You are viewing a potentially older version of this package. View all versions.
Kandru-MimesisPlayerEnhancement-26.7.2 icon

MimesisPlayerEnhancement

One MIMESIS mod for hosts: more players, voices, persistence, join anytime, spawn/loot/money scaling, dungeon randomizer, player and mimic tuning, session stats, and a better savegame UI. Includes a local web dashboard for lobby moderation and settings.

Date uploaded 3 days ago
Version 26.7.2
Download link Kandru-MimesisPlayerEnhancement-26.7.2.zip
Downloads 47
Dependency string Kandru-MimesisPlayerEnhancement-26.7.2

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3

README

Mimesis Player Enhancement

Note — AI disclosure. This project is being built with help of AI.

Alpha — under heavy development. This plugin is not finished and things may not work as expected. Please report bugs and share feedback via GitHub issues.

Warning — use at your own risk. I am not responsible for any damage, data loss, bans, or other problems that come from using this mod. Mods change how the game runs, and things can break. Only download MelonLoader from trusted links!

Mimesis Player Enhancement is a mod for Mimesis that consolidates and extends a lot of tweaks into one maintained package. Hosts can raise the player limits, expand mimic voice recording and persistence (across game sessions), allow players to join at any time, scale spawns/loot/money to match their needs, randomize dungeons, tune player and mimic behavior, and track session statistics — all from one config file. Clients do not need the mod; only the host does. It also enables the player to use up to 99 different save games within a new UI.

Additionally, there is also a webinterface listening on http://127.0.0.1:8001 per default after the game has been started. It allows you to manage bigger lobbies (kick, ban, respawn) as well as change settings per savegame or globally.

Features

Feature What it does Everyone needs the mod?
More Players Raise the 4-player limit (default: 32) No — host only
More Voices Record more player voice lines per context (default: 3000 instead of ~150) No — host only
Persistence Save player voice lines to disk No — host only
Join Anytime Let friends join an active lobby whenever players are not inside a dungeon No — host only
Extended Save Slots Unified main-menu save picker with up to 99 manual slots (vanilla: 3) No — local UI only
Statistics Session stats and leaderboards per save slot No — host only
Web Dashboard Browser UI for players, stats, and moderation No — host only
Player Announcements In-game notifications for dungeon settings, boss spawns, and per-map death stats No — host only
Spawn Scaling Scale mimic/monster spawns by type and player count No — host only
Loot Multiplicator Scale loot quantity and limit item types No — host only
Money Multiplier Scale startup money, round goal, and shop buy prices No — host only
Dungeon Time Extend dungeon shift length by X seconds per player above a baseline (default: +10s per player above 4) No — host only
Mimic Tuning Randomize dead-player mimic possession speak duration and scale post-possession cooldown No — host only
Player Tuning Scale player move speed, stamina (max/drain/regen/delay), and max carry weight No — host only
Dungeon Randomizer Randomize tram dungeon pick, layout flow, map variant, and procedural seed No — host only

Inspired by community mods like MorePlayers from NeoMimicry, MoreVoices from Risikus, MimesisPersistence from JoanR, and MimesisJoinAnytime from Shlygly. Thanks for your ideas and initial work :)

Screenshot(s)

Intuitive savegame UI

Feature: Savegame UI

CHANGELOG

26.7.5

  • fixed an issue with the lobby naming and not showing
  • fixed an issue which caused problems with more then 4 players
  • fixed an issue which caused problems with more then 10 players as well
  • renamed "open" to "join now" to make it clear what the user can do

26.7.4

  • embedded assets into DLL to avoid issues when copying the DLL via Mod loaders

26.7.3

  • code optimization (thx Claude Fable5)
  • allow Host to heal players
  • optimized webinterface & redesigned user list

26.7.2

  • first working version without major bugs (at least non that I've encountered)
  • better webinterface player UI

Older versions:

  • experimenting with the design of the mod, the features and stuff