Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CASSIEAparatusDetonationSequence
Plays music from SCP Secret Lab when the Facility Meltdown sequence is engaged
By novanator
| Date uploaded | 2 years ago |
| Version | 2.3.4 |
| Download link | novanator-CASSIEAparatusDetonationSequence-2.3.4.zip |
| Downloads | 1955 |
| Dependency string | novanator-CASSIEAparatusDetonationSequence-2.3.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.3.0BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.3.0README
THIS MOD IS BUILT OFF OF BGN's Pizza Tower Escape Music mod, and is intended for use with the Facility Meltdown mod. This build is based off of v 2.3.0 of Pizza Tower Escape Music. The song starts with audio from C.A.S.S.I.E. from SCP:SL, and Portal 2 - Wheatley Science. The latter song is Ajourna, featured from SCP:SL. This mod is optimal for a facility meltdown sequence of 200 seconds.
Scripting
The logic from this mod is cripted from BGN's Pizza Tower Escape Music mod, meaning you can make entirely new logic for the mod and make it play whatever you want whenever you want!
See the Wiki for more information on scripting.
Known Issues
Automatic install breaks internal file structure. This can be fixed by manual patching. Refer to either BGN PizzaTowerEscapeMusicExample, or manual download file structure. The .json and .ogg files are included in the automatic install, so you can just create the files and then drag the two provided .json and .ogg files into their respective folders. It is recommended you manually install the mod and move it into /profiles/PROFILE NAME/BepInEx/plugins , as I work to fix this ongoing issue.
CHANGELOG
2.3.4
- New song built from ground up. Better mixing, replaced lethal company menu theme at beginning with Portal 2 - Whealtey Science.
- Mod will not work on install from downloader. You will either need to patch from methods described, or manual download (recommended)
2.3.0.0.3
- Not sure if the mod will work. Adjusted song so that it fits the 200 second detonation more appropriately.
2.3.0.0.2
- The mod ACTUALLY actually works now (built off of the BGN Music Example Mod now)
2.3.0.0.1
- The mod actually works now
2.3.0.0.0
- Fork of BGN's Pizza Tower Escape Music mod
- Removed all other songs
- Replaced song with a modified Ajourna (Optimal for 200 second detonation)
2.3.0
- Added support for loading OGG and MP3 files (extension must be provided in the music name or it will default to WAV)
- Changed the default music files from WAV to OGG to reduce file size
2.2.0
- Added a master volume to volume groups
- Added a Set Volume Group Master Volume script event
- Fixed a compatibility issue with LethalEmotesAPI (and possibly multiple other mods)
2.1.0
- Added proper support for uploadable 'forks' of the mod (please use this instead of reuploading the mod!)
- Added a page on the Wiki for uploading custom music and scripts to Thunderstore
- Added support for loading multiple scripts at once
- Added a Frame Updated game event
- Added a Timer condition
- Added a Reset Timers script event
- Added a Random condition
- Added a Player Insanity condition
- Added a Time of Day condition
- Fixed an issue with the Lap2 script
2.0.2
- Added another default script that plays music when the Apparatus is taken
2.0.1
smh
2.0.0 - Scripting
This is a pretty big update, so it's bound to have issues. If you run into any please let me know in the comments of the preview video or on the feedback form
- Added a scripting system that allows users to define custom track conditions
- Fixed an issue where the music wouldn't load sometimes
- Changed the folder that music is stored in
- Removed the music and most volume options from the config due to them being obsolete now that the mod has scripting (If you had custom music or volumes before this update you will have to do it through scripting now, see the Wiki tab on the mod's Thunderstore page)
- Added a Script option to the config that defines which script to load
1.2.2
- Actually corrected the casing of "Track Conditions" in the README...
1.2.1
- Fixed a typo in one of the config variable descriptions
Corrected the casing of "Track Conditions" in the README
1.2.0
- Added full support for adding custom music
- Added the ability to configure what WAV files play for each condition
Fixed an issue where the music wouldn't load if you're not the host(This issue was probably the one fixed in 2.0.0, meaning 1.2.0 did not actually fix it)- Updated the README
1.1.8
- Trimmed all of the music down to 2 minutes to reduce file size since the escape sequence doesn't last for that long anyway
- Added a preview section to the README
- Switched the DLL from Debug to Release
- Changed the debug voting to leave early code to use a key combination so even if I do accidentally leave it in the Release version again (I won't) it would be very unlikely to affect anyone
1.1.7
- Removed debug voting to leave early code, please do not use the previous two versions. I can't believe I forgot to remove that before uploading. I'm very sorry if that affected anyone
1.1.6
- Lowered the default master volume to 0.5
1.1.5
- Changed how the WAV loading works so it doesn't have the music files loaded in memory when it doesn't need to
1.1.4
- Added a feedback section to the README
1.1.3
- Fixed a typo in the README. I really wish I noticed these things before I uploaded the new version 💀
1.1.2
- Fixed an unfinished config variable description
1.1.1
- Fixed an incorrect version number
1.1.0
- Added a crouching volume scale
- Fixed an issue where it was possible for the game's outside music to overlap with the mod's music
- Made the music volume start at the correct level based on where you are instead of always starting at 0.5
- Fixed inconsistent capitalisation with some config variable names
1.0.0
Initial release