  • Forsaken has been reworked so now only invincible enemies will spawn during it (Besides the Manor Lord and Floating Head)
  • Injected Bloody Capsules into Forsaken, Bloody Night, Hallowed, and Eclipsed weathers
  • Injected Noxious Capsules and Glowing Vials into Toxic Smog weathers
  • Injected Frigid Capsules into Snowfall/Blizzard weathers
  • Increased Forsaken scrap value from +45% --> +55%
  • Increased Hurricane scrap value from +15% --> +20%
  • Reduced Snowfall scrap value from 30% --> 20%
  • Reduced Blizzard scrap value from 45% --> 40%
  • Worms are now correctly injected indoors on Earthquake combined weathers
  • Snatchers are now injected indoors + outdoors during Toxic Smog, and spawn outside uncommonly on Forested moons during Eclipsed, Hallowed and Blackout
  • Increased the Toxic Smog and Earthquakes effects on the moon difficultly level

QoL / Cosmetic

  • The Cruiser Radio will now be muted anytime the Loading Music is playing.
  • Renamed Chainsaw to "Broken Chainsaw"
  • The Emote wheel is now color-coded based on the emote rarity
  • Moon Descriptions now include the day speed multiplier
  • Gave Moon Descriptions to the Company and Oxyde
  • The Cruiser radio is now muted whenever Loading Music is playing
  • Disabled Complex Mesh fixing in LethalSponge, fixing broken scrap renders like the Teto Fumo
  • Updated Cat Names

1.8.8

  • Due to the issues with turrets firing through walls on the Drains, the following changes are being made:

-Experimentation: Drains --> SubSystems
-Aquatis: Drains --> Nothing
-Adamance: Drains --> SubSystems
-Halation: Drains --> Storehouse
-Arcadia: Drains --> Nothing
-Hydro: Drains --> Nothing
-Mazon: Drains --> Nothing
-Sorrow: Drains --> Nothing
-Titan/Secret Labs: Drains --> Nothing

  • Added Cruiser Additions (Items in the cruiser are now automatically moved into the ship in orbit, and there is a few more buttons you can use in the Cruiser)

1.8.7

  • Added new Poltergeist noises
  • Config inside of PackCustoms to mute Espira ambience and the Momiji plush AWOO sound, enabled by default
  • Nukes are now 3x as common during Military Occupation weather
  • Fixed the scrap value of Momiji Nesobari, Kasane Teto, Kuroneko Chen Fumo, and Lost World Flandre Fumo
  • Removed Wallets from Wooden Crates
  • Increased default chance for a stinger to play from 2.5% --> 10%
  • Increased the threshold for an interior to be considered "rare" to guarantee a stinger from 8% --> 20%

1.8.6

  • Disabled "Bad Romance", "Everyone Can Fly" and "Bertha Lever" dice effects
  • Removed the very low Jester weight from Oxyde
  • Reduced Bioscan cost from 50 --> 5, but increased Bio Scan upgrade cost from 400 --> 1000. This makes the bioscan very cheap, but all it does is tell you how many "entities" are alive currently. The 1k upgrade then makes it list every enemy, much like the standard item scan.
  • Enabled VitalsScan and Vitals Upgrade (Costs 50 to run, and 1500 to upgrade to be free)
  • Lowered Collateral's max inside power from 8 --> 6 (Now the same as Assurance) to keep it's difficulty in check
  • Removed Roaming Locusts from Espira (Since they also made noise to attract dogs, just like the Manticoils)
  • Removed Rodriguez from Wooden Crates, probably fixed OxyBoost not appearing in Wooden Crates
  • Muted the default Meltdown music manually, so it shouldn't play over the custom meltdown music
  • Properly muted the ship "squeak" noises in orbit
  • Added more main menu loading images!!
  • Removed MouseSensitivityIncreaser
  • Updated Whiteboard Text
  • Added some new Game Over, Hands Full and Spawn messages
  • Fixed some loading tips

1.8.5

  • Updated StreamOverlays (Added my weather icons to the Twitch stream overlay)
  • Updated ZetasPackCustomisations (New Poltergeist sounds, Silent's "Military Occupation" weather, removed some loading images, option to mute the ship squeaking sound for when LethalResonance is disabled)
  • Added Silent's Military Occupation weather, which:

-+10% scrap value -Injects Shotguns, Rocket Launchers and Dynamite into the moon -3x spawn rate for all weapon scraps -Peacekeepers are injected indoors -Old Birds are injected outdoors at a high weight, Peacekeepers are injected at a low weight -2x spawn rate for Lockers, Peacekeepers, Nutcrackers, Coilheads, Jimothys and Nancys -Only spawns after Eclipsed at a fairly high weight, and uses the same following weather chances as Eclipsed (Temporary change)

  • Eclipsed and all other weathers that boost weapon spawn rates now boost the spawn rate of the Microwave Weapon
  • Forsaken now multiplies page spawn rates by 6x instead of 1.5x
  • Lowered Zort instrument volume from 1 --> 0.4
  • Increased Maritopia interior size from 1.3 --> 3
  • Re-enabled SuitsTerminal chat commands, allowing players to change their suits in the chat rather than needing the terminal
  • Lowered OxyBoost price from 75 --> 30
  • Disabled the random spin time on Dice
  • Updated some Loading Tips

1.8.4

  • Removed AlwaysInBounds, added NoVoidDeath (You should now correctly be teleported back to the ship if you end up out of bounds in interiors like the SDM, due to Teleporter Traps / Inverse)
  • Lowered Elder spawn chance on Vow and March
  • Dice no longer do the visual explosion (Reducing confusion, as well as preventing them from setting off Nukes so easily)
  • Disabled Paparazzi and Blame Glitch dice effects
  • Applied Urchins spawn cap from Lunar into all other packs
  • Properly removed the Utility Belt from the store
  • Fixed the Gray Apartments generation issues
  • Fixed Pool Rooms having too high spawn rate on Halation, and PlayZone having too low a spawn rate
  • Lowered Vehicle Hanger spawn weight on Halation, increased Studio spawn weight
  • Added Studio to Collateral, Espira and Asteroid-13
  • Added Slaughterhouse to Collateral

1.8.3

  • Updated ZetasLoadingMusic
  • Lowered the general loading music volume from 0.5 --> 0.4
  • Adjusted the following weather scrap values:

-Stormy + Solar Flare +40% --> +50% -Blackout + Majora +0% --> +90% -Eclipsed + Majora +0% --> +100% -Heatwave + Majora +80% --> +90% -MajoraMoon + Earthquakes +85% --> +95% -Snowfall > Blizzard +35% --> +40%

  • The Cabin interior is now injected during Snowfall and Blizzard weathers (And all variations)
  • Cactus Giants now have a 2x spawn rate during Heatwave
  • Fixed Aurora Borealis having a scrap amount multiplier
  • Fixed Bees spawning when they shouldn't on Eclipsed+Flooded
  • Fixed Tulip Snakes spawning then they shouldn't on Toxic Smog
  • Fixed Forsaken having 2 CountryRoadsCreatures multipliers
  • Lowered Urchin cap from 25 --> 15, and applied changes into Lunar
  • Adjusted Espira's daytime spawn weights, and removed Ravencoils since they aggro the Dogs too often
  • Removed BioDiversity fully from the pack rather than just disabling
  • Removed PomPom model
  • Updated some DiffozTweaks settings

1.8.2

  • Updated ZetasMoonDiscounts
  • Re-enabled Scopophobia (Shy guy), and lowered the value of ShyGuyPaintings from 120-180 --> 60-120
  • Added LoadingMusic + ZetasLoadingMusic, removed LalalatteLoadstone
  • Disabled Loadstone's loading music
  • Elders, Creakers, Arachnoheads and Corpse Crawlers can now be spectated
  • Increased Flaregun price from 100 --> 120, and increased ammo price from 30 --> 60
  • Lowered Boombox price from 60 --> 30
  • Lowered Gratar items from 28-32 --> 26-30
  • Increased Mazon items from 26-31 --> 27-32
  • Reduced Mazon max outside power from 10 --> 8
  • Added Eyeless Dogs to Aquatis at a low weight, increased chance of Cactus Giant on Aquatis
  • Removed the low Military Plane (Debt Collector) spawn chance on Embrion
  • Office now has a +2 scrap bonus
  • Increased Sub-Systems scrap bonus from +2 --> +4
  • All combined weather that include Flooded or Stormy have had their scrap value increased
  • Infestations are now disabled (Will be enabled in some pack variations)

1.8.1

  • Added another config alias for the Backrooms interior
  • Fixed Offense's interior spawn weights
  • Fixed Collateral's inside enemy curve
  • Fixed Grey Apartments weight on Asteroid-13
  • Made the Midnight Sanctuary slightly larger
  • Changed the Discord rich presence text slightly
  • Lowered value of rare cartridge drops from enemies
  • Buffed Easter Egg chance to explode back up to 25%, reduced Rocket Launcher price back down from 600 --> 400, and reduced Missile price from 150 --> 100
  • Removed Wallets from Reserved utility slot
  • Phones are now unlocked by default (Should hopefully fix issues related to unlocks not persisting after reloading a save file)
  • Phones now hangup when you put them away
  • Increased Phone listening distance from 5 --> 15
  • Reduced phone background sound volume from 1 --> 0.75
  • Reduced phone voice volume from 0.8 --> 0.75
  • Reduced phone Ringtone volume from 0.6 --> 0.4
  • Increased phone static volume from 0.7 --> 0.85
  • Increased Phone connection heal time from 45s --> 60s
  • Increased Apparatus disruption range for phones from 100 --> 200
  • Increased Radar booster signal boost range from 100 --> 200, and Switchboard boost range from 50 --> 100
  • Elders are now invincible rather than just having 80 HP, making them like Classic Forest Giants
  • Driftwoods no longer target Elders
  • Increased the chance for the following enemies to drop a coin on death to 100%: Cactus Giant, Bell Crab, Enforcer Ghost, Harp Ghost, Thumper, Nutcracker, Butler, Masked, Eyeless Dog, Spider, Monarch
  • Increased the chance for Lootbugs, Baboon Hawks and Snare fleas to drop a coin from 5% --> 25%
  • Increased the chance for Tulip snakes to drop a coin from 5% --> 10%
  • Default keybinds for CustomEmotesAPI, TooManyEmotes, Poltergeist and SpectateEnemies are now included in the modpack. If you have already changed those keybinds, this won't affect you, but for any new users this means the keybinds will play nicer with each other now
  • Updated Cat Names
  • Updated Readme Links
  • Updated Loading Tips

1.8.0

General

  • Added CatLaser, ReservedJsonSlots, LethalPhones, TurretAlwaysLaser, JesterFearEffects, GoofyRingTones, Arabic Nokia Ringtone
  • Added v70PoweredLights Fix, making some newer tiles from v70 onwards be able to be powered down by the Breaker Box
  • Added AdRevenue, whereby random ads provide 5 credits (+1 for each player in the lobby)
  • Added BrackenLootRoom, causing items to be able to spawn inside the "Bracken" / "Backrooms" tile in the facility
  • Updated MonoDetour, Sanguine and Maritopia
  • Updated ButteryFixes (Mostly QoL changes to the visuals on the body part scraps)
  • Updated UpturnedVariety (Fancy Lamp variants now work)
  • Updated SellBodiesFixed (Enemy body values are now fixed)
  • Updated Surfaced (Mantis Shrimps are enabled again, Big Bertha bugs are probably fixed)
  • Updated StorageComplex, now with a new visual overhaul
  • Updated CodeRebirth, most notably featuring:

-New coin system rework, including Vending Machines you can find on all moons to spend coins at, New "Dollar" and "Wallet" currency you can find, and a "debt" mechanic, whereby a debt collector will spawn and harass you if you steal from the shop, or if your money counter goes negative (such as dying when you have no coins left in the Denominator)

-Beartraps now all enemies, briefly stunning them

-Crate Mimics (still only on Desolation) now have visual tells

-All crates can now be destroyed via fire/explosions/lightning. Killing Crate Mimics yields a reward

-Cranes now drop when disabled, can be enabled again much faster, play a noise when they stop tracking someone and another when they are about to re-activate

-Cranes have slightly better spawning, being less likely to spawn close to the ship or in ways where the laddy is innaccessible

-All traps and crates now have radar icons

-Cutieflys now dissapear later in the day

-Buggy behaviour from Mistress, Monarch, Redwood Giant, Driftwood Giant and the Rabbit Magician are fixed

-QoL changes to Puppet, Mistress and Monarch behaviour

-New scraps and furniture

  • Removed WesleysInteriors + WesleysInteriorsAddon, as a result from our server poll.

The main reason for this were high memory and very divisive interiors, with the only interior universally liked being the Toy Store, with every other one coming with major flaws regarding balance, loot distribution etc. Whilst this was outweighed with ScienceBird's interior scrap bonuses placed on bad interiors, it didn't compensate enough for people to enjoy playing them. Many other modded interiors, whilst lacking in visuals compared to wesleys, boasted better balance and design overall.

  • Removed Derelict, added Collateral

The moon just didn't vibe well. LunarConfig's buggyness with outside object spawns cucked my plans to make it a unique "crates indoors and a few traps outdoors" moon, flipping the objects around. Without this gimmick, it didnt have much going for it.

  • Removed Bozoros, added Hydro

Bozoros has always suffered with performance issues, especially as the pack has gotten larger and when trying to host bigger lobbies. Whilst visually it was nice, gameplay wise the layout was very boring, and the mechanics weren't very interesting.

  • In terms of our own leaderboard system, "No Oxyde" will now mean no visiting Oxyde at all, not just "No selling on Oxyde", due to the new mechanics with the shop

Traps and Enemies

  • Disabled Beartraps due to balance issues
  • Removed Toxic Barrels (Since Derelict is removed)
  • Halved beartrap spawns on Adamance and Aquatis
  • Gifts no longer spawn traps
  • Turrets now always have their light + "red dot" on, which makes them easier to spot in darker interiors and more open spaces, making them more fair to deal with, whilst also making it harder to discern if they are aggro'd onto you at a glance, especially when out of audible range
  • Increased amount of time for entities to die to Quicksand
  • Sapsuckers and Rolling Giants no longer die to Quicksand
  • Ghost Dogs, Phantom Brackens and Polterbugs no longer die to Quicksand or Traps
  • Ghost Dogs no longer die to the Ship door
  • Added Elders (Invincible larger Forest Giant variants) to all pools with Forest Giants at an uncommon rate
  • Increased Rabbit Magician power level from 1 --> 3
  • Lowered Espira max outside power from 8 --> 3, and lowered the outside spawn curve
  • Added low chance for Phantom Bracken to spawn outside on Espira
  • Lowered Triplet power level from 2 --> 1
  • Jimothy's have their spawn weight reduced by 90% on the Office Interior, since too many will spam the elevator
  • Cabinets, Arachnoheads, Corpse Crawlers, Mannequins, and Ghost enemies from Espira now mimic voices
  • Blue Lobsters no longer hurt you by touching a Manor Lord Puppet
  • The Debt Collector can spawn naturally on Maritopia and Embrion
  • Reduced spawn chance for the crashed ship (For unlocking Oxyde) to 10%, but made it 100% on Embrion
  • Reduced chance for Microwave hell from 10% --> 5%
  • Whenever a Jester winds, all players inside get the fear effect. When it begins chasing, the fear level increases further
  • Lootbugs no longer leave/exit the facility as frequently

Interiors

Added these new interiors, with the following scrap bonuses:

-ACF: +4

-Vehicle Hanger: +2

-Foundry: +0

-Raven Manor: +4

-Cabin: +2

-Sub Systems: +2

-Studio: +0

-Spelunkers Cavern: +2 (+4 if Overgrown Variant)

  • Applied similar injections to the following interiors (this means Snare Fleas won't spawn on Vehicle Hanger since they didnt on Grand Armoury, and Mineshaft related equipment will spawn on Spelunker's Cavern etc.):

-Grand Armoury --> Vehicle Hanger

-Art Gallery / Mansion Alt / Rubber Rooms --> Cabin/Raven Manor

-Flesh --> Raven Manor

-Toy Store --> Vehicle Hanger

-Mineshaft --> Spelunkers Cavern

-SCP --> ACF

-Flesh --> Raven Manor

  • Spelunkers Cavern has been configured to change its appearance depending on the moon:

-Normal --> Assurance, Vow, Adamance, Mazon, Offense, Artifice, Asteroid-13

-Crystal --> Asteroid-13, Artifice

-Frozen --> Rend, Dine

-Magma --> Offense, Arcadia

-Overgrown --> Vow, Adamance, Mazon

-Random --> SecretLabs, Titan

  • Reduced size of Midnight Sanctuary interior
  • Increased Dam Scrap bonus from +4 --> +6 (Due to the amount of traps, namely the instakill ones)
  • Made the entrance doors change to Mansion doors for the Museum, Raven Manor, Midnight Sanctuary, Studio and Gothic Monastery

Moons

  • Maritopia is now exclusively populated with invincible enemies

Weather

  • Increased Foggy scrap value bonus from +20% --> +30%
  • Increased Stormy scrap value from 30% --> 40% (Since Stormy now destroys Crates/Safes)
  • Reduced chance of Cloudy weather, and blacklisted from Maritopia
  • Solar Flare now disables the 2nd radar
  • Added new weather injections to following interiors:

-Hallowed: Now adds Raven Manor and Cabin to the interior pool

-Majora: Now adds Raven Manor, SCP and ACF to the interior pool

Moon/Interior Weight Changes

Assurance, Vow, Rend:: Weights between Mineshaft, Deepcore Mines and Spelunkers Cavern have been split evenly, as they're all just Mineshaft variants

Gorgonzola: Grand Armoury

Espira: -Flesh, Store, Toy Store, +Cabin, +Raven Manor, + Backrooms. Gothic Monastery chance lowered

Collateral (NEW): 16% Storehouse/Vehicle Hanger/Storage Complex, 8% Facility/Foundry/PlayZone/Tower/Office/ACF, 1% Backrooms

Gorgonzola: Grand Armoury

Offense: Gave half the weight of Mineshaft to Spelunkers Cavern

Adamance: +Facility, +Foundry, +Spelunkers Cavern

Asteroid-13: Rubber Rooms, +ACF, +Spelunkers Cavern

Halation: Art Gallery, Store, Toy Store +Studio, +Vehicle Hanger, +PlayZone

Atlantica: Atlantean Citadel, Art Gallery

Embrion: +CabIn, +Raven Manor (They both have an Apparatus)

Arcadia: +Spelunkers Cavern, +Vehicle Hanger, +Foundry

Altas Abyss: Store, Rubber Rooms, +Raven Manor, +CabIn

Hydro (NEW): 25% Vehicle Hanger/Dam/Sub-Systems, 8% Drains/SCP/ACF

Mazon: +ACF, +Spelunkers Cavern. Lowered weight of Storage Complex slightly.

Desolation: Grand Armory, +ACF. Lowered weight of Flesh slightly.

Gratar: Atlantean Citadel, +ACF

Dine: Toy Store, +Raven Manor, +Spelunkers Cavern

**Pinnacle: **Raven Manor is now the main interior, with the Museum moved to 2nd

Sorrow: +Vehicle Hanger, +ACF

Secret Labs: Gave half the weight of SCP to ATF

Etern: +Studio, +Vehicle Hanger. ACF replaced Toy Store as the main interior, with PlayZone having an increased weight. Fixed Office and Tower weights.

Gloom: Deep Sewers

Artifice: +Spelunkers Cavern, +ACF, +Storage Complex. Added extra weight to Office and Tower to keep the proportions the same.

Kast: Rubber Rooms, +ACF

Maritopia: Is now just the Facility

Experimentation, March, Aquatis, Sanguine, Titan: Largely unchanged other than simple interior swaps (see below)

-The following interiors were replaced, generally using the same/very similar weights to before:

-Red Apartments --> Gray Apartments

-Fractured Complex --> Foundry

-Grand Armory --> Vehicle Hanger

-Deep Sewers --> Sub-Systems

-Art Gallery/Rubber Rooms --> Cabin/Raven Manor

-Alt Facility --> Facility

-Alt Mansion --> Mansion

-Alt Mineshaft --> Mineshaft/Deepcore Mines/Spelunkers Cavern, depending on the moon

-The following interiors were not directly replaced on moons they were removed from:

-Atlantean Citadel

-Decrepit Store

Items and Mechanics

  • Added LethalPhones, adding a new way to communicate. Phones allow players to call eachother 1 at a time, at the cost of being cumbersome to handle and alerting nearby enemies among other downsides. With a switchboard, players can call the ship guy to communicate anytime, or to have their calls redirected to other players. Phones cost 30 to be unlocked, and the Switchboard can be unlocked for an extra 400.
  • The Denomination Analyzer (for collecting coins) can be purchased for 500
  • Increased Walkie slot price from 150 --> 300
  • Added a Weed Killer slot, costing 150, in preparation for v80
  • Reduced Green Flashlight price from 15 --> 5
  • Cat food is now buffed to always keep cats quiet. Increased price from 5 --> 10
  • Cats now follow Laser Pointers
  • Reduced quota base increase from 800 --> 750
  • Removed Jar of 999, Shockwave Gal Parts and Red Buttons from Wooden Crates
  • Removed Red Buttons from free moons
  • Muted Steve Le Dice
  • Updated Cat Names

Fixes

  • Updated moon descriptions, largely removing references to removed content
  • Updated some loading tips
  • Disabled bugged Melanie Poster
  • Made Redwood Titan Plushie and Nitroglycerin Crate 2-Handed
  • Lowered carry weight of Melicious Mel
  • Fixed weight bugs by enabling sciencebird's weight fix (Empty inventories will force your weight to be 0. Might bug out with some Dice Effects etc.)
  • Fixed GhostDog spawn weights on Espira
  • Fixed Aquatis interior spawn weights
  • Fixed Atlantean Citadel failing to generate, causing infinite loading (Even though its removed now)
  • Fixed some death screen messages
  • Blacklisted most weathers from Oxyde
  • Muted the Disco Ball music (can be re-enabled in config)
  • Fixed Whiteboard, Worktable and Workbench not returning after an ejection
  • Reduced the amount of furniture that shows up in the store each rotation to 3
  • Disabled non-error logging for a bunch of mods Bugs in the modpack pending fixes:
  • Phones, once unlocked, persist into all save files even after ejection or making a new save. You must fully restart the game after buying the upgrade on a save to reset it, for the purpose of keeping it legit etc.
  • Shy Guy is bugged after killing a player, so he is disabled for now
  • Boombas dont spawn
  • BellCrabs are bugged and prevented from spawning for the time being
  • CodeRebirth Beartraps currently affect all enemies (Like Bees), so may need to be disabled fully until its fixed
  • BioDiversity is disabled due to the teleporter conflict
  • Nutcrackers setoff Seamines due to their shotgun collision

1.7.0

  • Updated a bunch of mods
  • Re-enabled ChuxiaFixes
  • Added DiffozTweaks
  • Added AlwaysInBounds, to TP OOB players back to Main/The ship
  • Added CustomWormTiming, and made worms always emerge after a 1.5s delay rather than it being random
  • Swapped FairAIFork for FairAI
  • Swapped CustomDeathMessage for RandomizedTexts, and added new Death Messages, along with new Game Over + Spawn messages
  • Added FurnitureLock, where some furniture has pre-defined spawn positions to save time and keep things organised
  • Added StoreRotationConfig, with more furniture showing up each store rotation compared to before
  • Disabled BioDiversity + Scopophobia due to bugs
  • Added Midnight Sanctuary interior to Vow, March, Adamance, Espira, Atlas Abyss and Gloom
  • Added back Derelict (+ DerelictFix) with a new rework
  • Bozoros no longer has the christmas skin
  • Fixed interior clamp size issues with Atlantean Citadel and PlayZone, causing players getting stuck on "Random seed"
  • Deepcore Mines now spawns with a crystal room, with a gem inside (200-350), making it more profitable on average than the Apparatus
  • Lowered Deepcore Mines scrap bonus from +4 --> +2
  • Added a bunch of content tags to moons
  • Gave aliases to all interiors to make configs for readable
  • The Signal Translator is now unlocked by default
  • Slimes, Bell Crabs, Circuit Bees, Roaming Locusts, Cutieflys, Peepers, Urchins, Tulip Snakes and Red Pills now are unable to open doors
  • Fixed Bagpipe Ghost coin drop chance
  • Fixed outside gift mimic spawns on Espira
  • Added Corpse Crawlers (Spider reskin) and Creakers (Nutcracker reskin) to Hallowed weathers
  • Nutcrackers and Harp Ghosts that spawn during Bloody Night only have a 50% chance to drop their item on death
  • Blacklisted Cutieflys + Monarchs from respawning during Bloody Night
  • Increased Blackout + Hallowed scrap value bonus from +55% --> +65%
  • Increased Blackout + Forsaken scrap value from from +50% --> +60%
  • Beehives, Sapsucker Eggs and enemy bodies now scale in value with the weather like all other scraps
  • Cloudy's 0.5x scrap spawn rate and DustCloud's 2x scrap spawn rate now apply to Bee + Sapsucker spawns. This will only be effective where other daytime enemies are present in the pool. If Bees/Sapsuckers are the only daytime enemies, then this change does nothing
  • Lowered the value of all enemy bodies min/maxes by approx 20%, to account for the new weather changes. Notable examples include:

-Snare Fleas/Lootbugs/Baboon Hawks 25-35 --> 20-30

-Tulip Snakes 15-25 --> 10-20

-Spiders/Thumpers/Nutcrackers 50-70 --> 40-55

-Giants/Dogs 100-110 --> 80-90

-Coilheads 60-75 --> 50-60

-Maneaters 90-100 --> 75-90

  • Lowered spawn cap of Bees from 6 --> 3
  • Blacklisted Cactus Giants during Snowy weathers
  • Blacklisted Brackens from Grand Armory
  • Blacklisted Snare Fleas from interiors with no roof
  • Lowered Aquatis max daytime power from 11 --> 9
  • Increased Espira max outside power from 2 --> 8, removed mimics
  • Chance for Easter Eggs to explode once thrown is decreased from 25% --> 20%, since they are very effective against Sapsuckers
  • Increased Rocket Launcher price from 500 --> 600 and Missile ammo from 100 --> 150
  • Toxic Barrels from Derelict can now spawn on Gorgonzola, Halation, Embrion, Arcadia, Mazon, Etern and Kast
  • Added Golden Skull (100-300) at a low weight to all moons, blacklisted from SDM
  • Added Dynamite, Silent Dynamite and Big Dynamite to Mineshaft interiors and paid moons
  • Kaguya fumos now stay after a wipe (value is set to 0)
  • All vanilla suits are now unlocked by default
  • Furniture can now be placed when under fear effect
  • Added new Boot-up, Main Menu and Loading images
  • Fixed Terminal Wiki+Discord link
  • Removed BetterMenuSong, added PackCustoms config for changing the menu music and a new alt theme
  • Removed CompanyCinematics
  • Disabled LR footstep sounds for performance
  • Ported all the trap curves manually to the latest DawnLib+LunarConfig, though there may be some inconsistencies