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PugRebalance
Rebalance mod for Competitive CTF Pugs by MrBlaBlak.
| Date uploaded | 2 years ago |
| Version | 1.1.3 |
| Download link | Aoloach-PugRebalance-1.1.3.zip |
| Downloads | 215 |
| Dependency string | Aoloach-PugRebalance-1.1.3 |
README
Balance Changes:
Assault Rifles
- Flatline
- viewkick_air_scale_ads: 2 -> 1.5
- G2
- viewkick_air_scale_ads: 3 -> 1.5
- Hemlok
- viewkick_air_scale_ads: 2 -> 1.5
- R101
- viewkick_air_scale_ads: 2 -> 1.5
- viewkick_pitch_hardScale: 0.5 -> 0.3
- viewkick_yaw_hardScale: 0.8 -> 0.6
- R201
- viewkick_air_scale_ads: 2 -> 1.5
- viewkick_pitch_hardScale: 0.5 -> 0.3
- viewkick_yaw_hardScale: 0.8 -> 0.6
- Other viewkick stats equalized with R101 (so, default sights are the only difference).
SMGs
- Alternator
- Near damage: 35 -> 40
- Far damage 18 -> 30
- Very far damage: 14 -> 18
- Rate of fire: 10 -> 7
- CAR
- Very far damage: 10 -> 9
- Volt
- Far damage: 15 -> 17
LMGs
- LSTAR
- Near damage: 25 -> 30
- Far damage: 18 -> 20
- Spitfire
- Near damage: 35 -> 30
- Very far damage: 20 -> 15
Shotguns
- EVA
- Near distance: 100 -> 150
Anti-Titan Weapons
- CR
- Near damage vs pilots: 300 -> 100
- Far damage vs pilots: 300 -> 90
Ordnance
- Frag Grenades
- Explosion damage: 200 -> 100
Additional Info
- Melee damage: 100 -> 0.
- Controller aim assist should be disabled (set the NoAimAssist riff to "Enabled").
- Intended for use with the Competitive CTF game mode at 1.2 pilot health multipler.