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StarterPack
This mod gives extra stuff at the start of the game to make it more enjoyable for some people. This inclulde : credits, teleporters
| Date uploaded | a year ago |
| Version | 1.0.7 |
| Download link | esn-StarterPack-1.0.7.zip |
| Downloads | 130 |
| Dependency string | esn-StarterPack-1.0.7 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Starter Pack - Lethal Company mod
This mod is created to add more items or credits on the start of a new game (either after a game over, or a new savefile).
Usage
WIP
Third-Party Code and Credits
This mod reuses code from the following MIT-licensed mods:
-
StartingTeleporter by [Anthony Lomeli]
Reuses and adapted code to add teleporter items
https://github.com/Lomeli12/StartingTeleporter
License included inLICENSES/StartingTeleporter-original-license.txt -
LethalLib by [Evaisa]
Reuses GitHub workflows and CHANGELOG format
Reuses terminal node add process
https://github.com/EvaisaDev/LethalLib
License included inLICENSES/LethalLib-original-license.txt
Changes
See the changelog for changes.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
StaterPack [1.0.6] ~ [1.0.7]
Misc
- Changed folder structure
StaterPack [1.0.1] ~ [1.0.5]
Added
- Added terminal 'starting kit' buyable kit
- Added github workflow for automated build and publish
Fixed
- Fixed credit override when unlocking ship unlockable
StaterPack [1.0.0]
First version
Added
- Config files
- Starting with teleporter and inverse teleporter
- Starting with extra credits