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LethalRadiation
Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur
| Date uploaded | 2 years ago |
| Version | 1.2.2 |
| Download link | gamehog44-LethalRadiation-1.2.2.zip |
| Downloads | 290209 |
| Dependency string | gamehog44-LethalRadiation-1.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
LethalRadiation
A mod for Lethal Company that adds repercussions to removing the apparatus from the factory.
Features
- All players inside the factory take damage at the top of every hour. Increasing by a configured amount (default 10) every hour after the apparatus is pulled out.
- Screen blur inside the factory which gets worse the more radiation is present.
- Configurable scrap value of the apparatus (default 80).
- A notification on entrance doors to let players know that radiation is present inside the building.
For pre-releases and bug discussions join our Discord!
CHANGELOG
v1.2.2 Apparatus Value Override Config
- Added a config value that disables the overriding of the apparatus' value.
v1.2.1 Major Bug Fixes
- Corrected an issue which caused no radiation effects to happen after pulling the apparatus.
- Corrected a dsync issue which caused players who die before the apparatus is pull to continue to get radiation effects.
v1.2.0 Apparatus Value Config
- Added a config value to set the scrap value of the apparatus.
- Corrected an issue with caused the radiation effects to continue when leaving a lobby and starting a new one.
v1.1.1 Bug Fixes
- Corrected an issue which caused the tzp-inhalant effects to be voided.
- Corrected a conflict which caused the player to not take damage when using the LaterNights mod.
v1.1.0 Config
- Added a config to allow players to change the damage and screen blur values or disable them altogether.
v1.0.0 Initial Release
- Repercussions for pulling the apparatus out.