Mods that depend on MelonLoader
Simply mod that adds VSync into the game
Last updated: 10 months ago
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 11 months ago
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 11 months ago
Restores the unlimited spray cap to Schedule I graffiti
Last updated: 11 months ago
Fixes Barn Employees standing on Loading Dock and Daily Summary sales / xp clearing on game reset.
Last updated: 11 months ago
Dealers will send you updates as they make deals, hit product / cash thresholds, and a daily summary. v0.4.0 (Cartel) and 0.3.6f6 compatible
Last updated: 11 months ago
sets quilmarks to 1,000,000... dirty scum...
Last updated: 11 months ago
A new and improved version of Beast Size Changer.
Last updated: 11 months ago
Toggles all lights in the game off and on with a single key
Last updated: 11 months ago
Enhances Mirrors with Object Reflections
Last updated: 11 months ago
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 11 months ago
A simple modification to display your current heart rate in your stream for others to view
Last updated: 11 months ago
A lore imagined method of keeping track of a match score. If the player wins,a stone is summoned to their hand as a reminder, if they lose, the stone will be shattered into fragments. If there is a tie, the stone will be split in half
Last updated: 11 months ago
Adds timestamp and day label to text messages in Schedule One
Last updated: 11 months ago
Adds a DPS Board (F4) which shows DPS, Tome Damage (Cyan), & Chapter Damage (Green).
Last updated: 12 months ago
Reduces the delay when transitioning between maps/levels.
Last updated: a year ago
Enables developer mode, which allows access to the developer console via the `~` key.
Last updated: a year ago
Displays the health & shield of bosses.
Last updated: a year ago
Become able to pet the Inkling. We all know they have deserved it.
Last updated: a year ago
does the random loadout thing the box in the library does, but every stage
Last updated: a year ago
adds coyote time that lasts forever, so when you fall you can still jump
Last updated: a year ago
ups the nook placement limit from 75 to 150
Last updated: a year ago