MissionLog
Writes one line per mission (result, time, mission, threat, modifiers, DPS...) to a TSV file, so you can look back at your runs. Read-only: never touches the save.
| Date uploaded | a week ago |
| Version | 0.1.0 |
| Download link | doku_macaron-MissionLog-0.1.0.zip |
| Downloads | 16 |
| Dependency string | doku_macaron-MissionLog-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_Mycopunk
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Preferred version: 5.4.2403doku_macaron-MacaronCore
Shared library used only by doku_macaron's Mycopunk mods: adds a MODS tab to the Settings window (ON/OFF rows, colour pickers, English/Japanese labels) and logs hotkey conflicts. Replaces doku_macaron-ModKit.
Preferred version: 1.1.0README
Mission Log
Keeps a record of your missions. After every mission it adds one row to BepInEx/MissionLog/missions-v1.tsv: what you played, how it went, your loadout, the game's own mission statistics, and how smoothly the game ran. The file is a UTF-8, tab-separated table with a header row, so you can paste it straight into a spreadsheet.
Features
- One row per mission, with the outcome:
success,fail, orleft(the mission ended without the game's normal end, for example a disconnect or quitting the game). - Columns include:
- start time and duration (real time),
- mission, region, seed, threat and intensity,
- number of players, your character, both weapons and your grenade,
- the game's per-mission statistics (enemies killed and the other values the game tracks for the mission),
- your max DPS and up to 3 teammates' name, character, max DPS and kills, when DPS Checker is installed,
- performance: frame count, average FPS, 1% low FPS, the slowest frame, and how many frames took over 25 / 50 / 100 ms.
- Mission and region names are written in the game's current language.
Requirements
- BepInExPack_Mycopunk
- Mycopunk Mod Kit (installed automatically as a dependency)
- Optional: DPS Checker, to fill in the DPS and teammate columns
Settings
Mission Log has no settings.
Multiplayer
Client-side only. It only reads the game's data and writes its own file, so other players don't need it. It also works when you join someone else's mission.
Notes
- It never touches your save; the only file it writes is its own log.
- Leaving a mission from the menu counts as a failure in the game, so that row says
fail, notleft. - When you join a mission that is already running, the time and frame columns count from the moment you joined.
- For a
leftrow, the resource and upgrade columns are empty. - Teammate DPS values marked as estimated come from DPS Checker's estimate for players who don't have it.
Source: https://github.com/doku-macaron/mycopunk-mods-public Author: t4t5u0 Not affiliated with Pigeons at Play or Devolver Digital.
CHANGELOG
Changelog
0.1.2
- When the log file cannot be written for a moment, the row is kept and written again every 5 seconds and when the game quits. A row still not written when the game quits is lost.
- Code follows the Mycopunk modding wiki conventions (publicized game assembly,
[HarmonyPatch]classes, no reflection by name). - Needs doku_macaron-MacaronCore 1.1.0.
0.1.1
- Depends on doku_macaron-MacaronCore (the renamed shared library) instead of doku_macaron-ModKit. No other change in game.
0.1.0
- First release on Thunderstore.