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| Date uploaded | 4 months ago |
| Version | 0.1.1 |
| Download link | chillosopher-DeathAnimations-0.1.1.zip |
| Downloads | 55 |
| Dependency string | chillosopher-DeathAnimations-0.1.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Handcrafted animations for (currently only vanilla) enemies which previously had no death sequence, to be used with EverythingCanDieAlternative.
Animation Preview
(cannot be bothered to boot up the game and take a proper clip so here's a little snippet through unity)
Please do note that this is the first release version, and bugs may occur. If you come across one, shoot me a message through discord (chillosophia) or join the thread in the Lethal Company Modding Discord server!
CHANGELOG
0.1.4
- Fixed Old Bird spotlight not functioning with the mod enabled
- Fixed all entities being silenced on death
- Ghost Girl no longer phases through the floor (for potential parity with Enhanced Monsters)
0.1.3
- Redone animations of the Barber and Coilhead to be more fluid
- Fixed corpse alignment on the Jester and Barber
0.1.0
- Initial release.