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Coruscnium-NoScreenshake-1.0.0 icon

NoScreenshake

Configurable screenshake from 0% to 200%. Default 0% removes all shake (weapons, explosions, effects, vehicles, slide). Configured via ModSettingsMenu (F10) — changes apply instantly.

Date uploaded 2 weeks ago
Version 1.0.0
Download link Coruscnium-NoScreenshake-1.0.0.zip
Downloads 46
Dependency string Coruscnium-NoScreenshake-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_Mycopunk-5.4.2403 icon
BepInEx-BepInExPack_Mycopunk

BepInEx pack for Mycopunk. Preconfigured and ready to use.

Preferred version: 5.4.2403
Sparroh-ModSettingsMenu-2.0.2 icon
Sparroh-ModSettingsMenu

In-game mod config editor plus click-and-drag HUD reposition mode for compatible mods.

Preferred version: 2.0.2

README

NoScreenshake

Configurable screenshake from 0% (none) to 200% (double). Default 0% — no shake at all. Configured via ModSettingsMenu (F10) — changes apply instantly.

Installation

Thunderstore

  1. Install BepInExPack_Mycopunk.
  2. Install ModSettingsMenu by Sparroh.
  3. Install this mod through your mod manager.
  4. Launch the game.

Manual

  1. Install BepInExPack_Mycopunk as above.
  2. Install ModSettingsMenu as above.
  3. Extract NoScreenshakeMod.dll into BepInEx/plugins/ in your Mycopunk directory.
  4. Launch the game.

Usage

Press F10 in-game to open ModSettingsMenu, find NoScreenshake, and type a value in the ShakePercent field under "General". Changes apply instantly.

Value Effect
0 No shake
50 Half shake
100 Default shake
200 Double shake

Configuration

Setting Default Description
ShakePercent 0 Screenshake percentage (0 to 200, live — no restart needed)

Requirements

Changelog

See CHANGELOG.md.

Credits

Icon: LivewireSpeed upgrade from Mycopunk.

CHANGELOG

Changelog

1.0.0 (2026-07-23)

Added

  • Initial release
  • Configurable screenshake percentage (0% to 200%) via BepInEx config file — default 0% (no shake)
  • ModSettingsMenu integration (F10) — edit shake in-game at the "General" section
  • Harmony Prefix patches on all four shake entry points (ShakeTranslate, ShakeRotation, ShakeTranslateMin, ShakeRotationMin) — covers weapons, explosions, effects, vehicles, and slide shake
  • Hot-reload: changes apply instantly via ModSettingsMenu's direct ConfigEntry write (MSM 2.x)
  • FileSystemWatcher for config reload from disk
  • Client-side only, safe in multiplayer