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LethalBotsCommands
Chat and voice commands for your LethalBots that mirror the command wheel. Say or type report, regroup, transfer, loadout, wait, collect and take off. Aim at a bot, name one, or say all.
By pierre67
| Date uploaded | 3 weeks ago |
| Version | 2.0.1 |
| Download link | pierre67-LethalBotsCommands-2.0.1.zip |
| Downloads | 68 |
| Dependency string | pierre67-LethalBotsCommands-2.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305TRizzle-LethalBots
[V81] A Lethal Company Mod that adds bot players to the game. Based off of the code of the mod Lethal Internship.
Preferred version: 12.1.1README
LethalBotsCommands
Chat and voice commands for your LethalBots, built to line up with the command wheel so both work the same way.
Type a command in chat or say it out loud. The bot you are looking at responds. If you are not aiming at a bot, the nearest one in range takes it. Name a bot to send it to that bot specifically, or say all to send it to every bot.
Commands
report- the bot reads out the total scrap value on the ship and your quota progress.regroup/group- the bot teleports to you.transfer- the bot hands the loot it is carrying over to the ship.loadout/gear- the bot goes and grabs its saved loadout.wait/hold/stay- the bot holds its position.collect- the bot goes to grab the delivery from the dropship, then returns to what it was doing.takeoff/take off/launch/leave- a bot starts the ship.
If a command cannot run (the bot is manning the terminal, is too far away, or you have no bots out), a short message tells you why instead of failing silently.
Range and walkie-talkies
By default only bots within RangeMeters hear you. Hold an active walkie-talkie, and any bot that is also carrying one hears you from any distance, so you can command bots over the radio. Turn RequireRange off to let every bot respond no matter how far away it is.
Config
Enabled- master switch for all chat and voice commands.RequireRange- if on, only bots withinRangeMetersrespond. Off means any distance.RangeMeters- how close (metres) a bot must be to respond whenRequireRangeis on. Default 25.WalkieRange- if on, a bot hears you from any distance when you and that bot both hold a walkie-talkie.Report/Loadout/Transfer/Regroup/Wait/Collect/TakeOff- enable or disable each command.
Credits
Made by Pierre (Discord: samedude67). Requires LethalBots by TRizzle.
CHANGELOG
Changelog
2.1.0
- Fixed commands doing nothing (bots just replied with a confused "uh:" line). The old hook quietly failed to load whenever LethalPhones wasn't installed. Commands now read chat and voice through the base game's own message events, which don't depend on LethalPhones.
- The "too far / no bots out / manning the terminal" popups are back, and now show even when not a single bot was close enough to hear you.
- Range is honoured properly again:
RequireRange,RangeMeters, andWalkieRangenow fully control reach, instead of being capped at the game's fixed 25 metre command range. - Every bot that takes an order (wait, regroup, transfer, loadout, follow, lead the way) now speaks up so you can see it landed. Report, collect, and take off already spoke for themselves.
- New
follow(also 'follow me') andlead the way(also 'leadway' / 'lead way') commands, matching the wheel. Follow groups a bot up and brings it to you; lead the way sends it off to look for scrap. - Fixed commands running twice on a host (a bot would confirm an order twice) by only acting on the real message, not the host's internal echo of it.
- Fixed
collectleaving the terminal operator stranded (pacing in and out of the ship). The collect signal is global and pulls in every bot, including the one manning the terminal, so the mod now tracks and restores all of them, re-seating the operator afterwards. - New
DiagnosticLoggingconfig (on by default). Logs a clear breakdown for every command: what matched, each bot's distance, whether it was in range or reached over walkie, and what ran. Makes it easy to confirm long-range walkie commands work by reading the log; turn off for a quiet log. - New
WalkieResponseconfig (on by default). When a command reaches a bot only over the walkie (it's out of normal range), the bot audibly keys up its own radio and the transmission comes through your active walkie, so long-range orders feel like real radio traffic. Turn it off to keep the reply as chat text only. The reply is sent as chat either way. - New
FollowPathfindsInsteadOfTeleportingconfig (on by default) plusFollowPathfindMaxDistance(default 60m). A following bot paths back to you within that distance instead of instantly teleporting; past it, it still teleport-catches-up so a bot deep in the facility actually reaches you instead of walking forever. Off = vanilla. Affects all following (wheel and chat). - A commanded bot's ACTUAL voice reply now carries over the radio, but only when it is genuinely out of earshot (past the new
EarshotMeters, default 25m) or on the other side of an entrance from you. When the bot is close enough to hear directly, you just get its normal voice with no delayed radio echo of the same line. NewEarshotMetersconfig. - New
ImmersiveFollowAcrossEntrancesconfig (on by default). Call a bot to follow from the other side of an entrance (you outside, it deep in the facility, or vice versa) and it now walks to the nearest entrance, goes through it, and paths to you, instead of teleporting onto you. If it can't cross in time it falls back to teleporting so it isn't left behind. Works from both the wheel and chat, and once the bot is on your side it walks the rest of the way instead of teleporting the final leg. Slash prefixes (e.g. "/partner follow") are now accepted.
2.0.1
- Fixed the store icon: its corners were transparent, so the gallery background showed through as exposed edges. Now a full opaque square like the other pierre67 icons.
2.0.0
- Big rewrite. The mod now mirrors the LethalBots command wheel, so chat and voice use the same set of commands.
- New commands alongside
report:regroup,transfer,loadout,wait,collect, andtakeoff. - Targeting matches the wheel: aim at a bot, name a bot, or say
all. With no target, the nearest bot in range takes the command. - Commands now reach bots over walkie-talkie: hold an active walkie and any bot also carrying one hears you from any distance. New
RequireRange,RangeMeters, andWalkieRangeconfig. - Failed commands show a short reason (bot is manning the terminal, too far away, or you have no bots out) instead of doing nothing.
collectreturns bots to their previous task after grabbing the delivery instead of leaving them idle.- Per-command on/off toggles for every command.
- New blue terminal store icon.
1.1.0
- Earlier release: added the
reportcommand (bot reads out total ship scrap value and quota progress).
Config
Enabled,RequireRange,RangeMeters,WalkieRange,WalkieResponse,EarshotMeters,FollowPathfindsInsteadOfTeleporting,FollowPathfindMaxDistance,ImmersiveFollowAcrossEntrances, and a toggle per command (Follow,LeadWay,Report,Loadout,Transfer,Regroup,Wait,Collect,TakeOff).