Mods that depend on MelonLoader
Toggles all lights in the game off and on with a single key
Last updated: 11 months ago
Lets you change the font for other mods.
Last updated: 4 months ago
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 11 months ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 3 weeks ago
Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.
Last updated: 10 months ago
Fixes the Legacy Cam jitter and adds new options
Last updated: 9 months ago
Adds a DPS Board (F4) which shows DPS, Tome Damage (Cyan), & Chapter Damage (Green).
Last updated: a year ago
Makes the Rock Cam screen visible in Rock Cam.
Last updated: 3 months ago
Reduces the delay when transitioning between maps/levels.
Last updated: a year ago
Enables developer mode, which allows access to the developer console via the `~` key.
Last updated: a year ago
Displays the health & shield of bosses.
Last updated: a year ago
This mod adds a number above all health bars that shows its HP in a custom font.
Last updated: 3 weeks ago
Framed photos in your play area!
Last updated: 4 months ago
Dealers will send you updates as they make deals, hit product / cash thresholds, and a daily summary. v0.4.0 (Cartel) and 0.3.6f6 compatible
Last updated: 11 months ago
An immersive radio mod with positional audio that supports both live internet radio and YtDlp.
Last updated: 4 months ago
Allows you to make the game windowed borderless (a.k.a windowed fullscreen)
Last updated: 3 months ago
Become able to pet the Inkling. We all know they have deserved it.
Last updated: a year ago
skips the getting scroll/rewrite animation
Last updated: a year ago
ups the nook placement limit from 75 to 150
Last updated: a year ago
adds infinite rerolls, also logs how many you used in the log
Last updated: a year ago
does the random loadout thing the box in the library does, but every stage
Last updated: a year ago
adds coyote time that lasts forever, so when you fall you can still jump
Last updated: a year ago