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UniqueItemSounds

[WIP] Aims to eventually give each item their own unique pickup & drop sounds. Currently has sounds for 10 items.

Date uploaded 8 months ago
Version 0.1.2
Download link debit_card_debit-UniqueItemSounds-0.1.2.zip
Downloads 19615
Dependency string debit_card_debit-UniqueItemSounds-0.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
loaforc-loaforcsSoundAPI-2.0.11 icon
loaforc-loaforcsSoundAPI

A general use library to replace sounds in Unity games.

Preferred version: 2.0.11

README


Info

These sounds were created by me, using objects from around my house. I intend for all future sounds to be original as well, so updates will likely be rather slow.

Items with new sounds

  • Candy
  • Coffee mug
  • Egg beater
  • Fancy lamp
  • Pill bottle
  • Red soda
  • Rubber ducky (the quack is intact)
  • Toothpaste
  • Toy cube
  • Weed killer

Any feedback is welcome.

Showcase (0.1.0)

https://www.youtube.com/watch?v=_qhC35YEeFU

Limitations

With just SoundAPI, I'm currently unable to make this as good as I'd like, due to audio sources being shared across every item that's picked up from the ground. For example if I changed the pickup-from-ground source to my toothpaste sound, you'd hear that on 24 other items including cash registers...

So it'll be like this for now, only functioning on items currently in your inventory, and when dropping items (unless I can learn how to fix it).


CHANGELOG


G = Grab, D = Drop, P = Pocket, M = Moving furniture


0.2.1

You can now selectively disable certain sounds from being used in the config (BepInEx/config/soundpack.UniqueItemSounds.cfg)

Added:

  • Table (M) (with 30% chance to make a squeak sound)
  • Red Soda now has a 20% chance to make a fizzing sound when grabbed

Adjusted:

  • Garbage Lid (doesn't suck anymore)
  • Toy Cube (refreshed since it was one of the OG sounds i recorded back in December 2024)
  • Rubber Ducky (removed some slight background noise in the drop sound)

0.2.0

Reorganized the file names and paths and stuff but that's not important.

Vanilla:

  • Added Garbage lid (D)
  • Adjusted Cookie Pan's rustling sounds, should be a bit better now

Terra's Scrap:

  • Wallet (G/D)
  • Light bulb (D)
  • Bucket (G/D)
  • Stapler(G/D)
  • Pizza box (D)
  • Spatula(G/D)

0.1.9

Added:

  • Clown horn (G/D)
  • Sapsucker egg (D)
  • Golden cup (D)
  • Light switch (M) + toggling on/off
  • Signal translator (M)
  • File cabinet (M)

0.1.8

Added:

  • 5 "Rustling" sounds for Cookie Pan
  • Sticky note (G)

0.1.7

Perfume bottle works in v80 now

0.1.6

Sounds of cookie mold, egg beater, and tea kettle now play for the variants from MetalItemVariants by mr_hat & from LCGoldScrapMod by SimonTendo

0.1.5

Rubber ducky will now only quack about 20% of the time when grabbing or dropping it.

Added:

  • Rubber Ducky (G)
  • Cookie mold pan (G/D)
  • Perfume bottle (G/D) - Grabbing will also have a spray sound about 20% of the time.

0.1.4

Added link to the modding discord thread on the readme

Some sounds are now also applied to specific modded items:

  • Tall lamp from Wesley's Moons / Trite
  • All custom soda cans from LC_Office

0.1.3

Slightly lowered volume of lamp_drop

Added:

  • Zed Dog (G/D)
  • Tea Kettle (G/D)

Pill bottle's Drop sound now works if using ButteryFixes

0.1.2

forgot to add the replacer json, so NOW the new sounds from 0.1.1 will work

Also added some conditions to be compatible with ButteryFixes, since that mod changes the audio source of certain items like candy, toothpaste, toy cube, etc.

0.1.1

Added a version number to sound_pack.json

New sounds:

  • Candy (G/D)
  • Fancy lamp (D, and light toggling sounds if you use GeneralImprovements)
  • Egg beater (G/D)
  • Rubber Ducky (D)

0.1.0

Initial release.

Sounds added:

  • Coffee mug (G/D)
  • Pill bottle (G/D)
  • Red soda (G/D)
  • Toothpaste (G/D)
  • Toy cube (G/D)
  • Weed killer (G/D/P)