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Plagues Of Evil
Adds terrifying, debilitating infections to monsters that can spread to players
| Date uploaded | 4 days ago |
| Version | 1.0.3 |
| Download link | bcs4313-Plagues_Of_Evil-1.0.3.zip |
| Downloads | 25 |
| Dependency string | bcs4313-Plagues_Of_Evil-1.0.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6README
This mod currently adds a single plague to lethal company. I will flesh out the description later as I have a deadline to meet!
CHANGELOG
Currently up to date for: V81
Changelog
1.0.0
- Mod Release
1.0.1
- Disinfect on leaving moon, not just on loading level.
- Infection chance on spawn changed to infection chance per hour for all monsters (for simplicity)
1.0.2
- Commented out debug statements to reduce lag from enemy collisions
1.0.3
- Limiter for relay of serverrpcs to host (lag fix).
1.0.4
- Removed FindObjectsOfType for scanning for active plague objects (laggy)