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| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | CSLWorks-HL2Combine_IMCGrunts-1.2.0.zip |
| Downloads | 1121 |
| Dependency string | CSLWorks-HL2Combine_IMCGrunts-1.2.0 |
README
HL2 Combine as IMC Grunts
Turns the IMC grunts into Half-Life 2's Combine soldiers for both Singleplayer & Multiplayer.
| modelname | Visual Replacement |
|---|---|
| imc_grunt_rifle | Default Combine Soldier |
| imc_grunt_shotgun | Combine Shotgunner |
| imc_grunt_smg | HL2 Survivor Combine Engineer |
| imc_grunt_lmg | 2003 Leak Combine Soldier |
| imc_grunt_shield_captain | Combine Elite |
Combine Soldier
Combine Shotgunner
HL2: Survivor Combine Engineer
2003 Leak Combine Soldier
Combine Elite

Additional Images

CHANGELOG
Update 1.20
- Color, AO, Specular, & Cavity maps are now in DX10 DDS format; this should alleviate the strange shading on the models.
- Reworked the Glossiness maps. Different parts of the model should be more distinct in shading.
Update 1.10
- Color Maps have been tweaked to be less dark while still avoiding Gamma burning.
- AO Maps have been added: Shadows no longer have a sharp shading cutoff on the model and now have ambient lighting applied to them.
- rpak.json no longer preloads Rpaks; texture streaming still functions properly.