Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
You are viewing a potentially older version of this package.
View all versions.
| Date uploaded | a year ago |
| Version | 2.0.0 |
| Download link | toosday-ShipAudioTweaks-2.0.0.zip |
| Downloads | 152 |
| Dependency string | toosday-ShipAudioTweaks-2.0.0 |
This mod requires the following mods to function
Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.1.7README
This mod is intended to be used with AudibleHydraulics so the hangar door sounds feel more diegetic..!
Essentially just a collection of miniscule audio tweaks for a few autopilot-ship related sounds.
- Hangar doors play a little doorbell PA chime.
- "That" annoying squeak sound effect is replaced by a few different ambient noises.
- The company "Intro" & "0 days left" speeches are replaced with short jingles/stingers.
- Sounds for routing/arriving were slightly modified.
CHANGELOG
v2.1.1
- Okay this should actually work now.
v2.1.0
- (Hopefully) fixed the mod being busted, since Thunderstore deleted all the subfolders for some reason.
v2.0.0
- Changed the README and the version numbers (since they were messed up for some reason)
v1.0.1-v1.0.10
- Slightly changed the hangar door SFX, and the ship route/arrival sounds.
- Slight README changes.