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LethalConfigSync
[BETA] Clients who join a host will have their LethalConfig settings rewritten (configurable).
| Date uploaded | a week ago |
| Version | 0.0.2 |
| Download link | bobabulkerENTERPRISE-LethalConfigSync-0.0.2.zip |
| Downloads | 102 |
| Dependency string | bobabulkerENTERPRISE-LethalConfigSync-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6README
LethalConfigSync [BETA]
Players who join your lobby get your LethalConfig settings applied automatically. Everyone needs LethalConfigSync and LethalConfig installed.
- Set your mods up the way you want everyone to play them.
- Put what to sync in
SyncedEntries, inBepInEx/config/bobabulkerENTERPRISE.LethalConfigSync.cfgor in LethalConfig. Separate entries with;and use a mod GUID orGUID|section|setting.
For example: com.seeya.cameraoverhaul; LethalHUD; MrHat.EladsLethalHUD; ShaosilGaming.GeneralImprovements|Mechanics|AddHealthRechargeStation
CHANGELOG
Changelog
[0.0.2] - 2026-10-09 (BETA)
- added
SyncHeadBobbing: host-only option that applies the host's in-game head bobbing setting to players. It isn't saved to their game, and their own value comes back when they leave. This changes the protocol version, so everyone must update together.
[0.0.1] - 2026-10-08 (BETA)
First beta.