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Relic Picker

Allows you to choose any relics when starting a new run

Date uploaded 9 months ago
Version 2.1.1
Download link PattyHoswell_reupload-Relic_Picker-2.1.1.zip
Downloads 500
Dependency string PattyHoswell_reupload-Relic_Picker-2.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Relic Picker

Allows you to choose any relics when starting a new run (For Monster Train 2).

This's a reupload of Nexus mod with the author PattyHoswell's permission.

Screenshot 2025-06-08 181310 Screenshot 2025-06-08 181723 Screenshot 2025-06-08 181318

How to manually install:

  1. Install BepInEx 5.4 (or you can use the preconfigured ones)
  2. Run the game once (To initialize BepInEx for first time)
  3. Put the mod into (gamedata)\BepInEx\plugins
  4. Restart the game (If the mod does not show, check the game logs if there's Patty_RelicPicker_MOD installed and if BepInEx is installed correctly).
  5. (Optional) to install BepInEx Configuration Manager to enable/disable the mod on Challenge run easily.

How to use:

  • In the start a new run menu. There is a new button called Set Starter Relics
  • Pick any relic you want, there is no limit to how much relic you can pick at a time
  • Start a new run to see your relic added at the beginning

How to use in Challenge run:

  • Make sure the setting to allow the relic on Challenge run enabled (by default its enabled)
  • Pick the relic you want to have in the beginning on the new run menu (not Challenge run)
  • Go back and start the Challenge run you want

Disclaimer:

  • The mod doesn't do any prevention, enforcing or checks if your run is going to encounter a duplicate relic.
  • There're a few tests done with duplicated relics, some have weird behaviour but so far nothing extreme (like crash, no guarantee it won't crash under specific circumstances).
  • If you did pick a duplicate relic, you are responsible to whatever happened on the run (well you are still responsible regardless of whether you have duplicate relic or not because it's a mod)
  • The menu will sort the order based on enabled relic and name
  • Re-open the menu to sort the order after enabling/disabling some relics

Credits

  • Brandon = For the ideas at testing certain cirscumtances to test the mod
  • Macrosis = For helping testing the mod

CHANGELOG

2.3.0

  • Fixed an issue where the game sometimes would display files error when opening soul savior run screen
  • Fixed an issue where the options in the menu would not open

2.2.0

  • Updated to the latest game version 2.0 (and above hopefully)
  • Made the menu available in Soul Saviour run screen.

2.1.2

Fixed the issue after 1.3.x game update

2.1.1

Fixed an issue where the toggleable button in the mod options goes out of bounds (no longer visible) after 1.2.x game update

2.1.0

  • Added a new feature to show a tooltip when you hover into a relic that has tooltip (You can disable this in the mod config, by default it is enabled)
  • Fixed an issues where if you changed language after toggling an options in the mod menu, and then toggling it again, it will print an error
  • Fixed an issues where if you change the rarity options with the custom dropdown not selected to None, it would display the original faction relics despite the custom dropdown is not set to None
  • Opening a dropdown while other dropdown is being opened will now closes the other dropdown

2.0.0

  • Added category options with multi languages support (Some words will still be English regardless of what language you're playing with)
  • Added mod options menu to enable/disable settings on the mod easily
  • Added feature to enable/disable uncollectable relics (by default its enabled)
  • Added feature to enable/disable SinData (Enemy relic)
  • Added feature to enable/disable CovenantData
  • Added feature to enable/disable MutatorData
  • Added feature to enable/disable PyreArtifactData
  • Added feature to enable/disable EndlessMutatorData
  • Added feature to enable/disable EnhancerData
  • Added Reset All button to reset every relics on the mod setting
  • Added Reset Current Page button to reset everything currently shown on the menu
  • Re-ordered the artifact added at the start by name

1.1.0

  • Added support for custom relic
  • Rewritten some code to be more manageable in the future

1.0.2

Fixed issues where relic won't be added if you didn't open the menu but has set a relic to be added

1.0.1

Fix README

1.0.0

Initial Release