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| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | CSLWorks-HL2Rebels_MLTGrunts-1.2.0.zip |
| Downloads | 717 |
| Dependency string | CSLWorks-HL2Rebels_MLTGrunts-1.2.0 |
README
HL2 Resistance as MLT Grunts
Turns the Militia grunts into Half-Life 2's Rebels for both Singleplayer & Multiplayer.
- Includes face rigging on heads and "Headshot" bodygroups.
- Credit to the Dark Interval Mod Team for HL2 citizen bumpmaps
| modelname | Visual Replacement |
|---|---|
| mlt_grunt_rifle | Male_07 Rebel |
| mlt_grunt_shotgun | Male_03 Rebel |
| mlt_grunt_smg | Male_05 Rebel |
| mlt_grunt_lmg | Male_06 Rebel |
Male 05 "Art"
Male 07 "Mike"
Male 06 "Sandro"
Male 03 "Joe"

Expression Examples

CHANGELOG
Update 1.20
- Color, AO, Specular, & Cavity maps are now in DX10 DDS format; this should alleviate the strange shading on the models.
- Reworked the Glossiness maps. Different parts of the model should be more distinct in shading.
Update 1.10
- Color Maps have been tweaked to be less dark while still avoiding Gamma burning.
- AO Maps have been added: Shadows no longer have a sharp shading cutoff on the model and now have ambient lighting applied to them.
- rpak.json no longer preloads Rpaks; texture streaming still functions properly.