MT2CheatGUI
Visual cheat panel: unlock everything, gold/ember/pyre, god modes, scrolling card picker with real card art, artifacts, upgrade stones, deck editor (remove/copy/add or remove upgrades). Chinese & English UI. F3 or top-bar button.
| Date uploaded | 2 days ago |
| Version | 1.2.5 |
| Download link | MT2CheatPanel-MT2CheatGUI-1.2.5.zip |
| Downloads | 23 |
| Dependency string | MT2CheatPanel-MT2CheatGUI-1.2.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
MT2CheatGUI — Cheat Panel for Monster Train 2
A visual, mouse-driven cheat panel. No console commands to type: pick cards, artifacts and upgrades by looking at them, with search and filters. The UI follows the game language (Chinese UI for Chinese, English for every other language); card, artifact and clan names always come from the game itself.
中文说明在下面。
How to open
- Click the Cheat button in the top bar (between your artifacts and the clan icons), or
- press F3 (configurable).
Features
Common tab
- Gold: +100 / +500 / +1000 or set an exact amount
- Ember (in battle): add or set
- Pyre: full heal, +10 HP, set max HP
- Toggles: unlimited ember, invincible units / pyre / enemies
- Battle: draw cards, discard hand, clear ability cooldowns, win the current battle, set floor capacity
- Random card / random artifact / main clan XP
- Permanent unlocks (profile save, click twice to confirm, the save is backed up first):
Unlock everything (all clans at max level, Covenant 10, challenges, pyre hearts, train cosmetics,
card frames, souls, story, whole logbook incl. champion upgrades), Discover whole logbook, Master all cards.
Triggers the matching Steam achievements and can't be undone (restore the backup from
MT2CheatGUI_backupin the save folder). Clans from DLC you don't own stay locked.
Add Cards — a full-screen, scrolling grid of the game's real cards (like the deck screen)
- Filter by clan, rarity, type and cost (multi-select), search names and card text, sort
- Click a card to add it (×1 / ×2 / ×3 / ×5). In battle it goes to your hand, otherwise to your deck
Artifacts — icon tiles with full descriptions; click to get, click an owned one (green) to remove
Upgrades — use any upgrade stone through the game's own card-selection screen
Deck / Remove — your current deck, rendered with upgrades
- Remove a card, add a copy, or edit upgrades: remove stones already on a card, or add new ones (only stones the game allows on that card, or tick "Show all upgrades" to ignore the rules)
- Champion cards can't be removed
Clicks on the panel and the button never reach the game behind them.
Notes
- Single-player only. Changes are made through the game's own developer-cheat functions and are saved with your run.
- Removing internal upgrades marked "(internal)" can break a card's intended behaviour — remove stones you added yourself.
- Config (
BepInEx/config/jiesi.mt2.cheatgui.cfg, or r2modman's Config editor):ToggleKey,UIScale,ShowButton,InTopBar(false = free, draggable button position).
MT2CheatGUI — 怪物火车 2 作弊面板
用鼠标点的作弊面板,不用打命令。看着卡牌、神器、强化石的图片来选,可以搜索和筛选。 界面语言跟随游戏:中文游戏显示中文,其他语言显示英文。卡牌、神器、氏族的名字都来自游戏本身。
怎么打开
- 点顶部状态栏里的 「作弊」 按钮(神器右边、氏族图标左边),或者
- 按 F3(可以在设置里改)。
功能
常用:加金币/设金币、加余烬/设余烬(战斗中)、火炉回血/改上限、无限余烬和各种无敌开关、
抽牌、弃牌、清技能冷却、直接赢下战斗、改每层容量、随机卡/随机神器/氏族经验。
永久解锁(改永久存档,要点两次确认,点之前自动备份存档):解锁全部(所有氏族满级、圣约 10、
挑战、炎心、车厢外观、卡框、灵魂、剧情、图鉴全开含勇者升级)、图鉴全开、所有卡牌精通。会触发对应的 Steam 成就,
不能撤销(要还原就用存档目录里 MT2CheatGUI_backup 的备份)。没买的 DLC 氏族解锁不了。
加卡:全屏、像牌组界面一样可滚动的真实卡牌网格。按氏族、稀有度、类型、费用多选筛选, 可以搜卡名和卡牌描述、排序。点卡就加(每次 ×1/×2/×3/×5),战斗中进手牌,否则进牌组。
神器:带图标和完整说明的格子,点击获得,已拥有的(绿色)再点一下移除。
强化石:通过游戏自己的选卡界面使用任意强化石。
牌组 / 删牌:显示你现在的牌组(含升级)。可以删卡、复制一张,或者 改卡: 去掉卡上已有的强化石,或加新的(默认只列出游戏允许用在这张卡上的,勾选「显示全部强化石」可无视限制)。 勇者卡不能删。
点面板和按钮时不会误点到后面的游戏。
说明
- 仅单人模式。所有修改都通过游戏自带的开发者作弊功能完成,并随你的这局存档保存。
- 标着「(内部强化)」的是卡牌自带的强化,去掉可能让卡牌效果不正常,建议只去掉你自己加的强化石。
- 设置(
BepInEx/config/jiesi.mt2.cheatgui.cfg,或 r2modman 的 Config editor):ToggleKey快捷键、UIScale界面缩放、ShowButton是否显示按钮、InTopBar(false = 按钮可自由拖动)。
CHANGELOG
Changelog
1.2.5
- Deck view "Copy one": the copy now keeps the card's enhancer stones, Infused and other permanent upgrades (it uses the game's own duplicate, like the shop's copy service). Before, it added a plain card. Champion cards can't be copied.
1.2.4
- Deck view: "Infuse all" / "Un-infuse all" buttons (Wurmkin Infused on every card except champions; shown in Wurmkin runs or when a card is infused). Works in battle and survives restart-turn.
1.2.3
- Wurmkin "Infused": the card editor showed the infusion on starter cards as a raw "KEY>>CardUpgradeData..." line (the game has no title for that upgrade). It is now shown as Infused with its description and echo icon, and the editor has an Infuse / Remove Infused button (shown in Wurmkin runs or on infused cards; works in battle too).
- Upgrades without a title of their own are named after the keywords they give.
1.2.2
- Card picker (add cards, deck view): hovering a card now shows the game's own keyword tooltips next to it, like hovering a card in game (they open to the left for the last column).
1.2.1
- Artifact and upgrade-stone descriptions (picker tiles, card editor) show the game's own formatting: inline icons (attack, health, ember, capacity...), bold keywords and colors. Before, the icons were dropped.
1.2.0
- In-battle edits now survive the game's "restart turn" (and quitting mid-battle then continuing). Before, the game's restart replays the battle from its start without them: the edit was lost, and if it had changed the hand or discard pile the replay stopped early and dropped you back to the turn of the edit (again on every restart). Each in-battle edit (delete/add/copy cards, card editor, artifacts, ember, pyre, gold, draw, discard, capacity, cooldowns) is now written into the game's own replay log and redone at the same point when the game replays it.
- Deleting a card that is still in the draw pile now really takes it out of the battle (before it only left the deck).
- "Random artifact" picks from obtainable artifacts only, like "Random card".
1.1.1
- "Unlock everything" now also discovers the whole logbook, so champion upgrade paths and their stats show up (before, they stayed hidden until you also clicked "Discover whole logbook").
- "Random card" now only gives obtainable (logbook) cards. It used the game's dev command, which could pick an unfinished card without art and make the game show its "data corrupted" dialog.
- Save backups made within the same second no longer overwrite each other.
1.1.0
- New "Permanent unlocks" section in the Common tab: Unlock everything (all clans at max level, Covenant 10,
challenges, pyre hearts, train cosmetics, card frames, souls, story), Discover whole logbook, Master all cards.
Click twice to confirm; the profile save is backed up to
MT2CheatGUI_backupfirst.
1.0.1
- The top-bar button is now an icon (a fan of cards) instead of text, with a hover tooltip and a lit state while the panel is open.
1.0.0
- First release: cheat panel (gold, ember, pyre, toggles, battle helpers), visual card / artifact / upgrade pickers with search and filters, deck view with remove / copy / edit upgrades, top-bar button, Chinese and English UI.