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| Date uploaded | a year ago |
| Version | 1.0.10 |
| Download link | toosday-ShipAudioTweaks-1.0.10.zip |
| Downloads | 270 |
| Dependency string | toosday-ShipAudioTweaks-1.0.10 |
This mod requires the following mods to function
Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.1.7README
Configurable tweaks/replacements for the autopilot ship audio, intended to be coherent with vanilla sounds and unobtrusive.
- "That" squeak sound effect is replaced by a few ambient noises.
- The company "Intro" & "0 days left" speeches are replaced with short jingles/stingers.
- Hangar door sound effects were changed to have a PA-sounding chime.
- Sounds for routing/arriving have turbulence/engine noises now.
It's recommended you pair this with AudibleHydraulics so the doorbell-chime effects feel more diagetic!
This mod will be updated with a few more tweaks in the future.
CHANGELOG
v2.1.1
- Okay this should actually work now.
v2.1.0
- (Hopefully) fixed the mod being busted, since Thunderstore deleted all the subfolders for some reason.
v2.0.0
- Changed the README and the version numbers (since they were messed up for some reason)
v1.0.1-v1.0.10
- Slightly changed the hangar door SFX, and the ship route/arrival sounds.
- Slight README changes.