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SuccClan

ALPHA. CodePointer's SuccClan ported to Monster Train 2 with permission, redrawn artwork and adapted mechanics.

Date uploaded a week ago
Version 0.1.0
Download link frutos-SuccClan-0.1.0.zip
Downloads 14
Dependency string frutos-SuccClan-0.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
MT2-Trainworks_Reloaded-0.7.30 icon
MT2-Trainworks_Reloaded

A Data Loader and Injection Engine for Monster Train 2

Preferred version: 0.7.30
Conductor-Conductor-0.5.13 icon
Conductor-Conductor

Central library of reusable custom effects, status effects, and keywords to make modding Monster Train 2 safer and easier, used as a dependency for other mods.

Preferred version: 0.5.13

README

SuccClan for Monster Train 2

Español más abajo

⚠ ALPHA

This is a playable ALPHA. Expect bugs, rough balance and further changes. Reports about broken cards, unclear text and balance are welcome at GitHub issues; a screenshot, reproduction steps and BepInEx/LogOutput.log help.

The clan

Summon Ghosts, turn Obsessing Sparks into fuel, and make enemies turn on their own allies. Choose Knightmare or Shadow Lady, then build around Psionic, Accursed, or Frantic.

  • Ghosts: spectral allies with their own abilities; Obsession supplies Sparks for your deck.
  • Accursed: turn playing and discarding Blights or Scourges into useful effects.
  • Frantic: affected units attack their own front ally. Bosses are immune.
  • Rooms and equipment: includes Spectral Refuge, Obsession Vault, Whispering Blade and Mourning Veil.

Screenshots

SuccClan in combat

Shadow Lady and SuccClan units in combat

Knightmare — champion upgrade paths

Knightmare — champion upgrade paths

Shadow Lady — champion upgrade paths

Shadow Lady — champion upgrade paths

SuccClan — rare cards

SuccClan — rare cards

Obsession Vault and Spectral Refuge — room cards

Obsession Vault and Spectral Refuge — room cards

Port and credits

This is a port of SuccClan for Monster Train 1 by CodePointer, made with the original author's permission. CodePointer created the original clan, characters, card concepts and art. Thank you for allowing the port. The original project is MIT licensed; attribution details are in NOTICE.md and LICENSE.

Main differences between MT1 and MT2

  • Artwork: the card and character artwork has been redrawn for this MT2 port. I know some players liked the MT1 artwork. You can restore CodePointer's original images locally with the original art replacement guide. The game mechanics do not depend on which art you use.
  • Knightmare, Abyss and Illusion paths: their Psionic Burst effects were rebuilt for MT2. Abyss uses Conductor's Accursed trigger for Blight/Scourge interactions; Illusion adds Spikes alongside Lifesteal.
  • Frantic: retains the idea of making a unit attack its own front ally, is stackable and consumes one stack when it triggers. Bosses (including minibosses and companion bosses) are immune. In MT1 stacks were removed at turn end.
  • Other cards and effects were adapted where MT1 mechanics or targets did not transfer directly to MT2. This release is a reinterpretation, so please report interactions that feel wrong.

Requires BepInExPack, Trainworks Reloaded and Conductor. Source and issues: mt2-succclan.


SuccClan para Monster Train 2

⚠ ALPHA

Esta versión ALPHA se puede jugar, pero puede tener fallos y un equilibrio sin pulir. Puedes comunicar errores, textos confusos y problemas de balance en GitHub issues. Ayudan una captura, los pasos para reproducirlo y BepInEx/LogOutput.log.

El clan

Invoca fantasmas, convierte Obsessing Spark en un recurso y haz que los enemigos ataquen a sus propios aliados. Elige Knightmare o Shadow Lady y construye tu mazo alrededor de Psionic, Accursed o Frantic.

  • Fantasmas: aliados espectrales con habilidades propias; Obsession aporta Sparks para tu mazo.
  • Accursed: aprovecha jugar y descartar Blights o Scourges para activar efectos beneficiosos.
  • Frantic: las unidades afectadas atacan a su aliado delantero. Los jefes son inmunes.
  • Salas y equipos: incluye Spectral Refuge, Obsession Vault, Whispering Blade y Mourning Veil.

Port y créditos

Es un port del SuccClan de Monster Train 1 creado por CodePointer, hecho con permiso de su autor original. CodePointer creó el clan original, los personajes, las ideas de las cartas y su arte. Gracias por permitir el port. El proyecto original usa la licencia MIT; los detalles están en NOTICE.md y LICENSE.

Cambios principales respecto a MT1

  • Arte: he rehecho el arte de las cartas y los personajes para este port a MT2. Sé que a algunas personas les gustaba el arte de MT1. Se pueden recuperar las imágenes originales de CodePointer en la instalación local siguiendo la guía para sustituir el arte. Las mecánicas no dependen del arte elegido.
  • Knightmare, sendas Abyss e Illusion: he reconstruido sus efectos Psionic Burst para MT2. Abyss usa el disparador Accursed de Conductor al jugar o descartar Blight/Scourge; Illusion añade Spikes además de Lifesteal.
  • Frantic: mantiene la idea de atacar al aliado delantero, puede acumular cargas y consume una al activarse. Los jefes (incluidos minibosses y jefes acompañantes) son inmunes. En MT1 las cargas se quitaban al final del turno.
  • He adaptado otras cartas y efectos cuando las mecánicas o los objetivos de MT1 no tenían equivalencia directa en MT2. Si alguna interacción parece errónea, indícamela.

Requiere BepInExPack, Trainworks Reloaded y Conductor. Código e incidencias: mt2-succclan.

CHANGELOG

Changelog

0.1.8 — 2026-10-10

  • Knightmare, Endless: fixed failed respawns caused by native selected-slot cloning. Frees the dying champion's slot explicitly, including the last slot, and restores its row position after cloning.

  • Endless Shadow: stop the death-triggered summon when the next copy would have no health. Prevents the zero-health sacrifice/respawn chain; clarified the tooltip in all 10 languages.

  • Added more Incubus Butcher animation poses: 18 active attack poses, 8 hit reactions and 12 death poses, with a stable neutral pose.

  • Removed the abrupt opening poses from Incubus Butcher's attack, using its stable neutral pose before lifting the axe.

  • Made Incubus Butcher attack and hit reactions easier to see: longer key-pose holds, normal visual playback speed, and deferred return to idle so clips can finish. Combat damage and callbacks retain their native timing.

  • Replaced Incubus Butcher's stepped idle poses with subtle, continuous breathing on one stable pose, eliminating the idle frame size jumps.

0.1.7 — 2026-10-07

  • Fixed Incubus Butcher animated combat artwork sizing to match sprite dimensions; used the static character shader for frame texture compatibility.

0.1.6 — 2026-10-07

  • Added Incubus Butcher combat animations: idle, attack, hit reaction and death.

  • Changed Succubus Torturer Accursed to apply Melee Weakness 1 to the front enemy unit, replacing Advance. Strike is unchanged. Updated all ten supported languages.

0.1.5 — 2026-10-06

  • Added magical visual effects and sound feedback to units, spells, rooms and equipment, including Psionic and Frantic.
  • Animated the card artwork of Knightmare, Shadow Lady and all ten rare cards with subtle motion and magical glows. Combat character artwork is unchanged.
  • Fixed missing Psionic Burst tooltips on all Knightmare upgrade paths.
  • Fixed generated Obsessing Spark tooltips to show Consume and Reserve: your Pyre takes 1 damage.
  • Registered Obsessing Sparks for simultaneous Reserve resolution at the end of the turn.
  • Succubus Torturer now has Accursed: Advance the rear enemy unit. This moves the last enemy to the front without dealing damage.
  • Matched Succubus Torturer's Strike wording to Railbeater and corrected its English name. Updated text in all ten supported languages.
  • Updated the minimum Trainworks Reloaded dependency to 0.7.30.

This is still an ALPHA. Please report bugs and balance feedback through GitHub issues or the Monster Train Discord modding channel.

0.1.4 — 2026-10-04

  • Fixed SuccClan not appearing after installation through r2modman or Thunderstore Mod Manager: DLL, JSON and textures are now packaged together under plugins/.
  • Added explicit missing-content diagnostics and a count of configured JSON files.

0.1.3 — 2026-10-03

  • Replaced README language links with plain directions in English, Chinese and Spanish.
  • Replaced the Chinese screenshot anchor link with plain directions.
  • No changes to card stats, effects or translations.

0.1.2 — 2026-10-03

  • Separated the README language navigation into one link per line.
  • Corrected the Discord link label to "Monster Train Discord's Mod Channel".
  • No changes to card stats, effects or translations.

0.1.1 — 2026-10-03

  • Added complete SuccClan text coverage for all ten languages supported by Monster Train 2.
  • Added Spanish, French, German, Brazilian Portuguese, Russian, Traditional Chinese, Japanese and Korean translations; retained existing English and Simplified Chinese text.
  • Added a Simplified Chinese section to the README, ordered English, Chinese, Spanish, with language links at the top.
  • Added GitHub issues and Monster Train Discord modding links for bug reports, balance feedback and translation corrections.
  • No card stats or gameplay effects changed in this update.

New translations are a first pass and have not been reviewed by native speakers or checked in every language in game.

0.1.0

  • First playable ALPHA release of the MT2 port, with CodePointer's permission.