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LCDefinitiveEdition
This is a modpack I maintain for my friend group to play which I've decided to release for others to enjoy as well. Please message me on discord if you find any bugs.
| Date uploaded | 2 years ago |
| Version | 1.0.21 |
| Download link | woyzer-LCDefinitiveEdition-1.0.21.zip |
| Downloads | 47 |
| Dependency string | woyzer-LCDefinitiveEdition-1.0.21 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0joejoejoe-LCLightsStartOffMod
The factory lights start off! Find the breaker box to turn them back on. Alternatively, choose a custom chance for the lights to turn off.
Preferred version: 2.0.5Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5Bobbie-FixRPCLag
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Preferred version: 1.0.1Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.3MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2taffyko-NameplateTweaks
Client-side options for player username billboards. Voice activity speaking indicators, options for better visibility or to hide nameplates completely, etc.
Preferred version: 1.0.7Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.4ButteryStancakes-KeepUnlocks
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Preferred version: 1.0.4Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0loaforc-Terbium
Improves load times by stopping configs saving too many times!
Preferred version: 0.0.4Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.1.7KlutzyBubbles-BetterEmotes
[v60/61/62] Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.4FlipMods-LetMeLookDown
V62 Compatible! This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.2DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0Wexop-CountryRoadCreature
[V60] Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him
Preferred version: 1.0.7AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4LethalResonance-LETHALRESONANCE
OLD BIRD! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.7.64902-No_Console_Spam
Adds a cooldown to messages that are logged every frame
Preferred version: 1.6.0willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.2Terraformer9x-RebalancedMineshaft
Rebalances the Mineshaft interior to be more akin to how Factory and Mansion are balanced.
Preferred version: 0.3.0DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 0.6.5notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.11.0IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 3.0.2mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.4.10super_fucking_cool_and_badass_team-Biodiversity
Expanding the flora and fauna of Lethal Company!
Preferred version: 0.1.4qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.1darmuh-ghostCodes
(Reworked for v69!) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Preferred version: 2.5.2Wexop-TheThing
[V60+] Add a new monster to the game, don't look at it too much...
Preferred version: 1.0.6xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2Fandovec03-SpiderPositionFix
Host fixes for the spider position desync between agent and mesh container and client-side fix for the offset idle animation
Preferred version: 1.2.1fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.7.0Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.2DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 0.5.1mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.33Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 0.0.14ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.0ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.2darmuh-OpenLib
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Preferred version: 0.2.14ButteryStancakes-Chameleon
Aesthetic changes to make moon environments feel more cohesive.
Preferred version: 2.1.1VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.1.1VirusTLNR-LethalIntelligenceExperimental
[V69][EXPERIMENTAL]Improved AI in Lethal Company, Currently only improved AI for the masked, but other vanilla entities will get new features once masked is in a stable place.
Preferred version: 0.4.6ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.4.0ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.1.2ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer.
Preferred version: 1.1.1LuciusofLegend-QuotaOverhaul
Your ultimate Quota configuration mod for a fun and balanced experience!
Preferred version: 1.3.1ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.11.2qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.18.1ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.1.0ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.6.5IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.10dopadream-RebalancedMoonsBeta
Rebalances and tweaks the exteriors of moons.
Preferred version: 1.6.8woyzer-LCDE_Main_Menu
A main menu replacer mod for Lethal Company: Definitive Edition
Preferred version: 1.0.2darmuh-darmuhsTerminalStuff
A completely configurable All-In-One Terminal expansion mod
Preferred version: 3.8.5README
My goal with this modpack is to expand the game while keeping the vanilla feel. The most notable changes that go against the vanilla feel would currently be new monsters (I cherry pick the best/most fitting ones) and the introduction of new weathers. I will not go into detail on either of these but I feel they fit in enough with the base game that I included them.
I will do my best to keep this modpack updated and bug free. Please message me on discord if you find any bugs so that I can sort them out.
CHANGELOG
LC Definitive Edition
1.0.46 _ Mod & Configuration
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Added "DarmuhsTerminalStuff" mod and configured it
1.0.45 - Mod & Configuration
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Replaced "LCDE Logo" with "LCDE Main Menu" mod. Disabled bracken's personal space in "Diversity" config due to a bug.
1.0.44 - Mod & Configuration
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Added RebalancedMoonsBeta mod and configured it. Added UniversalLevelPull Mod. Removed Imperium since I accidentally left it in from testing :(
1.0.43 - Mod & Configuration
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Added ButteRyBalance Mod and dependencies. Cleaned up modpack a little bit.
1.0.42 - Mod
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Removed EnhancedMonsters again. I may sort it's issues another day
1.0.41 - Mod
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Added EnhancedMonsters back with prior configurations. Thank you VELD for fixing the config issue so quickly :)
1.0.40 - Mod & Configuration
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Removed EnhancedMonsters until it's config uploading issue is addressed. Added LethalLootbugs and disabled turret carrying in it.
1.0.39 - Configuration
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Removed all monster ranks in EnhancedMonsters
1.0.38 - Configuration
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Bodies are no longer sellable through EnhancedMonsters
1.0.37 - Mod & Configuration
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Added Chameleon, EnhancedMonsters, QuotaOverhaul mods. Configured each of these and altered weather chances.
1.0.36 - Configuration
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Adjusted weather multipliers
1.0.35 - Mod & Formatting
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Updated 3 mods and fixed up mod page
1.0.34 - Mod & Configuration
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Streamlined pack for more stability
1.0.33 - Mod & Configuration
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Multiple changes. CBA to note them
1.0.32 - Mod
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Removed NoMoreCosmetics Mod
1.0.31 - Mod & Configuration
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Tried to cut down pack a bit and make more performance friendly. I added and removed mods. I also altered various configs. I CBA to note every single change here.
1.0.30 - Mod
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Added RebalancedMineshaft mod
1.0.29 - Mod & Configuration
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Added ClaySurgeonOverhaul mod and enabled dungeon options in CentralConfig
1.0.28 - Mod & Configuration
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Removed ReverbOnDeath mod and modified which enemies get targeted by turrets
1.0.27 - Configuration
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Adjusted various configs
1.0.26 - Configuration
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Removed haunted doors in GhostCodes
1.0.25 - Configuration
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Disabled blob changes in ExperimentalEnemyInteractions might re-enable at a later point
1.0.24 - Mod & Configuration
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Added GhostCodes and configured it
1.0.23 - Mod & Configuration
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Added Mattys Fixes, Adjusted various configs, Disabled BepInEx file logging in hopes it improves performance
1.0.22 - Mod
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Added LETHALRESONANCE w/ dependencies, Added BepInEx Faster Load AssetBundles Patcher(BFLAP)
1.0.21 - Mod
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Removed Imperium since I accidentally left it in the release build
1.0.20 - Mod
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Added CentralConfig, Configured CentralConfig, Removed InsanityRemastered
1.0.19 - Mod
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Added TheThing
1.0.18 - Mod
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Removed BarchLib, Removed AdditionaNetworking_Experimental, Added AdditionalNetworking
1.0.17 - Unknown
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Returned to the pack. Added some mods, removed some, changed some configs
1.0.16 - Configuration
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Redid the config for "Mirage" mod as the mod received a major update with a config rework
1.0.15 - Configuration
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Reduced bracken breaker box anger chance to 10% in "Diversity" config
1.0.14 - Mod
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Added "LCFairCompany" since it was finally updated :D
1.0.13 - Configuration
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Modified various things in the "Diversity" config
1.0.12 - Mod
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Added "Diversity" mod since the goat returned. Love you Chaos <3
1.0.11 - Mod
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Removed "StrangerThingsMod" as the package has been deprecated and was a little hard to counter anyway
1.0.10 - Configuration
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Changed 'route random' cost from 100 to 250 in "darmuhsTerminalStuff" config
1.0.9 - Configuration
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Fixed paid moon prices in "DiminishingReturns" config
1.0.8 - Configuration
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Disabled gambling and radar zoom levels in "darmuhsTerminalStuff" config
1.0.7 - Configuration
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Adjusted "DiminishingReturns" config to make it slightly less extreme
1.0.6 - Mod
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Removed "The_Fiend" as the mod has been discontinued by the author
1.0.5 - Mod
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Added "AdditionalNetworking_Experimental" mod
1.0.4 - Configuration
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Modified the Aloe's behavior in the "Biodiversity" mod config
1.0.3 - Mod
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Added "LCLightsStartOff" mod with a 25% chance set in the config
1.0.2 - Configuration
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"darmuhsterminalstuff" mod no longer caches the last used terminal page
1.0.1 - Formatting
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Fixed a typo in the modpack's description
1.0.0 - The Beginning
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Initial upload