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Coruscnium-RecoilAdjust-1.0.1 icon

RecoilAdjust

Adjust weapon recoil intensity from 0% (no recoil) to 200% (double recoil). Configured via ModSettingsMenu (F10) — changes apply instantly.

Date uploaded 2 weeks ago
Version 1.0.1
Download link Coruscnium-RecoilAdjust-1.0.1.zip
Downloads 38
Dependency string Coruscnium-RecoilAdjust-1.0.1

This mod requires the following mods to function

BepInEx-BepInExPack_Mycopunk-5.4.2403 icon
BepInEx-BepInExPack_Mycopunk

BepInEx pack for Mycopunk. Preconfigured and ready to use.

Preferred version: 5.4.2403
Sparroh-ModSettingsMenu-2.0.2 icon
Sparroh-ModSettingsMenu

In-game mod config editor plus click-and-drag HUD reposition mode for compatible mods.

Preferred version: 2.0.2

README

RecoilAdjust

Adjust weapon recoil intensity from 0% (no recoil) to 200% (double recoil). Configured via ModSettingsMenu (F10).

Installation

Thunderstore

  1. Install BepInExPack_Mycopunk.
  2. Install ModSettingsMenu by Sparroh.
  3. Install this mod through your mod manager.
  4. Launch the game.

Manual

  1. Install BepInExPack_Mycopunk as above.
  2. Install ModSettingsMenu as above.
  3. Extract RecoilAdjustMod.dll into BepInEx/plugins/ in your Mycopunk directory.
  4. Launch the game.

Usage

Press F10 in-game to open ModSettingsMenu, find RecoilAdjust, and type a value in the RecoilPercent field under "General". Changes apply instantly.

Value Effect
0 No recoil
50 Half recoil
100 Default recoil
200 Double recoil

Configuration

Setting Default Description
RecoilPercent 100 Recoil percentage (0 to 200, live — no restart needed)

Requirements

Changelog

See CHANGELOG.md.

Credits

Icon: Stability Module upgrade from Mycopunk.

CHANGELOG

Changelog

1.0.1 (2026-07-23)

Fixed

  • Added FileSystemWatcher hot-reload to catch config edits from ModSettingsMenu's independent ConfigFile instance
  • Fixed <Authors> in .csproj to coruscnium

1.0.0 (2026-07-23)

Added

  • Initial release
  • Configurable recoil percentage (0% to 200%) via BepInEx config file
  • ModSettingsMenu integration (F10) — edit recoil in-game at the "General" section
  • Harmony Prefix on Gun.AddRecoil(float multiplier) — scales all recoil components (horizontal, vertical, tilt, translation) proportionally
  • Hot-reload: changes apply immediately via ModSettingsMenu's direct ConfigEntry write (MSM 2.x)