Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 years ago |
| Version | 1.0.1 |
| Download link | chill73-CoconutMall-1.0.1.zip |
| Downloads | 491 |
| Dependency string | chill73-CoconutMall-1.0.1 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.9BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.0Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.4README
Coconut Mall Moon
Adds Coconut Mall moon to Lethal Company. Expect updates in the future.
Credits
Model from https://skfb.ly/oIJPZ uploaded by 'amogusstrikesback2', which is originally from the Booster Course Pass.
Feedback/Suggestions
You can contact me through the Lethal Company Modding Discord: https://discord.com/invite/lcmod Just DM my account '@chi11_'.
Changelog
1.0.1
- Made Front Entrance work
- Made Fire Exit work
- Made Enemies Spawn
- Made Dropship work
1.0.0
- Uploaded moon to Thunderstore!