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AutoStart
Automatically start a LAN game, for development purposes
| Date uploaded | 2 years ago |
| Version | 1.1.0 |
| Download link | qwbarch-AutoStart-1.1.0.zip |
| Downloads | 204 |
| Dependency string | qwbarch-AutoStart-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0flerouwu-LC_FastStartup
Lethal Company mod to skip the animations / splashes that play on game startup.
Preferred version: 1.1.2README
AutoStart
A Lethal Company plugin that automatically starts a LAN game, for development purposes.
What does this do?
This plugin is made to improve the developer experience for Lethal Company modders.
All you simply need to do is start up the number of clients you want to test with, and they'll all join the same lobby!
I'm not a mod/plugin developer. Is this still useful for me?
No. If you're a regular player, you'll probably want SkipToMultiplayerMenu.
Configuration
| Section | Key | Type | Default value | Description |
|---|---|---|---|---|
| AutoStart | Enabled | bool | true | Whether or not the plugin should be enabled. |
| AutoStart | SaveFile | string | LCSaveFile1 | The save file to use. |
| AutoPullLever | Enabled | bool | true | Whether or not the start lever should be automatically pulled. |
| AutoPullLever | PlayersRequired | int | 0 | Players required to automatically pull the lever (excluding the host). |