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MrBoxxy-BugFixes-1.1.0 icon

BugFixes

Mod that aims to add various bug fixes to the game.

Date uploaded 3 years ago
Version 1.1.0
Download link MrBoxxy-BugFixes-1.1.0.zip
Downloads 223
Dependency string MrBoxxy-BugFixes-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack_Muck-5.4.1101 icon
BepInEx-BepInExPack_Muck

BepInEx pack for Muck. Preconfigured and ready to use.

Preferred version: 5.4.1101

README

BugFixes

This mod aims to add various bug fixes to the game.

To report a bug from the game that you would want fixed, or a problem with this mod, please raise an issue on GitHub

Note that all players in a lobby need to have this mod installed to play together.

Fixes

  • Fixed a bug where all players wouldn't spawn the same amount of items in chests. The items themselves would be the same, but the amount would be different (ex: 6 red apples vs 3 red apples for two different players).
  • Fixed a bug where houses and tents would be generated in a way that would make it impossible to get inside (houses) or under (tents).
  • Fixed a bug where camp structures could spawn very close or in another camp structure, or house.
  • Fixed a bug where the full amount of structures calculated for a camp wouldn't be spawned (which could be seen in the BepInEx console with a log message, e.g.: "spawned 1 / 3")

TODO: Future fixes

  • Fix bug where diagonal movement boosts jumping (add a way to deactivate this fix for players who want to take advantage of this movement mechanic).
  • Fix bug where one shotting Woodmen don't trigger their hostility towards you.
  • Fix bug where resources can spawn on/inside structures.
  • Fix bug where wheat renders late.
  • Fix bug where shallow water slows down players.
  • Fix bug where Chief's spinning attack continues after his death, still causing damage to players in range.
  • Fix bug where non-camp structures can spawn very close or in another structure.
  • Fix bug where the full amount of non-camp structures calculated won't be spawned in the world