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| Date uploaded | 3 years ago |
| Version | 2.2.1 |
| Download link | S2Mods-KraberPrimrose-2.2.1.zip |
| Downloads | 316 |
| Dependency string | S2Mods-KraberPrimrose-2.2.1 |
This mod requires the following mods to function
S2Mods-ClientKillCallback
Used as a dependency for other mods, resource for modders.
Preferred version: 2.0.0README
Kraber Primrose Accelerator
A visual-only, client-side-only mod for the Kraber.
Contact:
In case of any crashes and/or questions ping me (S2ymi#6601) on the Official Northstar Discord in the #modding-chat channel
Preview Videos:
v2.2.0 Impact and Ammo Counter:
Scroll-Click me to open the video in a new page!
v2.1.1 Gameplay:
This mainly showcases the Kill Beam effect
Scroll-Click me to open the video in a new page!
The Primrose Skin used in the videos can be found here!
Changelog:
v2.2.1:
- Added a fix which prevents a crash when spectating
v2.2.0:
- Added a fully custom Ammo Counter
- Reworked the Impact Effects
- Added an optional lasting flare Impact Effect
- Added an optional big shockwave Impact Effect
- Included the blue Scope and Crosshair seen in the preview videos
v2.1.1:
- Removed the shotgun crosshair which wasn't supposed to be there
v2.1.0:
- Added an Arc Beam triggered by getting a kill
- Can be seen in the new preview video
- Reformated Thunderstore description and Icon
v2.0.0:
- ModSettings Options
- Custom Name and Description
- Lots of Particle and Sound Effects on Reload, Fire, Projectile and Impact
- 2 Firing modes, switchable using
Z - Custom RUI elements displaying the current Mode
- Weapon Flyouts on Mode switch
- Changed Ammo Counter
- No interference with Custom Offsets or Crosshairs
Versions below 2.0.0 aren't listed here due to not being uploaded by me and only difference being ModSettings support
Settings:
- Indicator (HUD element displaying the current Mode):
- Base Alpha
- ADS Alpha
- Setting both of those to 0 effectively removes the indicator
- Size
- Colour (Standard RGB, range: 0-1)
- Position (Only the x and y values matter; range: 0-1;
0 0 0is the top left corner,1 1 0is the bottom right one)
- Projectile FX On/Off (Also affects Impact FX)
- Reload FX On/Off
- Weapon Flyouts On/Off
- Impact FX On/Off
- Shockwave Impact FX On/Off
- Impact Flare FX On/Off
- Kill Beam On/Off
- This spawns an Arc Beam from the player you killed to the end of Kraber's barrel
- Kill Beam Direction
- The Beam's thicker near its starting position