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Kenjis Weathers
A collection of simple weathers I made (adds 1 for now)
| Date uploaded | 4 months ago |
| Version | 0.1.2 |
| Download link | rectorado-Kenjis_Weathers-0.1.2.zip |
| Downloads | 6876 |
| Dependency string | rectorado-Kenjis_Weathers-0.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.0README
Kenji's Weathers
Kenji's weathers contains 1 weather for the moment. The idea is to release a collection simple weathers that would fit into both as a standalone or combining with different weathers.
Made to be used alongside Kenji's Moons
Gusty
Experience violent gusts of wind from now and then that will make your walk to main a bit more interesting.
Credits:
Kenji: They call me mr weather now.
GenericGMD: encouraged me to make it after pitching him the idea, and helped me through the process
Wesley: helped me troubleshoot scripts
Jacob: Creating JLL
Mrov: Creating WeatherRegistry
IamBatby: Creating LLL
CHANGELOG
0.1.6
Gusty
- Changed the simulation space to acommodate the last change. (Thank you Generic :) )
0.1.5
Gusty
- Added collission detection to the particles.
0.1.4
Gusty
- Fixed the particles being affected by motion blur.
0.1.3
Gusty
- Now the wind should slightly affect the cruiser if theres someone driving it.
0.1.2
Gusty
- Fixed the wind always blowing from the same point instead of being a bit randomized as intended.
0.1.1
Gusty
- (HOPEFULLY) Synced the weather with clients
- Remade from scratch the way the weather triggers
- Fixed the sounds not looping/cutting in certain situations
- Tweaked the force and duration of the gust of wind
- Made the effects and sounds persistent inside ship, but keeping the pushing force only active outside of it
0.1.0
- First Release